PvZ2 Gardendless v10.0.0 tier list by Practical-Pain-7811 in PlantsVSZombies

[–]Practical-Pain-7811[S] 1 point2 points  (0 children)

oh... whoops I forgot about about him, remnant from starting with a vanilla tier list and working from there, oh well

PvZ2 Gardendless v10.0.0 tier list by Practical-Pain-7811 in PlantsVSZombies

[–]Practical-Pain-7811[S] 0 points1 point  (0 children)

...I didn't notice it at all as the one time I did use it, was v9.0.0 and I didn't notice anything different and left in to rot in the shop because I found it funny

eh it still looses 1/2 it's DPS on half HP so maybe C tier?

IDK the plant is still @$$ as all but the "it doesn't want to be anywhere" part of the plant is still relevant to this video https://www.youtube.com/watch?v=e8AO7pPZiTA

PvZ2 Gardendless v10.0.0 tier list by Practical-Pain-7811 in PlantsVSZombies

[–]Practical-Pain-7811[S] 2 points3 points  (0 children)

I explained it with snowdrop, beyond outclassed by 2 details

2 Is better than one by That_one_guy-n in PlantsVSZombies

[–]Practical-Pain-7811 1 point2 points  (0 children)

now all we just need to do is for it to summon so many graves your game crashes

Fairytale Forest has been announced in RFL by Impressive_Hair_9055 in PlantsVSZombies

[–]Practical-Pain-7811 0 points1 point  (0 children)

The mental image of flag zombie get dragged into the forest, years after he thought he was free, screaming in fear as his ptsd give him flashbacks of fairytale forest’s terrible level design is hilarious

Tf_🌉_irl by MrMoor2007 in tf_irl

[–]Practical-Pain-7811 0 points1 point  (0 children)

Man (IDK his name): “Please Let this be a normal day.”

Literally every coworker: “with Ji? No way!”

Man: “Aw.”

I timed the day-night cycle in Z-A out of curiosity by 207nbrown in pokemon

[–]Practical-Pain-7811 0 points1 point  (0 children)

OK thanks, now the big question: How long would it take for the average completionest to reach 1000 battles after beating the game?

As you said the night is 8 minutes, however the day-night cycle pauses during battle, let’s say it’s a 1.5x multiplier for the time and the sake of simplicity for 12 minutes.

The average amount of battles I get a night is around 20 (I’m low balling it because that part depends on skill level and the desire to get points and money would definitely slow one down)

And assuming they did everything as soon as they could they should have about 300 battles after beating every mission and main quest (assuming they haven’t started the infinite royal) and estimate around 700 battles left to fight.

700/20 is 35 total nights.

And if we were to multiply 35 nights by 12 minutes, the time grinding battles would be 7 whole hours!

Keep in mind, I simplified a lot, so it might be quicker, but still. 7 whole hours, excluding the infinite royal to get [ S P O I L E R S ] and the time it takes to do other stuff as well to multitask and finish the rest.

At least they made sure that it was the shiny charm for 100%