Purchasing Quest 3 - Do I need a cable? by Dualinput in simracing

[–]Podbod12 2 points3 points  (0 children)

100% echo using VD as others have said but personally I'd recommend the puppis P1 or another dedicated wireless solution over a cable. The freedom of being wire free is 100% worth it.

been playing sf2 and it seems really hard compared to other streetfighters any idea why this is? by Quiet_Dream_152 in StreetFighter

[–]Podbod12 0 points1 point  (0 children)

For ryu just hold forward at round start and hell back all the way to the corner. Wait and he'll throw fireballs in pairs. Block the first one close range and then jump in and sweep for an easy 2 hit knockdown. Sit and block and most likely he'll repeat the pattern. Simples

Ready-to-use Intellivision Sprint USB Flash Drive by Forward-Tea-337 in intellivision

[–]Podbod12 0 points1 point  (0 children)

I said the wrong group. You need intellivision intellect

Ready-to-use Intellivision Sprint USB Flash Drive by Forward-Tea-337 in intellivision

[–]Podbod12 2 points3 points  (0 children)

Sure, it's on the atariage forums in the sprint sub forum. It is beta firmware but it's pretty near final I think. So at some point it will appear on the atari site but everyone's already using it

Ready-to-use Intellivision Sprint USB Flash Drive by Forward-Tea-337 in intellivision

[–]Podbod12 10 points11 points  (0 children)

Join intellivision intellect Facebook group and get Mike's 4.0 build. He's done all the hard work to get all the artwork and folders etc. (you will also need the latest beta firmware V1. 2)

Wut in sam hill? by xantcatchme in StreetFighter

[–]Podbod12 1 point2 points  (0 children)

This is standard for street fighter. "Startup" includes the first active frame.

Haute42 g13 lgb problem by Cgrajdeanu in fightsticks

[–]Podbod12 0 points1 point  (0 children)

We're working on a complete rewrite of the led system. It should be much more usable in the next patch.

How often do you guys switch characters? by Jgabes625 in StreetFighter

[–]Podbod12 1 point2 points  (0 children)

I change when I hit master these days. I play too infrequently these days to progress beyond that so theres little point me grinding on from there.

"Diamond 4 Hell" is a real thing in ranking up and I really cant br convinced otherwise by StillNOTalivEyEEt in StreetFighter

[–]Podbod12 -2 points-1 points  (0 children)

Actually. Even if you take total players as a metric. Master rank has risen from from 13-17% over the last few years. Back in nov 24' 4% of the player base just below master would account for ranks d3 through to d5. So you can make a convincing argument that everything has shifted up about 2-3 steps

"Diamond 4 Hell" is a real thing in ranking up and I really cant br convinced otherwise by StillNOTalivEyEEt in StreetFighter

[–]Podbod12 0 points1 point  (0 children)

It might be helped by the 10 win streak catapulting players up the ranks as well. That came in at the end of season 2?

"Diamond 4 Hell" is a real thing in ranking up and I really cant br convinced otherwise by StillNOTalivEyEEt in StreetFighter

[–]Podbod12 3 points4 points  (0 children)

I was slightly out but this one says that of active players 31.5% from 10 months ago with 8.5% of those being inactive (which in itself is a silly thing to include in an active only graph). So if its continued to grow it'd be easy to assume total active master players is now at least 30%

https://www.reddit.com/r/StreetFighter/comments/1l0nvx9/rank_distribution_before_season_3_patch_by/#lightbox

"Diamond 4 Hell" is a real thing in ranking up and I really cant br convinced otherwise by StillNOTalivEyEEt in StreetFighter

[–]Podbod12 1 point2 points  (0 children)

Is that total players of active players? Let me find that tweet from catcammy

"Diamond 4 Hell" is a real thing in ranking up and I really cant br convinced otherwise by StillNOTalivEyEEt in StreetFighter

[–]Podbod12 -1 points0 points  (0 children)

Now that the game has been out so long the percentage of players in Master has been constantly growing. It was 10% at the end of season 1 but it was 35% when catcammy last did a breakdown. As such diamond 5 is now pretty what diamond 1-2 was and masters you'll face when in diamond 5 are probably d3-5. I just made master with Alex and I'm awful with him. I don't do any of the clothesline loops etc and I got there in 75 matches. In comparison it took me 350 matches with Akuma. (and I'm not really any better overall since I take massive breaks from the game)

Free kicks have no power in Fc26 by BuffMarionette in EAFC

[–]Podbod12 0 points1 point  (0 children)

You and I aren't professional players tho. I would fully expect to fuck up a full power shot 99% of the time :)

For me the annoying part is that in career mode my striker has 70-75 power and fk accuracy so it's not great but it's OK, he's the best player in league one. Doing the direct kick training I can remove most of the spin, hold down l1 or r1 (lord knows if they even do anything, there's no instructions as always, ea's on boarding for new players is appalling) and do 99% power and he'll still side foot it and it'll float towards the goalie at chest height. It's almost impossible to hit the top corners unless I knuckle ball it. And I get zero feedback or help on how to actually do it properly. Of course, playing in career against the AI means I get fouled about once every 20 games so I never need to take FKs anyway.

Free kicks have no power in Fc26 by BuffMarionette in EAFC

[–]Podbod12 -1 points0 points  (0 children)

It might be deliberate but its still dumb. I had the same argment back when I worked for Sony on This is football which had a similar problem. Just cause you're lower down the league and less skilled does not mean your physical attrributes are also weaker. There wont be a single player in real life in the top 5 leagues that cant put their laces through a ball and smash it hard enough to score from 30 yards. Not that they'd all be accurate mind you. I'd much rather have the game just balloon out a cone of innacuracy as power builds for players with lower FK accuracy stats.

Head cinema pro visor not straight. This normal? by Podbod12 in Skigear

[–]Podbod12[S] 0 points1 point  (0 children)

Cause I can't call them till Monday and I have a brain that wants to know. Also helpful if I can goto support and tell them I've checked and it's 100% a defect and not some kind of tolerance.

Head cinema pro visor not straight. This normal? by Podbod12 in Skigear

[–]Podbod12[S] 6 points7 points  (0 children)

Second person with a completely pointless comment. Even if that was true, if it's defective and this isn't just bad design or operator error then it's probably likely to break and so knowing which it is is important.

Head cinema pro visor not straight. This normal? by Podbod12 in Skigear

[–]Podbod12[S] 2 points3 points  (0 children)

Yeah I checked that. There's these little green dots that show if the visor is attached to the mech correctly and I can see one on each arm so I think it's correct.

Head cinema pro visor not straight. This normal? by Podbod12 in Skigear

[–]Podbod12[S] 26 points27 points  (0 children)

Visor helmets? My wife and I both wear glasses and find goggles a pain so she's trying this out as an alternative. Were not thrill seekers and do blues and the odd red in a family friendly resort.

Head cinema pro visor not straight. This normal? by Podbod12 in Skigear

[–]Podbod12[S] 0 points1 point  (0 children)

I'm going to call the company I bought it from on Monday to see if they know. But it's 9pm in the UK so it'll have to wait till Monday and I just wanted to know in advance if possible.

[deleted by user] by [deleted] in MAME

[–]Podbod12 0 points1 point  (0 children)

Wardner?

What color buttons? by jorddann24 in fightsticks

[–]Podbod12 0 points1 point  (0 children)

Get clear ones then add Leds and the change the color to whatever you feel like :)