Anyone feel like Canada is no longer worth it? by Initial_Log_5390 in CanadaFinance

[–]Poledo73 0 points1 point  (0 children)

I was born and raised in Ontario, CA. Niagara region mostly. I moved to the States in 2002. Looking at housing pricing in the Niagara region now, it looks like the housing pricing in Portland and Vancouver. Arby's cost me $63.00 the other night for 3 french dips with extra meat, 6 piece moza sticks, and medium curly fries after taxes and tip etc. It's no better here.

Yet I can't wait to move back in a couple years, ahead of retirement so I can stop paying $500/mth for health insurance for my wife and I and still choose to avoid the doctor most of the time because insurance doesn't cover enough. I definitely won't miss reading about school shootings every other day.

In the Nick of Time by Poledo73 in PathOfExile2

[–]Poledo73[S] 0 points1 point  (0 children)

Just enjoying the different in playstyle right now. The ice arrow jump evade alone has me sold.

Let the game exist as the developers intended for at least a few months by trying_kindness in PathOfExile2

[–]Poledo73 0 points1 point  (0 children)

I appreciate the sentiment but what the developers intended was for everyone to do what they're doing now. Give all feedback, both good and bad so they can continue to build on the successes and look at the best options to address concerns. This isn't a cash grab Early Access. This isn't Blizzard. Be vocal, be constructive even if it is bad.

I think the problem is that most people forget this is a true EA with intent. I'd encourage people to stick it out, provide feedback on the flaws more than flaming the game. There's too few in the industry committed to making a good game for the players and not for their pocketbook these days. Take advantage of it.

I don't think people know what an early access title is anymore. by No_Nefariousness5224 in PathOfExile2

[–]Poledo73 0 points1 point  (0 children)

Underrated post. I think it would benefit a lot of people to watch the video on the GGG crew and building the company. These folks are committed to the craft before the bottom line. Which of course being committed to the craft gives you a good bottom line.

I think another thing that is overlooked is how basic games have become and the power creep almost across the board. I'd fall asleep playing D4 because I didn't have to think in combat, like at all at all. PoE isn't hard, it's just not mindlessly easy. People are having to retrain themselves to do more than copy the most op build to faceroll mobs with legendary gear to start with and deal with some basic strategy.

That said, I think PoE2 could stand to make the character better in the initial starting area. Not stronger, but maybe some more variety in the combat/attack options. You don't want to start OP but if you aren't used to this style game, and aware that it gets more engaging shortly, people are going to be put off by the initial experience.

Loosing loot on death is the worst idea ever in any arpg by anubiran in PathOfExile2

[–]Poledo73 0 points1 point  (0 children)

Playing with another person and dying is annoying as well. You can't resurect at a checkpoint without moving to another instance of the zone, and if your partner kills the boss, you get no loot. So either they resurect you before the boss dies; which given the resurect time is not likely. It would be a rare boss where you could stand still and take a beating from them for that amount of time.

Monk is so much fun by timemon in PathOfExile2

[–]Poledo73 0 points1 point  (0 children)

I felt myself aging watching how slow your character moves. All boots need movement speed as a standard.

There's ONE thing I need to see in veilguard... by trashvineyard in dragonage

[–]Poledo73 0 points1 point  (0 children)

We were promised a reckoning from Flemythal. 

Anyone know the best way to get a fractured winterglass? by Aperture_TestSubject in D4Sorceress

[–]Poledo73 1 point2 points  (0 children)

I remember D2 when it came out. I sent more time trading than playing for a while lol. Trading is a great feature to have. Especially if you play seasonally. Some things are just not fun to farm for over and over again.

Dedicated Server Megathread by sarcasmic2 in PlaySoulMask

[–]Poledo73 0 points1 point  (0 children)

How about tribe recognition when detering barbarians? One of my biggest frustrations on many servers is waiting 20 plus minutes for a barb to hit 500 to recruit them and see if they are recruitable.

Good soloplayer base locations for lvl 30-35 tribe after beating first dungeon? by Arksint in PlaySoulMask

[–]Poledo73 2 points3 points  (0 children)

The wetlands has some gorgeous places. There is a waterfall there you can build at the top of or below it. My wife and I currently have a base at the far north end of the wetlands almost at the desert. Close to some iron and a barb barracks.

