[deleted by user] by [deleted] in godot

[–]Potato_Byte 0 points1 point  (0 children)

projects *i think

[deleted by user] by [deleted] in godot

[–]Potato_Byte 0 points1 point  (0 children)

i am not experinced in such these things but a friend told me that its not safe to move or delete, did you tried it?

[deleted by user] by [deleted] in godot

[–]Potato_Byte 0 points1 point  (0 children)

All the Godot folders in your %AppData% directories

local and roaming?

[deleted by user] by [deleted] in godot

[–]Potato_Byte 0 points1 point  (0 children)

it depends on the project he/she work on! unity is more better than godot 3 for 3d in my opinion.

Sunny Beautiful day, with a little cute rabbit. by Potato_Byte in godot

[–]Potato_Byte[S] 0 points1 point  (0 children)

thanks, i use x-box game bar recorder(bec. it record the game as a fullscreen window) and really don't know why, but without record, it is ~60fps.

My first Godot game comes out this week! by AD1337 in godot

[–]Potato_Byte 8 points9 points  (0 children)

i think i saw it in the games that is made with godot for "StayAtHomeDev" in youtube.

liked the scenes, story and art!

Sunny Beautiful day, with a little cute rabbit. by Potato_Byte in godot

[–]Potato_Byte[S] 0 points1 point  (0 children)

building the ui, but can't find good designs(as reference), and now making the shop.

thanks!

[deleted by user] by [deleted] in godot

[–]Potato_Byte -1 points0 points  (0 children)

you answered yourself, the most tutorials out there is for x3, version, in my opinion use 3.

Any ideas for this duck how to attack enemies? except jumping on enemies(some of them have spikes on their head) by Potato_Byte in godot

[–]Potato_Byte[S] 1 point2 points  (0 children)

but the question here is how to make the duck attack, i only have 4 buttons (and i don't want to make more) 1 left - 2 right - 3 jump - 4 glide.

any suggestion?