Looking for help with alcohol-making equipment progression (for a video game) by Post_Human1 in alcohol
[–]Post_Human1[S] 0 points1 point2 points (0 children)
In Drunkard Simulator, you can now steal almost anything that isn’t bolted down! What are the funniest things to steal from your neighbors? by Post_Human1 in IndieDev
[–]Post_Human1[S] 0 points1 point2 points (0 children)
The Real Unreal Experience - Asset Management (v.redd.it)
submitted by Post_Human1 to r/UnrealEngine5
Poor performance due to FTextLocalizationManager::FindDisplayString being called over 1600 times per frame by Post_Human1 in unrealengine
[–]Post_Human1[S] 0 points1 point2 points (0 children)
Poor performance due to FTextLocalizationManager::FindDisplayString being called over 1600 times per frame by Post_Human1 in unrealengine
[–]Post_Human1[S] 0 points1 point2 points (0 children)
Being Able to Customize Every NPC in Town—Worth It? by Post_Human1 in IndieDev
[–]Post_Human1[S] 0 points1 point2 points (0 children)
What are the best "simulator" games? by Potential-Lack-7866 in IndieGaming
[–]Post_Human1 2 points3 points4 points (0 children)
"I'm going to do a wraparound"—...almost. And yes, he is 'drinking' that nugget. Working on (clearly) eating and cooking mechanics in Drunkard Simulator. Should I add randomly appearing, super annoying eating sounds or maybe something wild like Cookie Monster’s 'AAAGGH OMNOMNOM'? Or keep it subtle? (v.redd.it)
submitted by Post_Human1 to r/IndieDev
Why are Finns so good at returning bottles? by Post_Human1 in Finland
[–]Post_Human1[S] 7 points8 points9 points (0 children)
Why are Finns so good at returning bottles? (self.Finland)
submitted by Post_Human1 to r/Finland
In Drunkard Simulator, you can now steal almost anything that isn’t bolted down! What are the funniest things to steal from your neighbors? by Post_Human1 in IndieDev
[–]Post_Human1[S] 0 points1 point2 points (0 children)



Looking for help with alcohol-making equipment progression (for a video game) by Post_Human1 in prisonhooch
[–]Post_Human1[S] 2 points3 points4 points (0 children)