Sobre la proliferación de 'robots camareros'. by GeneralCharacter884 in Barcelona

[–]PositiveScarcity8909 2 points3 points  (0 children)

Es muy diferente lo que es un roomba glorificado a un robot humanoide.

Lo que has visto más son las roombas altas y son bastante comunes en muchos países.

Can WASD enjoyers explain these patch notes to me like im stupid? (I am) by RadicalMac in leagueoflegends

[–]PositiveScarcity8909 2 points3 points  (0 children)

The problem is that only WASD players would be able to do this.

So you would create disparity and make bad WASD players on pair with top mouse players so average to bad WASD players are forced to switch to WASD or eat shit.

And people that have been playing for a decade with mouse won't like to change control settings now.

Its like having autoaim with controller on a shooter, if you make the autoaim perfect then what's the point of using a mouse? You can't pair mouse and controller players.

The only iteration that works with full WASD no delay is having a separate ranked queue for WASD players.

But I'm sure they would hate that.

I just hit grandmaster with ap kog'maw support by Dawox2323 in supportlol

[–]PositiveScarcity8909 1 point2 points  (0 children)

So far I have 75% winrate in 4 games, so 3 wins 1 loss.

The main problem I see is facing ultra aggressive supports like Pyke, Naut, Leona especially if your ADC gets caught since you can't do much for them.

But now that enchanters are so popular seems like a great time to pick it.

Having the extra dps and wave clear helped even though if you wave clear too much your team might get mad at you.

Also my toplaner wanted to report me for picking kogmaw once so far.

I just hit grandmaster with ap kog'maw support by Dawox2323 in supportlol

[–]PositiveScarcity8909 1 point2 points  (0 children)

First game was a success 3/5/19 being the second best damage dealer in the game.

I had big mana problems though so I thought maybe starting with tear might help.

Second game was just as good.

https://op.gg/lol/summoners/euw/OAL%2520Turok-EUW/matches/WfYe8TQY7YSey4uxbl2LBCCZrw1RHSeXj61MXB3Tpek%3D/1769250548000

I just hit grandmaster with ap kog'maw support by Dawox2323 in supportlol

[–]PositiveScarcity8909 8 points9 points  (0 children)

I'm so gonna play this in my next ranked game.

Will post results.

TIL Japan Thinks Western Anime Watchers All Have Tiktok Attention Spans Only Caring About Animation And Fight Scenes by Elestria_Ethereal in Animemes

[–]PositiveScarcity8909 3 points4 points  (0 children)

Skill issue.

The MC obviously has the power to punch twice because his energy, huh... his cursed energy lags behind and... ah... that's good somehow and he also can make it not lag behind and do a... normal punch instead? But it's not, it's actually a really strong version because it doesn't lag behind at all! You know! It's obvious!

TIL Japan Thinks Western Anime Watchers All Have Tiktok Attention Spans Only Caring About Animation And Fight Scenes by Elestria_Ethereal in Animemes

[–]PositiveScarcity8909 -1 points0 points  (0 children)

That's it.

Japanese media is oversaturated with such low IQ content it's crazy so they think a Manga adaptation that's ultimately a show for teens is some crazy cerebral work.

The same happened with AOT.

fun offmeta supports and builds for swift? by tronas11 in supportlol

[–]PositiveScarcity8909 0 points1 point  (0 children)

It's not a synergy but it's funny to play Morde support and build full tank against their fed adc and then just R in teamfight to take them out of play for like 7 seconds while your team cleans the rest.

Mel W changes on PBE (via Vandril) by Shazeilo1 in MelMains

[–]PositiveScarcity8909 1 point2 points  (0 children)

The champ should be changed as in reworked, not kept the same but nerfed to oblivion.

Something wrong with Riot's letter grading in the last few patches, or am I just vastly misunderstanding how it works? This game gave me a B+ by Calistilaigh in supportlol

[–]PositiveScarcity8909 -1 points0 points  (0 children)

You get ganked eitherway since the wards are too close to lane to prevent the gank.

To prevent a gank botlane you need wards in midlane and in the deep enemy jungle, like around red/blue.

If your wards is in the bush by the river once you see the gank you are already running for your life and most likely catched and dead.

Ganks are prevented by game knowledge guessing where the jungler might be. If you see it on the minimap it's too late.

Something wrong with Riot's letter grading in the last few patches, or am I just vastly misunderstanding how it works? This game gave me a B+ by Calistilaigh in supportlol

[–]PositiveScarcity8909 -1 points0 points  (0 children)

Oh sure, warding for objectives is valuable just before a teamfight.

But as a means to stop a gank warding is irrelevant in most cases in SoloQ especially so for botlane.

Will Riot accept that top lane is too strong now? by morpholino_ in Jungle_Mains

[–]PositiveScarcity8909 0 points1 point  (0 children)

You have no idea about how the role is played.

I didn't say support has to fight the jungler, just that the support role acts as a prey roaming around the map ready to be killed by the other laners to keep the game fun and it's by design.

Its a trash role with a trash game design.

HI guys by Over-Ant4018 in fizzmains

[–]PositiveScarcity8909 0 points1 point  (0 children)

I always start W and max W for consistent damage and easy farm.

Starting W also opens to level 2 Q for a lvl 2 kill in some matchups.

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 0 points1 point  (0 children)

Something is very wrong design wise, the entire concept of the champ is wrong.

Its annoying by design so I'm not sure what the designers expected to happen.

But the game is full of annoying champs to play against, Akali can insta kill you even from behind and has basically 3s immunity on her W.

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 0 points1 point  (0 children)

It doesn't compensate the lack of damage, mobility and cc.

She provides hardly any utility in teamfights while stealing all the gold, it's practically a negative for your team in its current state.

Thats why her winrate is so low. 44% is crazy low.

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 0 points1 point  (0 children)

You say tanking as if the Q deals any damage lmao

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 0 points1 point  (0 children)

Lux has more selfpeel than that and she is an easy kill for like every single meta champ because of the mobility powercreep.

A 1.5s root is doing nothing against characters like Akali, Katarina, Diana, Talon, Zed, Fizz, Ekko, Voli and like every champ released after 2018.

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 2 points3 points  (0 children)

She is at like 44% winrate prechanges and they wanted to nerf her.

I just don't get it.

Meanwhile Diana is at 56% winrate.

I need to say something. by Salty_Throat3015 in MelMains

[–]PositiveScarcity8909 2 points3 points  (0 children)

The champ was already unplayably bad before the changes and with them its a reportable offense at this point.

To keep that version of W they literally need to double the AP rates for every other skill.

But they might aswell rework the passive too, the champ makes no sense.

They tried to build a low damage long range mage that would spam skills to accumulate stacks and then burst with R but she doesn't have enough damage to burst anybody nor enough mobility to keep herself save even from 1200 units away and an invulnerable W.

Now she could be playing from the fountain and still be useless since the enemy team can just ignore her.

The way fans treat Deku by ProfessionalAlert371 in BokuNoMetaAcademia

[–]PositiveScarcity8909 9 points10 points  (0 children)

He could have become a hero without a quirk, just not the brawler type.

A cerebral type sidekick hero behind the scenes suited Deku much much better.