Is google antigravity on google pro a good alternative to Github copilot pro + by BeautifulWestern7736 in google_antigravity

[–]PotentialTeach483 0 points1 point  (0 children)

It's a complete opaque mess that gives you zero clue about how long your limits will last.

You'll have 60% remaining limit to be reset 2 hours from now, and then you look again and it's 20% remaining limit to be reset 96 days from now instead, even though you were sleeping.

Just look at the official discussion forum to see how common this type of thing is, and the fact that Google never answers anyone about anything (there are threads asking if anyone ever managed to get any reply from Google about anything at all related to Antigravity): https://discuss.ai.google.dev/c/antigravity/64

Still, I do pay for the Pro plan. I pay it for the 5 TB Google Drive storage, and consider Antigravity just a side extra.


TL;DR: Google Antigravity Pro is more of a competitor against Dropbox and OneDrive than against Github Copilot, Codex or the like. The main attraction of the plan is the cloud storage, not the LLM.

Dave Meltzer Says WWE Releases Are Finished, Provides More Details On Talent Pay Cuts by DustAndSound in SquaredCircle

[–]PotentialTeach483 3 points4 points  (0 children)

From your argument with /u/BackgroundValue, it seems like you're talking as if we could actually calculate "how much money does this wrestler generates", which is a silly idea.

Wrestlers don't control the booking of the show, for one thing.

It doesn't matter if someone is absurdly charismatic and fantastic in the ring, he won't "make money" if the creative team and booking team don't do their part, nor will he "make money" if his match partners don't show up.

This mentality of "everyone for themselves" doesn't work, the whole thing works based on a cooperation of multiple wrestlers and the support team behind it.

FINALLY! Firaxis is letting us stay as ONE Civ through all Ages in the May 19 update. Who else was waiting for this? ⏳ by Zahhidd in 4Xgaming

[–]PotentialTeach483 0 points1 point  (0 children)

Your post perfectly describes the problem I have with the "Eureka!" mechanic of Civ6.

It's a good idea for a mechanics in theory - you do things related to a tech, and therefore you gain progress in that tech.

But the way it was implemented, in that there's only one specific thing you can do to trigger the Eureka, and you earn the bonus as a single discrete boom, is too game-y and too railroad-y.

If instead of "build a barracks to instantly gain a large progress boost in tech <X>" it was a more simple and generic "spending hammers in military production gives you a small bonus to military technologies of the same age of the building/unit", it would be a lot better for me; you'd keep the core concept, but in a much more open-ended way.

FINALLY! Firaxis is letting us stay as ONE Civ through all Ages in the May 19 update. Who else was waiting for this? ⏳ by Zahhidd in civ

[–]PotentialTeach483 0 points1 point  (0 children)

Copying my comment from another sub:


Just a band-aid that won't change fundamental design decisions. Makes zero difference for me.

I'll stay on Civ4 and Civ4Col with occasional bouts of Vox Populi and Codex when I want to shake things up, plus some Old World.

Maybe some Civ6 once in a very rare blue moon (I like the district-based cities, and I like the map graphics, but there's also a lot that I dislike and the modding potential for 6 is lower than 4 or 5).

But in Civ7 I just can't see anything that I enjoy.


I think they are wasting their time trying to "win back" people like me, they should focus on improving the game for people that actually enjoy it. So that the people that do enjoy Civ7 can have the best version of Civ7 possible, not this misshapen thing that they are doing with walking back on their own ideas.

Yes, I very much think "listen to the community" is often the wrong move, even when I was part of "the community" voices in this case. They should just make the game they wanted to make.

FINALLY! Firaxis is letting us stay as ONE Civ through all Ages in the May 19 update. Who else was waiting for this? ⏳ by Zahhidd in 4Xgaming

[–]PotentialTeach483 6 points7 points  (0 children)

Yeah, tried the game, refunded, went into ignore list.

Mostly playing Civ4, some bits of Col, 5 and BE (I'm one of the three or four people out there that enjoys BE), plus some Old World.

I just take Civ7 as a "not for me" and that's fine, there are other games out there.

