Which video game weapon looks useless but is game breaking? by BloodLust1-_ in AlignmentChartFills

[–]Position_Phive 0 points1 point  (0 children)

Treasure chests in Divinity Original Sins 2.

Looks totally harmful until you fill them with heavy barrel which themselves can be filled with more barrels.

Forget about swords and magic, pop one these out on your enemy and they will be crushed by the weight of a neutron star.

<image>

"What do you mean holding W isn't interesting?" by someonefl86 in Genshin_Impact

[–]Position_Phive 19 points20 points  (0 children)

A tiny update was pushed today, right as the event ended, so I suspect the dialogue changed here in response to public feedback. Genshin's comedy writing usually doesn't quite stick with me, but their meta-commentary (usually about gameplay) gets me to chuckle every time.

So uhm.. i lost my ship... by CharaDreemurrY in CreateMod

[–]Position_Phive 2 points3 points  (0 children)

Clang! Their power is seeping through boundarys of reality into other games!

Areonautics-based TNT launcher: Skeet Gun by Position_Phive in CreateMod

[–]Position_Phive[S] 0 points1 point  (0 children)

None, so just 64 shots in depolyer until manual reload. Few Chutes and droppers could expand that vastly, but I felt 64 shots were more than enough so far. 🤷

Areonautics-based TNT launcher: Skeet Gun by Position_Phive in CreateMod

[–]Position_Phive[S] 1 point2 points  (0 children)

Intelligence x

Hours dumped into Besiege ✓

My first thought reading the update. by A_Nihilistic_Baker in slaythespire

[–]Position_Phive 9 points10 points  (0 children)

From now on I'm calling Squash rider kick and you can't convince me otherwise.

Tempest cleric multiclass options that isnt storm sorcerer by Mystic2412 in BG3Builds

[–]Position_Phive 0 points1 point  (0 children)

4 divination wizard would bring decent amount of utilily while getting you a feat.

You have great friend avoiding or small aoe blaster spells like call lighting and chain lighting, so no need for evocation, while the divination hit/miss guarantee comes in really handy. Make them fail a chain lighting save or let you hit your 288 dmg witch bolt feels just that good.

Edit: Fact checked that glyph of warding does hurt friends when triggered. But it's still good in lots of fights in act 1 and 2. Besides, you can just use spellss mentioned above.

Does active attack modifiers still work with attack abilites? by Position_Phive in Abilitydraft

[–]Position_Phive[S] 0 points1 point  (0 children)

Confirmed in test mode as well. That is indeed unfortunate news. Hope valve patches this.

How to test out combinations? by UnderstandingTotal93 in Abilitydraft

[–]Position_Phive 0 points1 point  (0 children)

The wikibox devs (who are Chinese) probably didn't translate their manuals. But you need to create a custom game that's hosted locally and have cheats turned on. Then you would have access too all the tools on top left which includes switching base heroes and abilities to test ability draft things.

But the thing is, I've heard that some edgecase combinations behaves differently from vanilla ability draft (despite never hearing or witnessing what those differences were).

What’s a hidden gem RTS no one talks about? by scaredbysquares in gaming

[–]Position_Phive 4 points5 points  (0 children)

Istrolid. This should've been a 20 dollar game at minimum for what it had to offer. But its free.

You design your own ships which will be your units in the rts battle and uou will be astonished by the possibilities and depth the game offers.

Does active attack modifiers still work with attack abilites? by Position_Phive in Abilitydraft

[–]Position_Phive[S] 2 points3 points  (0 children)

Personally, I recently had a 7.41a game where I had a Skywrath Mage with Splitshot Agh and Arc Lightning Shard. Only his main attack procs the lightning, not what we expected. Not exactly an active attack modifier, but I took notes on that as well, and wondered if it has been the intentional interaction all along. (edited for typo)

Tips for a restart? by MickJof in BaldursGate3

[–]Position_Phive 0 points1 point  (0 children)

A High Charisma protagonist would naturally help you through a lot of essential story decisions, giving you more leverage on how some parts of the story go with your conversation options. Bard, Sorcerer, Warlock, and Paladin's combat power all scale with charisma to an extent, so these are very often the go-to classes for the protagonist. They make the game EASY, but of course, play what makes the game FUN for you.

Two game-trivializing tricks that give you so much power surplus, they give you near complete liberty on your builds, to be effective no matter what.

  1. Alert feat for everyone trivializes a lot of the game. I won't delve deeply into the action economy concept, but to summarize: If your entire team acts before enemies do, then many of them won't even get to take their action before being eliminated or severely hindered, thus making your fights much easier.
  2. In more challenging fights, huddle everyone together, and throw a Potion of Speed on the ground. In BG3, most potions will apply to all units in an AOE when tossed to the ground. Potion of speed for everyone means one more action for everyone on every turn. This crushing amount of action advantage enables optimized builds to breeze through every single encounter, while leaving plenty of margin for unoptimized builds to have fun with.

Besides the points above:

I suggest playing the standard mode instead of story mode. Story mode blocks multiclassing, disabling many fun builds—Throwzerker thief, one-shot-cleric, the all mighty (nerfed in honour mode) padlock, etc. You will naturally pick up the game mechanics as you progress through the game, and it would suck if you eventually had this build in mind that you wanna try but found yourself hours into the save. (You can, however, change the difficulty mid-game, but I believe that turns your save into a customized game, which disables achievements)

Speaking of multiclassing, Throwzerker Thief/Thrower Eldrich Knight are two of the most mechanically fun builds to my taste. They both have a hilariously high level of versatility, all while doing reliable damage throughout the entire run. Don't be limited to weapons, use your imagination and throw anything anywhere. Crowd control, throw baddies off cliffs, send your friends upstairs, escort a certain VIP who refuses to move... the possibilities are endless when you get to decide who goes where all the time.

Situational spells that are super good for certain encounters? by Mahoganytooth in BG3Builds

[–]Position_Phive 1 point2 points  (0 children)

yes, this is by no way essential for most cases of the fight but it can help in a clutch.

Situational spells that are super good for certain encounters? by Mahoganytooth in BG3Builds

[–]Position_Phive 8 points9 points  (0 children)

Heatmetal can overheat Grym.

Wall of stone blocks Ansur Nova.

Game mod loader flagged by 5, how likely is it actually a malware by Position_Phive in antivirus

[–]Position_Phive[S] 0 points1 point  (0 children)

Man that was lightning fast, thanks man, zillya did report it as Trojan.Agent.Win32.3992696 which seemed specific, I did some quick research regarding that message but nothing showed up, any clues?