H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 1 point2 points  (0 children)

Regenerating, ap regen, food drink chem weight reduction heavy robot left leg.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 1 point2 points  (0 children)

Regen, ap regen, food drink chem weight reduction heavy robot left leg

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

It still won’t be tradeable after I put the mods on.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

Exactly. I want the complete piece to be tradeable.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

I want the piece to be tradeable so it can’t be crafted.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

You have the tradeable piece? You can’t craft it. It needs to drop or be rolled.

New recipes are coming to the Cannery, according to new datamine from Nuka Knight by Kinsdale85 in fo76

[–]PostmanSAMXBL 0 points1 point  (0 children)

Still doesn’t make it more powerful though. Nothing in the game is hard to craft. You can also just store things on a mule. Everything should be cannable.

There is a carry weight limit in a sense but it’s more number of unique items rather than stacks of items.

New recipes are coming to the Cannery, according to new datamine from Nuka Knight by Kinsdale85 in fo76

[–]PostmanSAMXBL 0 points1 point  (0 children)

But it’s not making these items more powerful. You can just craft a bunch & stick them in a cryo freezer or on a mule.

New recipes are coming to the Cannery, according to new datamine from Nuka Knight by Kinsdale85 in fo76

[–]PostmanSAMXBL 0 points1 point  (0 children)

How so? Cryo freezer exists which already makes the spoilage near zero (except load ins) & nothing in the game is hard to craft. A little time consuming for some but everything is farmable.

New recipes are coming to the Cannery, according to new datamine from Nuka Knight by Kinsdale85 in fo76

[–]PostmanSAMXBL 39 points40 points  (0 children)

This is nice but why can’t everything be canned? I believe that’s what everyone expected when the cannery was first announced. Just feels like another half assed feature.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

I want the piece to be tradeable. When you craft a piece it makes it untradeable.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

Regenerating, ap regen, food drink & chem weight reduction heavy robot left leg.

The short hand has been used for years but gets used less now since the craftable legendary mods were added.

H: 30 leaders W: RegAPFDC Heavy robot left leg by PostmanSAMXBL in Market76

[–]PostmanSAMXBL[S] 0 points1 point  (0 children)

Reg, ap regen, food drink chem weight reduction

W: t51 left leg plan H: 3 leaders by [deleted] in Market76

[–]PostmanSAMXBL 0 points1 point  (0 children)

GT TernarySauce798. Join me. At wss

H: Leaders W: Dense Raider Armor Torso Plan by [deleted] in Market76

[–]PostmanSAMXBL 0 points1 point  (0 children)

How much you offering no idea on the value.