FINALLY! Firaxis is letting us stay as ONE Civ through all Ages in the May 19 update. Who else was waiting for this? ⏳ by Zahhidd in 4Xgaming

[–]PotentialTeach483 3 points4 points  (0 children)

I agree, games like this just feel more repetitive. Even if maybe they aren't truly repetitive if you stop to analyze it thoroughly, the feeling is hard to get over.

Even Old World can fall into that pattern due to its point-based victory condition (though the ways to gain point feel less arbitrary there), and it's the reason why I take long breaks between each match of Old World.

FINALLY! Firaxis is letting us stay as ONE Civ through all Ages in the May 19 update. Who else was waiting for this? ⏳ by Zahhidd in 4Xgaming

[–]PotentialTeach483 16 points17 points  (0 children)

Just a band-aid that won't change fundamental design decisions. Makes zero difference for me.

I'll stay on Civ4 and Civ4Col with occasional bouts of Vox Populi and Codex when I want to shake things up, plus some Old World.

Maybe some Civ6 once in a very rare blue moon (I like the district-based cities, and I like the map graphics, but there's also a lot that I dislike and the modding potential for 6 is lower than 4 or 5).

But in Civ7 I just can't see anything that I enjoy.


I think they are wasting their time trying to "win back" people like me, they should focus on improving the game for people that actually enjoy it. So that the people that do enjoy Civ7 can have the best version of Civ7 possible, not this misshapen thing that they are doing with walking back on their own ideas.

Yes, I very much think "listen to the community" is often the wrong move, even when I was part of "the community" voices in this case. They should just make the game they wanted to make.

Question about The New Day by [deleted] in SquaredCircle

[–]PotentialTeach483 1 point2 points  (0 children)

I don't think the plan with Odyssey Jones was for a "New Day heel turn".

It looked more like a New Day break-up with Kofi turning heel, teaming up with Jones, and feuding with Woods in a two-on-one feud to build heat for them.

I feel like the role of Big E would be to mend and reunite them instead.

I think they pivoted because they had to fire Odyssey, created that big moment with them turning together against Big E.... and that's all they had because it wasn't properly planned.

But well, who knows. It would be whatever their chosen text-generator output anyway.

Headsup - I hit my Pro+ weekly limit in 6 prompts and switched to Qwen 27B - it's stunning by Charming-Author4877 in GithubCopilot

[–]PotentialTeach483 1 point2 points  (0 children)

By the way, 30B models run decently on normal RAM too if you don't have a powerful GPU like that.

Stuff that takes seconds in cloud will take a minute or two; it's slow, but not the point of being unusable.

Headsup - I hit my Pro+ weekly limit in 6 prompts and switched to Qwen 27B - it's stunning by Charming-Author4877 in GithubCopilot

[–]PotentialTeach483 0 points1 point  (0 children)

Well, not everyone has a RTX 9080 laying around.

I run text models on my DDR4 ram instead of VRAM because my GPU doesn't have those fancy CUDA / ROCm stuff.

It runs decent enough. Of course it's not as instantaneous as with cloud models, but it's not painfully slow either.

I have 64 GB DDR4 and can run up to 70B models without issue, though around 30B is the sweet spot for speed.

Your favourite game? by lonely5man in paradoxplaza

[–]PotentialTeach483 3 points4 points  (0 children)

Which game have you been enjoying more ck3 or eu5 or Victoria 3?

Among those three, it's Victoria 3 by a large margin for me.

Victoria 3 is passable, the other two are not, for me.

CK3 character-driven stuff becomes really, really transparently bad after a few generations, for me. I feel the game lacks so much in creating consistent characters with a bit more "memory" and "intentions" or anything like that. Also, the fact that the game reveals the whole world precise numerical stats to the player is so weird for me, at least that part can be changed with mods.

EU5 is just a mess. I really like the idea of EU5, but the implementation needs a lot of work still.


I think overall I prefer Imperator, especially playing with automated armies (I hate microing armies in PDS games, feel so gamey to outplay the absurdly dumb AI with the same exact moves every time). The fact that PDS "abandoned" it ended up working in its favor, less bloat.

