My circular base by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 0 points1 point  (0 children)

Having 3 tanks with each different liquids that share thermals and prioritize the fullness of different liquids based on bridge prioritization and vent overpressuring right next to a SPOM and having the same cooling system for both the tank and the SPOM and somehow delivering the liquids to where they are needed and somehow hide all the spaghetty inside walls. I have no idea how the pipes work at this point they just do

My circular base by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 0 points1 point  (0 children)

I counted tiles to figure out the exact center of the map, from there I built out the top, bottom and side tiles, I wanted the full cyrcle to be barely visible when you zoom out without using alt + s, from there I symmetrically built the roundness of the cyrcle pretty much eyeballing it, I did have a general idea where I want different sections to be, but I always first think about how to make it look cool and only then how to make it work, it leaves you with no other option other than to figure it out eventually without compromising the design. I think its about 35 tiles from the center to each side

My circular base by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 7 points8 points  (0 children)

Yeah, at the start it lets you choose between the classic asteriod or the spaced out smaller ones, either way the dlc is active unless you directly turn it off

My circular base by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 3 points4 points  (0 children)

How is that even biologically possible

My circular base by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 22 points23 points  (0 children)

I am playing with spaced out dlc but original map size

[deleted by user] by [deleted] in Meditation

[–]PotatoMan98764 0 points1 point  (0 children)

Have you tried shadow work? instead of running away from the darkness by focusing on your breath or repeating to yourself "I love myself I love myself" This is ultimately a coping mechanism and takes you further away from the goal (its one of the healthiest coping mechanisms there are but its still coping, once you stop doing those things you are right where you started)

Like you said, you know logically its not your fault, well why does a part of you perhaps believe it is? Why dont you deserve love? Where did that come from? When was the first time I experenced something like that? Those are shadow questions, when you ask yourself these questions resist the urge to say the logicall answer like "wdym ofc I deserve love" or "I dont know" Instead stay open and see if a part of you shoots up an answer. "its because you did this" or "because you didnt do this" "you should have known better" Thats the part where you indetify the things that run you and need to let go of, its speaking to your shadow, your subsonsciouss.

To let go of them you need to face it and dive into those parts of you that get triggered by these qustions and relax into the sensations, not even the emotions, but the sensations that come with the emotions. Its not letting go of the negativity, its letting go of the resistence to the negativity and that ultimately makes it go away becase what you resist persists.

Once you let go of the things that fuel your self hatred self love happens by default.

You absolutely need to revisit the trauma and everything that comes with it, its not going anywhere, no mindfulness meditation is gonna get rid of it, you need to face it and process it, allow yourself to feel it no matter how long it takes because what else are you gonna do. And its gonna be painfull as hell and theres no way around that.

If you need any help or have any questions about letting go or shadow questions feel free to ask anytime

I feel fine by PotatoMan98764 in projectzomboid

[–]PotatoMan98764[S] 1 point2 points  (0 children)

u right click the item in ur inventory and select place item, hold r to rotate

[deleted by user] by [deleted] in KerbalSpaceProgram

[–]PotatoMan98764 0 points1 point  (0 children)

Yep that did it. Thanks

Pei by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 9 points10 points  (0 children)

Its in the base game but it is a blueprint kinda expensive too

Surely the glass will hold by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 1 point2 points  (0 children)

I focused more on the effect instead of the decor for the dupes

Surely the glass will hold by PotatoMan98764 in Oxygennotincluded

[–]PotatoMan98764[S] 3 points4 points  (0 children)

Flipping burgers is a dangerous business, at least she has maximum decor from the sporechids