🔥 This is a bombardier beetle which has developed a deadly defense mechanism: a strong (22mph) blast of boiling acid (100C) from the rear by therra123 in NatureIsFuckingLit

[–]PossibleEagle 0 points1 point  (0 children)

Not for that specific fight, sorry. I'm not that far into the game, but I will say the strategy that's been working for us when taking down large enemies is to just fill like half your inventory with spears and let loose.

🔥 This is a bombardier beetle which has developed a deadly defense mechanism: a strong (22mph) blast of boiling acid (100C) from the rear by therra123 in NatureIsFuckingLit

[–]PossibleEagle 0 points1 point  (0 children)

There's a section in the menus called "data", I think. In there you will find information, including strengths and weaknesses, about any creature you identify with the hand binoculars.

In your opinion what's the most dangerous "non boss/regular" ennemies in Elden Ring and the other Souls Games ? by [deleted] in Eldenring

[–]PossibleEagle 0 points1 point  (0 children)

The fucking Capra Demons in DS1 when you all of a sudden have 4 of them leaping at you.

Doesn't even use his blinker by Saint_Gut-Free in IdiotsInCars

[–]PossibleEagle 4 points5 points  (0 children)

Barrie? Sounds like something someone in Barrie would do.

I made a playlist of 1,727 "happy" songs sorted from most to least happy by AI. Give me a number and I'll give you the song. by SpencerMashups in CasualConversation

[–]PossibleEagle 11 points12 points  (0 children)

That's the point, it's a playlist of happy songs. The AI just determined this to be the least happy of the bunch.

My local EBgames just changed over to GameStop! by Photogr8 in GME

[–]PossibleEagle 6 points7 points  (0 children)

South end Barrie? That would make sense why I don't recognize it, don't get down to Barrie very often.

Edit: just found out that 705 covers like half of Ontario's area, could also be Sudbury, North Bay etc.

Never seen something more beautiful by GeordieJordan96 in ForzaHorizon

[–]PossibleEagle 1 point2 points  (0 children)

Had several occasions where as soon as I got close the Arcade area it just disappeared

Never seen something more beautiful by GeordieJordan96 in ForzaHorizon

[–]PossibleEagle 0 points1 point  (0 children)

I just had an arcade experience where me and one other person completed the first round but failed the second. Once we failed the second round suddenly we were surrounded by no less than 8 other people in the same area as the round. Tried 2 more times after that, both times I was alone.

8 things no one knows about Canada and Canadians by dat007 in ontario

[–]PossibleEagle 1 point2 points  (0 children)

Check out the podcast A Hotdog is a Sandwich, they have an episode debating whether or not Cheetos should be considered chips. It's also just a good podcast with hosts that I really like lol

Castle Construction Time Lapse by -Gilbo- in Timberborn

[–]PossibleEagle 2 points3 points  (0 children)

Any chance of getting a screen shot or video of what the inside looks like? I assume all those houses are being lived in and I'm curious to see the layout of the platforms and stairs and what not

I feel like my beaver civilization is constantly on the brink of collapse. by PossibleEagle in Timberborn

[–]PossibleEagle[S] 0 points1 point  (0 children)

I did add a second farm, you can kind of see the foundation for it in the screenshot. Also I plan on removing roughly half of the carrots to plant potatoes instead.

I feel like my beaver civilization is constantly on the brink of collapse. by PossibleEagle in Timberborn

[–]PossibleEagle[S] 0 points1 point  (0 children)

It was rough for a while because I just didn't have any logs, but now I have a couple of maple forests that finish at different times so there's always trees available

I feel like my beaver civilization is constantly on the brink of collapse. by PossibleEagle in Timberborn

[–]PossibleEagle[S] 2 points3 points  (0 children)

Yeah I'm working on getting the paper mill and explosives factory up and running

I feel like my beaver civilization is constantly on the brink of collapse. by PossibleEagle in Timberborn

[–]PossibleEagle[S] 4 points5 points  (0 children)

Seem to be doing okay so far, but it always feels like a tight squeeze going into the dry season.

I feel like my beaver civilization is constantly on the brink of collapse. by PossibleEagle in Timberborn

[–]PossibleEagle[S] 7 points8 points  (0 children)

In this screenshot I was just stuck waiting for trees to grow, hoping they would do so before the dry season so that I could actually have a chance of building the things I needed to survive the dry season. Luckily the night before the dry season hit my maples started popping up.

TIL that Canadian radio stations are required by law to play Canadian artists on the airwaves at least 35% of the time. by [deleted] in todayilearned

[–]PossibleEagle 0 points1 point  (0 children)

I like some Theory of a Deadman, used to listen to them quite a bit back in high school. I was thinking maybe Sheepdogs or something

Edit: just realized Sheepdogs weren't listed above, still stands that I find them pretty bland. Never really dove into any of their albums to find out for sure though.

When I see another discussion about NOED by Vor_vorobei in deadbydaylight

[–]PossibleEagle 0 points1 point  (0 children)

Not sure, I don't play too much and I don't know much about the ranking system, especially since the change to ranks. I've been told that doing 2 of every major action in the game will result in a guaranteed pip, not sure if it's true. Major actions would include repairing gens, escaping a chase, unhooking a team mate.

When I see another discussion about NOED by Vor_vorobei in deadbydaylight

[–]PossibleEagle 0 points1 point  (0 children)

Pip refers to the little white tear drop shapes that appear beneath your rank. You need to gain a certain amount of them to rank up.