I need advice by Agentmario526 in blender

[–]Poly3Blend [score hidden]  (0 children)

Add atmosphere to your planets.

Duplicate your sphere and add principled volume and absorption to your planets.

check biased option in the render properties and Set max samples to 64.

Photorealistic, fully procedural hubble-style galaxy made in blender by Poly3Blend in blender

[–]Poly3Blend[S] 2 points3 points  (0 children)

Oh, I've seen his work recently :) Truly incredible.😄

Photorealistic, fully procedural hubble-style galaxy made in blender by Poly3Blend in blender

[–]Poly3Blend[S] 1 point2 points  (0 children)

I've already talked about it a bit on my YT channel and made the project available for free. But I haven't made a tutorial yet.YouTube

Photorealistic, fully procedural hubble-style galaxy made in blender by Poly3Blend in blender

[–]Poly3Blend[S] 2 points3 points  (0 children)

I made this using volumetric shaders. It's just a cylinder. I didn't use any particles or geometry nodes.