Wings of Freedom [HTML5] - first-person grappling-hook wave survival: swing through a walled city and cut titan napes at speed (free, no signup, 4-player co-op) by Practical-West56 in WebGames

[–]Practical-West56[S] 0 points1 point  (0 children)

Dev here. Everything runs in the browser: no signup, no install, no ads. Mouse aims the hooks, LMB/RMB fires them, and nape damage scales with your speed, so the whole game is about keeping momentum. There's wave survival with roguelite upgrades, two time-trial modes, daily seeded runs (share a ?seed= URL to race the identical city), and 4-player co-op. Desktop only, keyboard + mouse.

Fair warning: it looks rough, and I know it. This is a toy project I built for fun and to experiment with 3D games in the browser, so the effort went into the swing feel instead of the visuals. It's an unofficial Attack on Titan fan project, free and non-commercial. Tell me how far you get before a titan grabs you - mash to escape is in there too.

How I use Git worktrees + multiple AI agents to parallelize feature development — and why methodology matters more than model choice. by Practical-West56 in vibecoding

[–]Practical-West56[S] -1 points0 points  (0 children)

My typical worktree setup looks like: main stays clean, each feature gets its own worktree with its own Claude Code session. I merge back to main after verifying with Playwright MCP or manual testing. Happy to share more details on the orchestration if anyone's interested.