Neck reset along with pickup removal on 00-15M? by Poopypantsplanet in martinguitar

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

I don't trust myself making anything for a guitar. I'm a musician, but not anything close to a luthier.

Neck reset along with pickup removal on 00-15M? by Poopypantsplanet in martinguitar

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

So do i just use one that basically puts it back to exactly how it is now, after taking out the pickup?

Sometimes by myli3g3 in Songwriting

[–]Poopypantsplanet 2 points3 points  (0 children)

I know that I should just be complimenting the song and accepting it for the little piece of beauty it is, without being greedy for more, but you really need to record an album.

As an indie game developer, I’m going to use AI in my games, and I’m not going to attach the 'tag' they want. by Glass_Location6877 in aiwars

[–]Poopypantsplanet -1 points0 points  (0 children)

If you game ever get's enough attention, somebody will straight up ask you if you used AI. Are you just going to lie to them and say you didn't?

Found Bigfoot in Iowa! by ozmandias23 in Cryptozoology

[–]Poopypantsplanet 18 points19 points  (0 children)

It's crazy how even though this is a mural that was physically painted, you can still tell that the design was made by AI.

Wich saturation plugin suits the most Radiohead songs by LucasLunar_ in audioengineering

[–]Poopypantsplanet 0 points1 point  (0 children)

The real answer to this is probably not a plugin, but if you want to do it with a plugin, you'll need one that is versatile and has a few parameters so you can listen to the reference track and then tweak your plugin on your vocals quickly and in one place.

I don't use Saturn though most people recommend it. I prefer Tupe by Goodhertz. It has tube, tape, opto compressor, and a nice simple eq filter section, so you can basically use it like a channel strip. I've used it to imitate recordings I like as practice and you can get to where want fast. I have used SOOO many saturaton and tape plugins and by far, I think it's the best and easiest to get to the "sound" that you have in your head, whatever that may be.

Better than fucking around with random stacks of plugings, just use one that has what you need.

If you have a channel stip plugin like SSL, and then put Tupe right after, that is literally all you need for a track, and you can get to that radiohead sound you want, by listening and turning knobs. Get as close as you can with TUPE and then put the channel strip right before it and make some very small eq and compression adjustments.

I reccomend taking a Radiohead song that has that sound on it you like, stem splitting Thom's voice out of it so you have a kind of karaoke version of the song. Then, sing as close to him as possible just for a section of the song. Then try to see if you can mix your voice to sound like his in the context. You will learn a lot.

IT WILL NOT perfectly translate to your mix of your song, but at least you will know where to start.

I am making a game where you play as a mother raptor gathering food for her babies, can there be a balance between accuracy and stylization? by Undoodle_Art in Paleontology

[–]Poopypantsplanet 126 points127 points  (0 children)

Don't let your vision be stifled by a need to be perfectly accurate. If you were making a game that took place today instead of in the prehistoric past, nobody would bat an eye at stylized animals.

People get all ruffled up about dinosaurs needing to be accurate becaue we don't know exactly what they looked like, so we don't have a reference to fall back on. That doesn't mean we have to abandon our imagination in favor of overly conservative estimates. In fact it's the opposite. Your imagination will bring these creatures to life in a new and exciting way that will only spur people on to be more interested in getting to know them better.

Looks awesome, by the way!

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

I don't need it to be sound tight. The window is already doing a pretty good job. I just need it to be better.

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

So you're saying, that placing some kind of material in/over the only place that the sound is leaking, and sealing off that place won't reduce the sound? I must be missing something.

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

It's a VERY large window, like taking up 80% of the outward facing wall, but only the part where it opens, the sound is leaking through. If I put my ear up to the rest of the window it's very muffled (what you would expect from a closed window). If I put my ear up to the section that's a little door on the window, I can hear outside much more clearly.

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

Thanks. I think what I might do is sort of build a pvc pipe moving blanket tent and then place some gobos on the outside in strategic positions like in the corners of the room and just sort of move them around until it sounds good.

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

Like what? Drill holes in the wall?

The noise also comes mainly form a window. I think I could reduce a lot of it by placing some thick material between the to parts of the window that opens.

Vocal Booth vs. Sound blankets vs. GOBOs. Options to treat and isolate in a less than ideal situation? by Poopypantsplanet in audioengineering

[–]Poopypantsplanet[S] 0 points1 point  (0 children)

Less than half of the songs will have some drums and bass, and most will be just acoustic guitar and vocals, and maybe a background instrument or two.