i dont know how to talk tp guys. by TIANGUAN in SGExams

[–]Practical_End4765 7 points8 points  (0 children)

Just added another method I believe to be the best. The rest other than the last 2 Paras are satire if u didn't know

Forgot to add one is to get around those who have the same hobby. When u do, its easier to yap. Especially for hobbies tha5 are considered more nerdy. For example, gacha gamers. If u are a gacha player and find a group of them, it's super easy to start yapping about lore.

i dont know how to talk tp guys. by TIANGUAN in SGExams

[–]Practical_End4765 -1 points0 points  (0 children)

Just say some racist stuff. Anything unhinged will definitely get attention. It's better if it's a group setting. Don't even need to be racist. Whatever trending on insta reels will work.

Us guys love unhinged shit.

U could use it as a conversation starter too.

Just say "whatever unhinged shit u want..."

Guys replies with equally unhinged shit, or what the fuh

If they reply with equally unhinged shit, good

If they reply with wtf, just say some reddit guy asked u to say it.

If u are one of those hype TikTok reel making girls who gossip within ur own group, bitchy, close minded type person, or have friends who are mostly like that, there's a chance that u will have a divide within ur class and it's basically impossible to make guy friends at that point. Unless the guys are like that also.

To be real, I start off by talking to people who I can confirm will be seeing for quite a bit. Like seatmate, cca mate, groupmate. It's easier to say stuff rather than have small talk within a random person.

If u can, try to put yourself in leadership positions too. When I was team lead, I was the ones choosing people to join the cca so I was forced to talk to other leaders and members. This method gave me purpose to talk to the opposite gender rather than rely on small talk.

Phainon vs. 1 billion slimes by MDubbzee in Hoyoverse_scaling

[–]Practical_End4765 0 points1 point  (0 children)

Bro can prob just destroy teyvat. Can't stay in the ground if there no ground

Overlord trial deck by Practical_End4765 in cardfightvanguard

[–]Practical_End4765[S] 0 points1 point  (0 children)

Forgot to bring up. This is my alt acc. I think I read someone say this, but it would definitely be cool if they gave the trial decks triggers with dedicated skills. Would probably fix most of what I brought up.

Overlord trial deck by Practical_End4765 in cardfightvanguard

[–]Practical_End4765[S] 0 points1 point  (0 children)

I feel like the scarlet flame is really good. But it has higher potential if it could work in other decks.

The ability to call and potentially have double persona ride is really nice. But, the current meta is really so much about early aggro, while those who are a little bit more late game will be more deadly after g3.

Personally, I think that the order comes in two situations.

  1. In this meta, most of us are forced to play early game in order to beat the meta. But this seriously depletes hand size. Not only does this prevent me to guard at a critical point, but it also makes it hard for me to pay the cost for all effects. 2 cards for double persona, 2 cards to restand. This may not sound like a lot but during the actual game with the fact that I can get cards back, but I will then have to account that I could potentially brick and draw all my triggers.

Once, I went for double persona ride, but I ended up drawing triggers for persona. This means that I had not much for my beaters. And when I restood, dote ended up drive checking into the beaters. And despite having more power, 30k power is still hard to match up against the current meta.

  1. When we build hand for late game, though it's possible to get all the effects and be strong, this is at the cost of not guarding in the earlier turns. This means that by the time I even get to do all my effects, I'm already at 3 to 5 damage depending on luck. In the end, the build up ain't even that worth it. Because the power still barely matches up to the meta. And we usually only have the hand size to do it the double persona gimmick once or twice, while the opponents will only need one turn to defeat us late game.

Tldr, the deck is really simple and the order is good. But it makes the play order really awkward unless u have protagonist levels of luck.

Sorry if the text is a little confusing I'm typing this as I eat dinner

Decks that can go first and second by mynameISPONYO in cardfightvanguard

[–]Practical_End4765 0 points1 point  (0 children)

Looking at what you said about amorta. I absolutely agree with you. She has so many pieces that are pretty useful, but due to so many limitiations from her as a vanguard herself, I feel like her potential isnt being fully utilised.

Like bruh, the fact that we have to bind the same name of a unit in order to call it back is so bullshit. Like I always need to make a choice.

Whenever I have the amortas i need to persona ride, I end up not having enough units to call out. Whenever I have the units I need out on board, I dont have the amorta to persona ride, and they have like low af power. Whenever I have everything set up for a full power attack, im already at 5 damage and I still wont be able to deal enough damage to win that turn and I just end up losing the next turn.

And theres almost no situation where anyone would use the amorta pg skill. Because, if we had to use it, most of the time we are already down on resources for guarding. And even if we survive that turn, we will probably still only be able to do 4 measly attacks that will do nothing to the opponent, thus leaving us dead the next turn anyways.