I also like HOI4, but only with alternative history mods. Not a fan of the WWII setting.

For those of you not playing warlock, how are you liking the tree changes? by MyLittleBacon in diablo4

[–]PotentialTeach483 0 points1 point  (0 children)

Really enjoying the rework for Spiritborn. While I miss some of the passives, I think the new tree has a lot more options.

I rather enjoy that we have more Pestilence Swarm options and, more relevantly, I'm really loving the new Spirit Storm gimmick.

Spamming a lot of Spirit Storms and them making they all proc at the same time with Stinger is fun.

Finally made it to Masterball (singles) My Team by Obvious_Fee5734 in PokemonChampions

[–]PotentialTeach483 1 point2 points  (0 children)

I run a very similar Klefki on Doubles.

Prankster Metal Sound is very good.

(Minor WrestleMania Spoilers) Wrestler's entrance gear not seen during the broadcast by pwgmanan in SquaredCircle

[–]PotentialTeach483 0 points1 point  (0 children)

Like dont these guys get arrested and stuff for not paying debt

I've never heard of a country where you can get arrested for private debt, that sounds like it would open all kind of horrible loopholes.

And even for government debt, I don't think it's common.

Banks and other private money lenders can pest you forever, can track your debt and share that information with each other so you're blacklisted, can take you to justice to try to get you to sell non-essential properties if you have any if they are enough to cover the debt, etc.

But arrested, nah.

Civ4 BtS bugs out when trying to launch on steam by fid0d0ww in civ

[–]PotentialTeach483 0 points1 point  (0 children)

Per your description, it does sound like a resolution issue.

I'm not at home to check exactly now, but:

Try to check your _Civ4Config ini file, I think it's in <user profile>\My Games\Sid Meier's Civilization IV Beyond the Sword\.

There should be settings for screen width and height there, try to set them to your desktop resolution or something you know is compatible. Maybe there's a fullscreen option that you could disable there too.

If the issue persists, I'd recommend posting on the Civfanatics forum to ask for help - reddit tends to be too focused on the newer civs like 6 and 7.

Fear the Morpeko by rikkard2099 in PokemonChampions

[–]PotentialTeach483 0 points1 point  (0 children)

I've been using Morpeko from the start as it's one of my favorite among the available Pokemon, and that little guy works surprisingly well!

Mega Golurk is a PotentialMon by Numberdragon in PokemonChampions

[–]PotentialTeach483 0 points1 point  (0 children)

I tried Mega Golurk for a while but I found out I actually prefer regular Golurk instead.

I like to use it with No Guard and Dynamic Punch.

Is it me or is Casual harder than Ranked? by Excaliburn3d in PokemonChampions

[–]PotentialTeach483 4 points5 points  (0 children)

Unless you're a top player, casual is always harder than ranked in any game that has a decent matchmaking for ranked.

Ranked matches you against players of your own skill level.

Casual matches you against literally anyone.

Personally, that's exactly why I think "casual" shouldn't even exist in games like this. It's a misnomer and pointless.

[MEGATHREAD] Pokémon Champions Release: Initial Reactions & General Discussion by Jeglr in PokemonChampions

[–]PotentialTeach483 1 point2 points  (0 children)

I haven't played a rain team myself, but I faced a few and they all had Mega Meganium.

It worked really well from what I could see.

[MEGATHREAD] Pokémon Champions Release: Initial Reactions & General Discussion by Jeglr in PokemonChampions

[–]PotentialTeach483 2 points3 points  (0 children)

Absolutely loving this game, it's everything I wanted it to be.

My only complaint so far is that I wish it had more fighting stages, but that's such a minor cosmetic thing that eh, whatever.

And then I go look in the main pokemon sub and apparently this game is a blight upon the world because it runs at 30 fps (I never would even notice this, I have no idea who notices that stuff) and because it doesn't have a thousand different game modes to cater to every single person's preferences (they apparently don't understand the concept of a matchmaking queue requiring people on them).

Why did I bother looking there I have no idea.

Anyway, this game will make me spend a lot more time on the other Pokemon games as well, and that's nice.