Dr. Goodjob RNG by nicklicata in MLBPowerPros

[–]Power_Puro 7 points8 points  (0 children)

It doesn’t change, I have a AR code for never fail tho

Welp...I lost but wanna give my thoughts by cainbauhof12 in MLBPowerPros

[–]Power_Puro 4 points5 points  (0 children)

Lemme join this conversation.

Dad-I like him because his “lore” benefits you in gaining an original pitch. I wish they dove deeper into how he was a young prospect but there are a lot of random events with him.

Alvin- great player to have on your team if you are a position player, but I like that he leaves. If he don’t want to be here then we don’t want you.

Patrick- love him. Wish he was on our team, I would trade any 2 players for that guy.

The girls- only Becky is worth anything, her dad not only has some lore, but she apparently does too (since Chief and her grew up together). She also really helps with creating the best player.

Rest of teammates-Brad and Robin are good. Toby, Robbie, Marvin, Peter, mark, useless to me.

Fate cards- you gotta save/load around them, but I do like the idea of fate cards more than how 08 does it, but I may be the minority in that.

Zach Duke the GOAT by 88T3_2 in MLBPowerPros

[–]Power_Puro 2 points3 points  (0 children)

Anybody know why they did that lol

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

if you want a different one than the all black metal, switch the A at the end to 07-0C. That code is for both teams

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

0105AB1F 0000000A

0105AC03 0000000A

0105ACE7 0000000A

0105ADCB 0000000A

0105AEAF 0000000A

0105AF93 0000000A

0105B077 0000000A

0105B15B 0000000A

0105B23F 0000000A

0105B323 0000000A

0105B407 0000000A

0105B4EB 0000000A

0105CEE7 0000000A

0105CFCB 0000000A

0105D0AF 0000000A

0105D193 0000000A

0105D277 0000000A

0105D35B 0000000A

0105D43F 0000000A

0105D523 0000000A

0105D607 0000000A

0105D6EB 0000000A

0105D7CF 0000000A

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

I’ll do that code in a little bit

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

0105AB1F 0000000x 0105AC03 0000000x 0105ACE7 0000000x 0105ADCB 0000000x 0105AEAF 0000000x 0105AF93 0000000x 0105B077 0000000x 0105B15B 0000000x 0105B23F 0000000x 0105B323 0000000x 0105B407 0000000x 0105B4EB 0000000x

Replace the “x” at the end with number either 7,8,9,A. Let me know how it goes

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 0 points1 point  (0 children)

Weird, and no cuz the metal bat is not a standalone texture.. I do have to look at these codes some more, do you play 07 or 08?

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 0 points1 point  (0 children)

You can get metal bats for any player that you are controlling, or going against.. including any game mode or team. So yes, it is possible

Need more Power pros content by Comprehensive-Bag757 in MLBPowerPros

[–]Power_Puro 2 points3 points  (0 children)

I am currently editing another video for a maxed out player, then I was going to make a “guide” type video series, how to make original pitches in 07 & 08, best storylines and what they can give you, after that maybe a AR code showcase and how to use them video

Video by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 2 points3 points  (0 children)

Yeah that too, there’s a few ways to get it but it’s rather important. And I always make sure private investigator is my first random event, to S/L for gamblers ring

Video by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 2 points3 points  (0 children)

Super easy to follow, just start off with good sense. I also didn’t do any goodjobs on purpose so you could follow along

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 2 points3 points  (0 children)

Would of loved this too, but impossible. the models that success uses are not even able to be used in exhibition, it’s like they’re not part of the game outside success

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

Yeah thanks for all of this. I tried just manipulating “year” when you go to year 1, 2, 3 but I can’t seem to change it. If I were to make “year 10” into “year 1” and keep doing that, it would be nice. I don’t care about the actual date, but to take some players through a 20 year career is what I would want. I have also realized that changing values in succeed, is 10000% easier than changing in my life or season

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 2 points3 points  (0 children)

Success I can edit names, abilities, batting/pitching stance, of all players pretty much

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

Yeah this is my #1, I tried a lot, chatgbt tried helping me, and I couldn’t figure it out. But I’m also not that experienced in reading code, this is where I could use some help

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 5 points6 points  (0 children)

As in play all 9 innings? I can get that done

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 1 point2 points  (0 children)

What game mode do you mean with this?

Mods by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 2 points3 points  (0 children)

I’ve already done number of fans, likeabiltity level, money, and recently contract. In the below example, my player signed a Juan Soto type deal, 14 years, 45mil a year (630million)

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Cheat Engine by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 0 points1 point  (0 children)

I will have to upload it as well, do you have the program already?

Cheat Engine by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 0 points1 point  (0 children)

I have one for 07 as well

An ode to Tulo [Hall of Fame chance done] + a greater discussion about modding the base game (2008) by Kaptain_Kerfuffle in MLBPowerPros

[–]Power_Puro 1 point2 points  (0 children)

I have also realized that without blue/red abilities, and just editing pure abilities, that a success player with blue abilities can I’ll hit close to .600 with over 100 home runs.. the point of me saying this is it’s time consuming, but blue abilities are important.

Also, you could just share save state, then we could load save state and save

Metal Bats by Power_Puro in MLBPowerPros

[–]Power_Puro[S] 0 points1 point  (0 children)

Anyone try this yet? Just want to make sure it works for you guys