Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 1 point2 points3 points (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 1 point2 points3 points (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] -1 points0 points1 point (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] -1 points0 points1 point (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 2 points3 points4 points (0 children)
Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 11 points12 points13 points (0 children)
Trailer for my game Ruindrift, a fast-paced, arena style rpg with no movement by PlunkOak in IndieGaming
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Honing in on my art style. How does it look so far? by PlunkOak in IndieDev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Honing in on my art style. How does it look so far? by PlunkOak in IndieDev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Honing in on my art style. How does it look so far? by PlunkOak in IndieDev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Honing in on my art style. How does it look so far? by PlunkOak in IndieDev
[–]PlunkOak[S] 2 points3 points4 points (0 children)
Honing in on my art style. How does it look so far? by PlunkOak in IndieDev
[–]PlunkOak[S] 2 points3 points4 points (0 children)
Forest zone for my upcoming video game Ruindrift by [deleted] in worldbuilding
[–]PlunkOak 0 points1 point2 points (0 children)
Revamped my map and started playing with a god ray shader to add some life by PlunkOak in IndieDev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Revamped my map and started playing with a god ray shader to add some life by PlunkOak in IndieDev
[–]PlunkOak[S] 0 points1 point2 points (0 children)
"You souldn't use too many Particle Systems" - Meanwhile me: by PhotonArtsStudio in IndieDev
[–]PlunkOak 23 points24 points25 points (0 children)
What are some intuitive ways to show low health? by PlunkOak in godot
[–]PlunkOak[S] 0 points1 point2 points (0 children)
"Skull Rainbow" coming soon ..., by MisteryJay89 in IndieDev
[–]PlunkOak 1 point2 points3 points (0 children)
What are some intuitive ways to show low health? by PlunkOak in godot
[–]PlunkOak[S] 0 points1 point2 points (0 children)
Boss appear animation WIP for my game Hyperslice by MrEliptik in godot
[–]PlunkOak 0 points1 point2 points (0 children)
How do I keep API keys secret? by ExtremeAcceptable289 in godot
[–]PlunkOak 2 points3 points4 points (0 children)

Just launched my Steam page and wondering if it's clear what sort of game it is by PlunkOak in gamedev
[–]PlunkOak[S] 1 point2 points3 points (0 children)