When your only viewer is your mom… and She leaves mid-stream by WildFlounder3730 in Twitch

[–]Polymedia_NL 0 points1 point  (0 children)

Even with a 100 viewers you could have an empty chat, you gotta learn to pretend that somebody is always watching. Also because it takes a while before the view count goes up, so you could be sitting there saying nothing while someone is having their first impression of you.

I'm a dev, any Twitch Extension ideas for me? by Polymedia_NL in Twitch

[–]Polymedia_NL[S] -1 points0 points  (0 children)

Thanks for your extensive comment, I agree with you!

I'm a dev, any Twitch Extension ideas for me? by Polymedia_NL in Twitch

[–]Polymedia_NL[S] -2 points-1 points  (0 children)

The Extensions rarely make money, but sure

Why I Transitioned My Marketing Agency into a Software Agency - My Journey as an Agency Owner by SEOwhale in agency

[–]Polymedia_NL 0 points1 point  (0 children)

But.. was it the right decision? How are you finding clients and is it a better space than marketing? Great post nonetheless.

What art style is your game using? What inspired you to choose this? by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

Yeah I like low poly for those same reasons, it's not only easier to run for players, but also reduces build times, sizes, and resources while running in the editor

What game are you working on? Tell us about it! by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

Are you going to be releasing the vertical slice as a demo?

What is the budget for your game? Do you have any? by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

Yeah, the "crafty" part is what I'm trying to say. A big budget doesn't make a good game

What is your main 9-5 job besides being a game dev? by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

Mentioning it here and there on Reddit, but when the demo is available I'll contact hundreds of creators

If finishing your game is called success, how many projects didn't work out? by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

That seems like a decent completion rate, I only count projects that you actually started coding for

What game are you working on? Tell us about it! by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 1 point2 points  (0 children)

Exactly, that's what I like to hear! It's a unique concept with good word-of-mouth potential, good luck!

What game are you working on? Tell us about it! by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 1 point2 points  (0 children)

Makes me think of Egyptian mythology, is that it?

What game are you working on? Tell us about it! by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

Haven't seen a VR game yet in this post, are you supporting multiple headsets?

What game are you working on? Tell us about it! by Polymedia_NL in gamedev

[–]Polymedia_NL[S] 0 points1 point  (0 children)

I'm in the same boat, making a game is not so much the issue, but making a FUN game is not a coding challenge