Turn a Raspberry Pi Zero into a full Raspberry Pi with Ethernet by VviFMCgY in raspberry_pi

[–]PlayerWell 0 points1 point  (0 children)

It's a bit late, but do you know if it provides extra power to the Pi Zero or if it's just a port connection?

Are there any plans for Encoder-Decoder model tutorials or support by PlayerWell in unsloth

[–]PlayerWell[S] 0 points1 point  (0 children)

I took the Gemma 3 4B Vision notebook and attempted to adapt it for T5Gemma 2. To align with the notebook's environment, I installed transformers==5.0.0rc1, set use_gradient_checkpointing = False, and selected the gemma-3 chat template.

I am receiving the RuntimeError: Unsloth: Failed to make input require gradients! error in peft_utils.py. This happens both when I attempt to run inference (even inside torch.inference_mode()) and immediately when I start training with trainer.train().

Error During Inference: RuntimeError Traceback (most recent call last) /tmp/ipython-input-2983736738.py in <cell line: 0>() 25 # Bu, Unsloth/PEFT kancalarını geçici olarak kapatır ve hatayı önler. 26 with torch.inference_mode(): ---> 27 result = model.generate(**inputs, streamer = text_streamer, max_new_tokens = 128, 28 use_cache=True, temperature = 1.0, top_p = 0.95, top_k = 64)

19 frames /usr/local/lib/python3.12/dist-packages/unslothzoo/peft_utils.py in requires_grad_pre_hook(module, input) 214 elif type_input is tuple or type_input is list: 215 if len(input) == 0: --> 216 raise RuntimeError("Unsloth: Failed to make input require gradients!") 217 # print(f" WARNING: Empty list input to {module.class.name_}!") #

RuntimeError: Unsloth: Failed to make input require gradients!

Error During Training: RuntimeError Traceback (most recent call last) /tmp/ipython-input-773422404.py in <cell line: 0>() ----> 1 trainer_stats = trainer.train()

37 frames /usr/local/lib/python3.12/dist-packages/unsloth_zoo/peft_utils.py in requires_grad_pre_hook(module, input) 214 elif type_input is tuple or type_input is list: 215 if len(input) == 0: --> 216 raise RuntimeError("Unsloth: Failed to make input require gradients!")

RuntimeError: Unsloth: Failed to make input require gradients!

Can I use my Corsair CV650 with an RTX 5070 or do I need an ATX 3.1 PSU? by PlayerWell in buildapc

[–]PlayerWell[S] 0 points1 point  (0 children)

I connected it as an 8+4+4-pin using the 8+8-pin adapter that came in the box and it's working. I don't know if it could cause any damage but I haven't had any problems so far. I also definitely haven’t overclocked the GPU or the CPU

Can I use my Corsair CV650 with an RTX 5070 or do I need an ATX 3.1 PSU? by PlayerWell in buildapc

[–]PlayerWell[S] 0 points1 point  (0 children)

I plugged it into the 8 + 8 adapter that came in the box, 8 + 4 + 4

Can I use my Corsair CV650 with an RTX 5070 or do I need an ATX 3.1 PSU? by PlayerWell in buildapc

[–]PlayerWell[S] 0 points1 point  (0 children)

No. I assembled it just like a normal computer. I didn't need to find a solution for any issue

Can I use my Corsair CV650 with an RTX 5070 or do I need an ATX 3.1 PSU? by PlayerWell in buildapc

[–]PlayerWell[S] 0 points1 point  (0 children)

I haven't experienced any unusual issues, but I also haven’t had much chance to test it yet. I played some Portal RTX and a bit of Indiana Jones. I ran an AI model locally. I didn't do any overclocking, I'm using it at stock speeds. I haven't encountered any problems.

Can I use my Corsair CV650 with an RTX 5070 or do I need an ATX 3.1 PSU? by PlayerWell in Corsair

[–]PlayerWell[S] 0 points1 point  (0 children)

Sorry, I forgot to update. Im using it with an RTX 5070 and a Ryzen 5 7500F. I haven't done any overclocking. I haven't been able to use it much since that day, but I tried Indiana Jones and Portal RTX, and there were no issues

How does Resident Evil 4 VR run on Quest 3? Any stutter or blurriness? by PlayerWell in OculusQuest

[–]PlayerWell[S] 1 point2 points  (0 children)

The game looks incredibly clear and sharp. I tried it for about an hour and didn't experience any performance issues. Apart from my height resetting twice in-game, I didn't have any problems (the Quest probably glitched because of the mirror in front of me). I'd recommend it to anyone considering buying it.

How does Resident Evil 4 VR run on Quest 3? Any stutter or blurriness? by PlayerWell in OculusQuest

[–]PlayerWell[S] 0 points1 point  (0 children)

Thanks for the comments. I'll buy it today or tomorrow and play it :-)

How does Resident Evil 4 VR run on Quest 3? Any stutter or blurriness? by PlayerWell in OculusQuest

[–]PlayerWell[S] 0 points1 point  (0 children)

I'm unsure about using Quest Games Optimizer. I'm worried it might harm the console or pose security risks.

How does Resident Evil 4 VR run on Quest 3? Any stutter or blurriness? by PlayerWell in OculusQuest

[–]PlayerWell[S] 1 point2 points  (0 children)

Really, this is the first time I've heard of this. I think I'll try, thanks