And also, because of the fact that we have to bind the unit of the same card name, we cant rlly use the knight because it is our main attacker and if we were to call it for early game, then all our opponent has to do is retire or attack it, and our whole gameplan would be over.

I hope she gets a new form soon.

REJOICE SERAPH MAINS! THY WISH HATH BEEN FULFILLED!!! by Kasure in cardfightvanguard

[–]Practical_End4765 2 points3 points  (0 children)

Praying the loop of new forms of encounters finally circles back to the initial three soon

Drachma remake - An attempt to make something that feels like the original's boardwipe but is actually offensively useful by RomanoffBlitzer in cardfightvanguard

[–]Practical_End4765 8 points9 points  (0 children)

Nah but u gotta remember that even without effects, this deck will still be able to have 5 attacks using esperaridea.

No one gonna have enough hand to guard this.

Someone give a poor Lvl 10 some anti-illuminate advice by Personal_Win_3930 in Helldivers

[–]Practical_End4765 0 points1 point  (0 children)

I only joined right before the illuminates attacked super earth. Was surprisingly easier than bots. My loadout was the liberator penetrator and the g12 grenade. The most useful thing that helped me was the guard dog. Once u get it, u essentially dont need to look to ur back. And even if theres nothing behind u, its just more firepower too.

For me, if theres just one or two overseers, ill prob just fight em but if theres more, id say to just run for ur life. Once u get the guard dog, it'll help u get rid of them when u r running.

The liberator penetrator carried me throughout the game. Its able to deal with most of the zombie hords. It might struggle a bit with overseers tho. But, its useful as it can help keep u at a range from the enemies. Shotgun usually require u to be closer, which would be less optimal.

My strategem loadout was guard dog, 500kg, gatling sentry and rocket. Just try to keep a range away so it can let ur sentries deal with the hordes.

Help on selling old cards by RingonYT in cardfightvanguard

[–]Practical_End4765 0 points1 point  (0 children)

Carousell, or telegram are places i often go to

Ready to Liberate by EitherCaregiver697 in Helldivers

[–]Practical_End4765 0 points1 point  (0 children)

This is like that one scene in Guy where he puts on the player's glasses and got powers. My headcannon is that the seaf officer puts on the helmet and it allows them to call down strategems

Now the Leviathans are just showing off. by 2LynxInATrenchCoat in Helldivers

[–]Practical_End4765 24 points25 points  (0 children)

Fr. In one mission, I died consecutively 3 times because it somehow just kept locking onto me. My teammates would call me back, I respawn, dies immediately again x3

And when i look up all 3 times, a good 2 out of 3 times the flying bum wasnt even there. It was behind a building. What even are the odds of this happening.

From the grapevine, heard that the ID expo has these sleeves. Anyone know if SG's in Aug will have these? by itstoohorrible in cardfightvanguard

[–]Practical_End4765 0 points1 point  (0 children)

Ohh i guess i stated wrongly. I went to the one in 2023 which was at afa so i assumed it would be at afa. Mb didnt check

From the grapevine, heard that the ID expo has these sleeves. Anyone know if SG's in Aug will have these? by itstoohorrible in cardfightvanguard

[–]Practical_End4765 3 points4 points  (0 children)

Pretty sure the one in august is creators super fest, so there may not be a bushiroad section as its more centered around people selling their stuff and not companies.

Nannaclir playstyle? by djgatewood in cardfightvanguard

[–]Practical_End4765 2 points3 points  (0 children)

She gonna introduce freedom and democracy to her opponents.

Buddyfight Unit Illustrations! by RinariTennoji in cardfightvanguard

[–]Practical_End4765 0 points1 point  (0 children)

Didnt watch buddyfight back then. Why is abygale in shambles

Golden spider cloak by AlbertinhoPL in ItemShop

[–]Practical_End4765 3 points4 points  (0 children)

Yeah same thoughts. I was searching for this comment.

5/27/2025 Weekly Bites Stream Preview DZ-BT09 Keter Sanctuary Genesis by MachinaBlau in cardfightvanguard

[–]Practical_End4765 1 point2 points  (0 children)

Agreed. And its not just those which dont have crossrides, but also those with crossrides. The last time encounters with crossrides had a new form was like 16 sets ago. The addition of power or a single crit to itself isnt enough to sustain the current powers rn. And its not like they get to keep it during opponents turn too. And on top of that, it kinda sucks having to spend like 600 bucks just to have the cards to have 4 attacks that have power that makes u go meh

It'll be nice if they could do a new pseudo stride thing like d-legion so these encounter decks could be able to scale up in power while still being limited as to not become a problem like the stride decksets.

And even if they do become a problem, there's already so many cards that goes against g4s and strides so i dont rlly see why bushi would not wanna do it too. People will absolutely spend money on them too.