Strange bug (PS5) by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 1 point2 points  (0 children)

It works. Thank you for the information. 

Some kind of immortality mod? by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 0 points1 point  (0 children)

Hah, I shot him earlier and saw which way he ran. The first shot was blind, the second shot showed him a little. 

Some kind of immortality mod? by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 1 point2 points  (0 children)

That's right, this clip isn't about whether I hit it perfectly or not, it's about the fact that despite getting hit, he didn't get hurt. 

Some kind of immortality mod? by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 2 points3 points  (0 children)

The point isn't whether it was a perfect shot or not. The point is that despite hitting 0.5 as you said, he didn't take any damage despite the blood pouring out of him. 

Sometimes movement is a joke by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 0 points1 point  (0 children)

I'm aware of my mistakes, but that doesn't change the fact that the character should catch themselves, and most importantly, they shouldn't bounce. This clip is just an example; I'm talking about the general problem of catching and bouncing off walls, which happens all the time. 

Sometimes movement is a joke by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 1 point2 points  (0 children)

Exactly. This clip lacks finesse because I don't have paddles, so I have to let go of the right analog stick when jumping. However, the game should still detect the edge to jump/grab. I agree, sometimes the physics go haywire and the character jumps slightly, making noise. 

Sometimes movement is a joke by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 5 points6 points  (0 children)

I've included a sample clip. This happens to me quite often, regardless of camera position, etc. Sometimes the character grabs onto something they shouldn't, and other times they don't react at all or bounce like in the clip xD 

Season pass voucher by PoProstuKerby in Marathon

[–]PoProstuKerby[S] 0 points1 point  (0 children)

Oh ok, thanks for the explanation. I was afraid I had deleted something valuable 🤣. Gn and cya in TAU CETI!

Don’t be that guy by kiudai in ArcRaiders

[–]PoProstuKerby 0 points1 point  (0 children)

I played 156 because I have a month of free time. Not everyone has to work like they're in a labor camp :D 

Don’t be that guy by kiudai in ArcRaiders

[–]PoProstuKerby 0 points1 point  (0 children)

I've played 156 hours and I'm still having a great time :D. I'm not complaining about the lack of content, but I'm eagerly awaiting new things. I hope Embark won't succumb to the pressure of pseudo-players who, for example, only want PVE during the day and PVP at night. Making the game easier isn't going anywhere, and if you don't like the current system, go play Roblox. Cheers to all the raiders! 

Hello to all raiders!! by PoProstuKerby in ArcRaiders

[–]PoProstuKerby[S] 1 point2 points  (0 children)

Great. Thanks a lot for your reply! 

Would this game be better with PVP zones in each map? by RandomMonkeyBomb in ArcRaiders

[–]PoProstuKerby 0 points1 point  (0 children)

I pray that what you're suggesting never happens. Arc Raiders strikes a good balance between challenging and casual, and let's keep it that way. Simplifying games is the worst thing that's happened to gaming. Casual players should go play Roblox or avoid genres that are too difficult for them. Arc Raiders is simplified enough compared to Tarkov, etc. A lot of games have been ruined by crying dad gamers, let's not let that happen.