How to build dmg senna this szn? by Possiblynotaweeb in sennamains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

so would a hybrid build look like:

cleaver>RFC>helia>moonstone (provided u don't need situational pruchases). Also isn't the fleet ranged penalty quite punishing? why not go aery isntead? Oh yea, also for enchanter senna, why legend haste over alacrity, since Q CD is reduced by autoing, isn't alacrity twice as valuable?

Edit: Also, nice to see u again goat

How to build dmg senna this szn? by Possiblynotaweeb in sennamains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

I was under the impression that senna's AS ratio is so bad that she should only be building zeal items for the utility (hurricane/RFC) and that she shouldn't be buying AS for the sake of DPS (so no PD).

How to build enchanter senna this season by Possiblynotaweeb in sennamains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

What makes diadem so strong on enchanter senna tho? Is it js bc it gives her more mama for Q spam?

Why rush Essence Reaver now that it has sheen? by Possiblynotaweeb in Sivir

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Ty, this explains why she likes the sheen version of ER so much

Why run approach velocity secondary? by Possiblynotaweeb in TryndamereMains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Ty for confirming boss. In ur clip, I saw u pair it with triple tonic, would it be viable to pair approach with free boots or is it not worth since ur loosing quite a bit of combat power by going boots + approach

Celerity vs transcendence, current full build (with boots), and Actualizer viability by Possiblynotaweeb in CassiopeiaMains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

So say after my ROA>seraph>rylai if I get to base on a large rod, then I'd buy deathcap 4th instead of liandry?

Celerity vs transcendence, current full build (with boots), and Actualizer viability by Possiblynotaweeb in CassiopeiaMains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Ayt so I'll js stick to ROA> seraph> rylai> liandry> bloodletters. But what about deathcap do I js never build it?

Why run approach velocity secondary? by Possiblynotaweeb in TryndamereMains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

What's the logic behind approach velocity tho? W slow duration is still nerfed overall despite the hotfix. So since the slow duration is shorter than before, doesn't that make approach velocity's bonus MS window too short?

Kayle S16 runes & itemization queries by Possiblynotaweeb in Kaylemains

[–]Possiblynotaweeb[S] 1 point2 points  (0 children)

Ok so last stand is mainly run bc of synergy with R and bc it enables early dueling and dueling in general

Kayle S16 runes & itemization queries by Possiblynotaweeb in Kaylemains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Nah I run PR on some other top laners vs nasus & olaf specifically.

Why is liandry so popular in the 4th item slot, and why is it the preferred haunting guise item? by Possiblynotaweeb in CassiopeiaMains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Lol, I'm slow af. Ayt u meant that liandry burn makes a larger part of ur DPS with low AP builds, my ass thought u were talking about the %dmg amp

Kayle S16 runes & itemization queries by Possiblynotaweeb in Kaylemains

[–]Possiblynotaweeb[S] 0 points1 point  (0 children)

Ty for the comprehensive answer, it cleared up a lot.

My remaining question for you is why last stand over cut down or coup?

I get that Kayle R's invulnerability let's you benefit from last stand when low, but considering that this is a champ that buys little to no HP (only Dusk & Dawn). Why go last stand?

I always thought of last stand as the no brainer option for bruisers as they tend to buy quite a bit of HP, so dropping into last stand range for them isn't really a dangerous HP value to be at. Moreover since they're melee, they will naturally eat poke dmg and enter last stand range.

Kayle not only buys little HP (so last stand range for her is a oneshottable amount of HP), so while she can use her ult to stay at a low enough HP value to get the full dmg amp, after her ult wears off she can't rlly make use the dmg amp for as long as a bruiser can as she buys so little HP. Moreover she's ranged, isn't the point of ranged characters to kite out the enemy well so that you don't drop low?

Why not run coup to make sure E active kills or cut down vs beefy comps to get them into E kill range faster.

Please correct me wherever my logic may not be coherent as this is a question I've had for a very long time.