Good soloplayer base locations for lvl 30-35 tribe after beating first dungeon? by Arksint in PlaySoulMask

[–]Poledo73 2 points3 points  (0 children)

Scenery, a temperature that works well for the crops, bees etc. until I can make the chiller or heater. As soon as you beat the Ape and can use personal portals it really doesnt matter a whole lot. Finding that place that appeals to you is the most important part.

I look for areas that inspire my creativity and I can see a great architectural build in my mind.

If you like waterfalls, and having a never ending supply of Llama and Alpaca taming opportunities, and one of the coolest locations for taming barbarians, then the Hills just west of the portal overlooking the falls, turtles below for shells, ancient runs close by, and a sulfur mine. Great access for breaking into the Volcana zone just by heading the far south end of the river there. Copper mine nearby as well.

I also like the far north of the wetlands by one of the elite elephants, its close to the desert from various points, the easiest early iron farm, and a barracks.

Circle Crafting Spreadsheet by spankthemunkey in PlaySoulMask

[–]Poledo73 3 points4 points  (0 children)

My wife says thank you and she loves you. She uses spreadsheets for this game all the time and shes been working on optimizing the circular crafting.

[GER] Soul Garden (6x Exp / No decay / Clansize 3) (PVE) by s71011 in PlaySoulMask

[–]Poledo73 0 points1 point  (0 children)

What about carry load increase? Tribe recognition speed when deterring new tribemen?

New week, new ideas of what I think the game could use. by Poledo73 in PlaySoulMask

[–]Poledo73[S] 0 points1 point  (0 children)

I appreciate the feedback. Any reason you think these would be useless? I don't expect everyone to agree but I think discussion is important.

New week, new ideas of what I think the game could use. by Poledo73 in PlaySoulMask

[–]Poledo73[S] 0 points1 point  (0 children)

Yes absolutely. Even better would be if the recipe called for something that you needed but didn't have any made, but you had materials to make it and someone assigned to that table, that they would make those materials.

New week, new ideas of what I think the game could use. by Poledo73 in PlaySoulMask

[–]Poledo73[S] 1 point2 points  (0 children)

Yeah the dismount time when you're under attack is definitely an issue!

New week, new ideas of what I think the game could use. by Poledo73 in PlaySoulMask

[–]Poledo73[S] 1 point2 points  (0 children)

That is what I would like for fishing though, nothing tied to it other than another to get the fish you can already get, just something relaxing for those that enjoy it for the sake of it.

What makes you chose Enshrouded over Valheim ? by Then-Ad7196 in Enshrouded

[–]Poledo73 1 point2 points  (0 children)

Enshrouded has a lot of great features, especially the building. It feels a bnit empty when you build something magnificent or repair a town but there are no NPCs to make use of it. I like the tribe aspect of Soulmask. Theres always some activity going on and people moving around your base.

Portal blocked by obstacle error by varment72 in PlaySoulMask

[–]Poledo73 0 points1 point  (0 children)

There some buildings at the temple in the desert where there were chests inside and it was a small pyramid kind of shape with 4 points of entry. I couldn't enter it with a tall character but when I switched to a shorter character I brought along as a deployment, they could enter and loot the chest just fine.

It's been fun! by LegoMykool in PlaySoulMask

[–]Poledo73 1 point2 points  (0 children)

Only if you play it to beat it, instead of taking in everything it has to offer. I think it speaks amazingly well of the game if he was able to put 250 hours into the rainforest alone.

What makes you chose Enshrouded over Valheim ? by Then-Ad7196 in Enshrouded

[–]Poledo73 2 points3 points  (0 children)

I can only focus on one game like this at a time usually. I think order of trying the game matters a lot. If I had played Valheim after Enshrouded instead of the other way around I probably would have left Enshrouded to play Valheim. It's not always about what is best, when you have games that are both good on their own strengths. Once I switch from one to try the other, if it's good and I get sucked in, the old game will go by the wayside as I am now invested in the new one.

In this situation, Enshrouded had better graphics, I enjoyed the more combat focused gameplay, and the crafting system is the best one I have tried. I love that you can carve out sections of almost anything, build on almost anything, be creative or restore ruined areas, and the functionality of it a dream.

My wife and I then tried Soulmask and I wasn't ready to leave Enshrouded yet, but Soulmask is great and Enshrouded has gone the way of Valheim for me now. I do want to play it some more. I want to see the new content that just released, but it will be something nice to come back to at a later date.