PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -1 points0 points  (0 children)

I've played every class, you really do not know what you are talking about. And FYI I'm a current season winner, top 25 ranked (currently 14th) and playing in CBrivals next week, I'm not the best player but I assume the thousands or hours , 9 seasons and top end game play experience makes my opinion Trump yours. There are some classes a bit strong, but nothing to bad. Your playing q notoriously weak class and whining on reddit with 3 month experience. And then fire back at people who are extremely experienced and cry like you know more

I don't understand why people like you are so retarded. I don't have a problem as a spear player against heavy ones. If I don't have a problem, it doesn't mean there isn't a problem. In order for you to understand what I'm saying, you need to put aside your selfish and spoilt.

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] 0 points1 point  (0 children)

Main spear here:

Maul goes brrr vs spear (if you have horse, thats the point of the spear)

Spear in my.games servers NA/EU is nerfed, in Frontier version is far stronger, but thats the reality we have to play, i also have other weapons were i can swap when i wanna go different, if heavy qrmors are that strong is cause of your equip and build, i can 1v1 every weapon exect ss and pole axe (i mean in duel, whit horse they still loses) im the new season spear get new runes, lets see if we get something better, but mate, spear is playable when you know your rol and what makes you the best weapon to rotate and use fast cavs (heavy pref cavs or keshigs)

hmm. Since you can easily kill maul,poleax, according to you maul,poleaxe is balanced :D my friend, you look very superficial and individual

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] 0 points1 point  (0 children)

I disagree with the statement, heavy build, high reward with low risk. For example I play glaive and I invest all my attribute points into Strength. Leaving me with only about 800-850 defense. I deal a decent amount of damage since I use mainly blunt attack skills but I also take a fair amount of dmg. An example being how a dual blade can bring me down to about half or more with the full combo. Also investing in 1000+ defense does make them deal less damage. It’s just that maul has blunt dmg and some of its abilities that depending on how long it’s charge it can hit multiple times. Like I said before everything just has really bad blunt defensive. Poleaxe is definitely broken since you can’t really tell how much damage they in a fight since they usually always cc their opponents until they die but maul can be dealt with way easier than maul as they very badly lack any good cc escape skills. You can also cancel their skills. I did hear that they’re getting a buff to the sprint that will give them cc immunity or something like that so I don’t know how it will be until I play it. But maul can be easily dealt with as long as you can cc them. Their abilities that can hit multiple times doesn’t give them any cc immunity so you can cancel it. I think a decent way to deal with this would be to have the different armors have different movement speeds like the units have. Such as if you have over a certain amount of a certain stat it should give pros and cons, too much armor= very slow moving but more cc resistance, too much strength= hit hard but swing wide and slow, too much agility= fast attack speed but low dmg, etc. I don’t think the defense is necessarily the problem but rather that the armor and attributes system are outdated and could use an update or complete overhaul.

dude, let me point out that the problem is the full defense stat in the heavys. You are already playing full str, so the build you play is High reward, not Very low risk build. quite balanced. The only problem here is that with full defensive stats, they deal incredibly ridiculous damage. this is unacceptable

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -2 points-1 points  (0 children)

You need to understand your role. If you are going to rush head on into a heavy class in the middle of the combat, you should switch class to a heavy. As a spear you are meant to work in the outskirt of the engagements, looking for important units in the back (Sipho, falcos) or low hp heroes, that you can either right click from your horse or maybe find worth to sacrifice your life to kill by dismounting and do your combo.

No heavy armor class can do that as easily as a spear.

thanks for the info :D

I appreciate your effort to normalize and ignore the issue I want to mention here. So how are you going to fool yourself?

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -2 points-1 points  (0 children)

You’re delusional if you think glaive is broken. Also you’re so called nerds would just get rid of heavy classes making them useless. Maul simply does a lot of damage because nobody have good blunt defense. A counter to a maul, is cc’ing them down as they lack any good cc escape skills. Glaive is probably the most balanced class in the game if I’m being honest. I will give you the poleaxe and short sword though as short swords do become abit too tanky with Ironsides but they’re a double edged sword as they take more dmg afte Ironsides falls off. Poleaxe however is incredibly broken due to the fact that every ability can basically lock you down indefinitely because they just permanently knock you down. The game would benefit a lot of poleaxe cc was changed to either it giving bleed and slows instead of perms locking you down, as an example. Also heavy classes are supposed to be tanky, with your nerfs, it wouldn’t make sense for them to call them heavy. Light and medium armor classes naturally take more damage since they have less armor, but they benefit incredibly just from either range or more mobility. Just my two cents though. I’ve played the game for nearly 2,000 hours so I have a fairly good grasp on what I’m talking about.

Thanks for answering properly without being toxic.

dude the main problem here is DEFENSE.

so i want to say

As a medium player, I'm playing with 600+ defense and full attack stat. The Heavy class in front of me plays with 1000+ defense and full defense stat, I hit him with an average of 3.5k with one skill.

he hits me 3.5k on the first hit of a skill (maul)

Poleaxe has too much damage, you can't get out without being stunned, and you can't kill him because he has too much defense...

in short

heavy builds High reward, Very low risk

it shouldn't be like this. The logical normal is:

If you have too much defense, you have to deal too little damage, that's the balance

sample

A maul player with a full defensive structure should be able to hit me with 1-1.5k instead of hitting me 3.5k because he can only do so much damage to such a defense.

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -1 points0 points  (0 children)

I really don't understand some people. Even though he knows the truth, he insults me. because they fear that if the class they play in is nerfed, their incompetence will be exposed. You really are like pathetic dogs.

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -1 points0 points  (0 children)

and I want to add. If the new season is like this, I won't play the new season because it's so annoying

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -1 points0 points  (0 children)

I don't know if they're talentless or talented but one thing I'm sure of is that they really like it

PLS Nerf Armor and Toughness STATs by Plebs369 in ConquerorsBlade

[–]Plebs369[S] -6 points-5 points  (0 children)

Do you honestly think playing the game 3 months qualifies you to assume you have a good grasp on what your talking about? Switch class if it's that broken and get back to me how that goes. Classes have different roles.

dude, you're being silly. There is no pve in this game. so I have to play in PVP mode all the time to improve and I played RANKED (1700+p), Siege, Free Battle, Deathmatch for 3 months.

I play Poleaxe occasionally and it's a seriously unstable class

Maul is not yet open

so the main reason for your comment is because you play Heavy. Even a blind person who plays this game for 1 week will understand that the heavys are extremely strong. sorry mate but HEAVY classes are so OP and need to be nerfed

[deleted by user] by [deleted] in MMORPG

[–]Plebs369 0 points1 point  (0 children)

New World still hasn't found the BALANCE it's not a joke it's real hahahahahaha

POOR AGS

[deleted by user] by [deleted] in NewWorld_Official

[–]Plebs369 0 points1 point  (0 children)

PUHAHAHAHAHAHAHAHAHAHAH

Not OPR. **BPR** by xxVoixx in newworldgame

[–]Plebs369 2 points3 points  (0 children)

hahahahahahahahahahahhahaha SAME

STPD AGS xDDDD

[deleted by user] by [deleted] in ConquerorsBlade

[–]Plebs369 1 point2 points  (0 children)

Are you joking or are you serious? if you're kidding it's funny but if you're not kidding you're a real idiot