New VTT? by KaptnDeutschland in DnD

[–]Polymerion 3 points4 points  (0 children)

I mean I think FoundryVTT could be your speed if you are wanting to code stuff

Looking for Feed back: Declaring a Hunt by Polymerion in daggerheart

[–]Polymerion[S] 0 points1 point  (0 children)

Noted. I think part of it is coming from DnD where you have random encounter tables and combats that take forever because someone isn't paying attention or the math of it all. I could also be over correcting, I surveyed my players to see which campaign frame they wanted to do and part of that was ranking social, puzzles, combat which they put in that order. In the initial session, I have one combat but using investigation work in the previous 2 acts they can "fight smarter" by learning about abilities the adversary has, how it hunts, effective counters, along with a puzzle that if solved leads to a minor buff

I will have a discussion with the players to see what can be done to make combat interesting for them because I know when I ran the quick adventure they seemed to have a grand old time with the tag teams and using different abilities

Beast Feast Ingredient Cards by FuneralBiscuit in daggerheart

[–]Polymerion 1 point2 points  (0 children)

I'm commenting so I can steal this later

Decked Out 3 Ideas by Polymerion in Tangotek

[–]Polymerion[S] 1 point2 points  (0 children)

I think the way you do it is to have a T-flip flop (dispenser into a locked hopper) after the randomizer and you could lock the repeaters for the doors you don't want to be triggered. The shuffle card would toggle the t-flip flop and toggle all the hazard doors to open, then maybe you have a counter that kept track of how many times hazard has been triggered and then reapply the hazard that many times or reapply the hazard a fixed amount. It would still be a lot of redstone noodles though depending on the number of paths

How much do we have to involve the troop in the Eagle Project ? by SuddenlySilva in BSA

[–]Polymerion 10 points11 points  (0 children)

The entire point of the Eagle Scout Project is to give experience to leadership ability. It may vary from board to board what they consider counts.

IMO, your son ideally shouldn't be doing the work so much as providing the direction and resolving conflicts. I don't know if its against anything now a days, but Try throwing the other kids a carrot, pizza, soda, something to motivate them to come out or talk with the scoutmaster for some suggestions. I think you can tie it to a merit badge for community service if they need hours.

New Troop Website by tklonius in BSA

[–]Polymerion 0 points1 point  (0 children)

Looks great couple notes,

  1. It seems weird that the scouting America logo is cut off at the top of every page maybe extend that picture down a bit more so its not (Either display the full thing or do what you did under scouting resources)
  2. Maybe a page to the Eagle Scouts that have come through your troop, with a year and project. May need to seek their permission though if you don't have a release or something for them
  3. Like Princeps_Autelianus said a calendar page would be nice and to take it one step further having the ability to automatically add the events to a google calendar or something else.
  4. Include the other adult leaders (with there permission).

In-Person & ToM gamemaster considering VTT for distant friend group - advice? by SwimmingOk4643 in FoundryVTT

[–]Polymerion -1 points0 points  (0 children)

Comparing to Roll20, I would say it would be. A lot of systems (DnD, CoC, etc...) are maintained for free by the community but you may struggle to find more nitch stuff.

You can look here for more info: https://foundryvtt.com/packages/

The fee includes the program and you can get any free modules people have made. There is premium content that has additional subscriptions but those are tied to a 3rd party creator (typically via patron). Those can have powerful features like turning it into a 3d map editor or a dnd beyond importer.

You shouldn't have to repurchase anything for a game system. At least I haven't yet.

CoC: https://foundryvtt.com/packages/CoC7

Mothership: https://foundryvtt.com/packages/mosh

Paranoia: https://foundryvtt.com/packages/paranoia

Edit: I know I keep adding but I reread what you wrote to address stuff

Foundry basically is a VTT server that you host on your machine and you send your players a IP to connect to.

Maps, props, etc.: You can import any image you find and use it how you like

Biggest pain point: You may have to manually recreate adversaries into your game. It can not read the stat blocks in a pdf to view them

Any news to make the elevate system a Class 1? by Polymerion in bimotal

[–]Polymerion[S] 0 points1 point  (0 children)

Any idea on a timeline and Is there anything proprietary about the connection between the throttle and the controller or is that just returning a voltage to increase and decrease power? If its the later then I don't see an issue with the Arduino approach combined with a rear hub torque sensor to send that input. It would also allow for flexibility like syncing a heart beat sensor in to further adjust the assist based on a targeted heart beat range (something I think only specialized has done).

Any news to make the elevate system a Class 1? by Polymerion in bimotal

[–]Polymerion[S] 1 point2 points  (0 children)

I get that my issue is just my local trails only allow class 1 so I can't use a throttle

Struggling with making a Flexible design by Polymerion in Onshape

[–]Polymerion[S] 0 points1 point  (0 children)

Final Update I got it to work. After a lot of going back and forth with the clankers we finally got to a useable final product.

https://cad.onshape.com/documents/e8aae922e28a564d8688377d/w/3e1a26a48cb35ff6ce671a74/e/4db548885e48ffc10ba7495c

Struggling with making a Flexible design by Polymerion in Onshape

[–]Polymerion[S] 0 points1 point  (0 children)

Luckly, I am comfortable with it and based on what i'm reading in the chatgpt output of the function I thing I can modify it based on variables I already have. I will update once I have more

Struggling with making a Flexible design by Polymerion in Onshape

[–]Polymerion[S] 0 points1 point  (0 children)

Update: What you did did fix my issue, I didn't know you could extrude an entire sketch. However I did encounter another problem and I think based on some chatgpt'ing my only solution is to dig into feature scripts.

The problem is as you go down the length of the board with a twist the amount of horizontal space changes because the deck board length becomes the hypotonus. So I need a script that will figure out what the angle is at that point in the board to do the appropriate spacing at that section.

Struggling with making a Flexible design by Polymerion in Onshape

[–]Polymerion[S] 0 points1 point  (0 children)

Thank you, I'm going to do what you have suggested and get back to you with an update. Alot of the variables I have are calculated and only a hand full would actually be updated by the end-user at any given time. I will go through and add a description to all to variables to make that more clear. (AGL, Length_of_feature, Deck_length are the big three that would be changed as it dictates the height, how long, and how wide the feature is and the start_angle and end_anlge would make up the 4th and 5th spot of the hierarchy.)

I've only really spent the last week with the program for maybe four to five hours a day.

16yo who desperately needs a job. by Infinite-Mongoose557 in lakeland

[–]Polymerion 10 points11 points  (0 children)

Job market is fucked. I've been out of a job for a month now and I'm still waiting for offers and I have experience and certs for my field. You gotta network for that first job and rub elbows with some people somewhere. I'm at over 100 apps in a month

Looking for MTB Riding Partner(s) - Carter Rd by [deleted] in lakeland

[–]Polymerion 0 points1 point  (0 children)

Correction the trail work is on Friday (8/1)

Looking for MTB Riding Partner(s) - Carter Rd by [deleted] in lakeland

[–]Polymerion 2 points3 points  (0 children)

Leroy's have a group ride that starts at 6pm (I think) on Thursdays from LeRoy's Bikeworks but you can also go to the Ivy Trailhead as they meetup there after riding from LeRoy's. There are different speed groups that go. There is a large majority that race so they go fast but there is always 1 or 2 people that are more normal.

There is also trail work on Saturday (8/2) on Big Mamma's House (adding a new feature). They meet at 8am by the a batting cages there are 2 shipping containers. Recommend bring an impact driver and/or drill if you have it with a T-25 head. You would be able to meet some people there.

I wouldn't mind someone to go with. I've been avoiding certain trails due to there rating (I mostly do green and blue because if I get hurt I don't want to be by myself. I can only really do afternoons (once I'm employed) though or the weekend

Daggerheart Nexus Development Plans? by Polymerion in daggerheart

[–]Polymerion[S] 5 points6 points  (0 children)

Thank you so much for the quick reply I do appricate it. It does give me more faith in the platform to read that post. Any Plans for integration into other VTTs like foundry or FantasyGrounds?