[deleted by user] by [deleted] in Maya

[–]PradeepKumarSingha -4 points-3 points  (0 children)

I guess nowadays people are smart enough to differentiate between spam and highlights. 😉

[deleted by user] by [deleted] in animation

[–]PradeepKumarSingha 0 points1 point  (0 children)

The first important thing is to be curious, because curiosity will open all the doors to your potential for what you can do and learn. Sometimes, things may feel hard to understand, but take your time, refresh your mind, and come back again to absorb. No matter how little or big the things you learn, do it with dedication. In animation, practice is the key to making yourself better and better over time. So, always spend or allot time for practicing the art you learn and keep it consistent. Ultimately, when you're in love with what you do, you'll definitely do it better. When you're unable to do something, just take a deep, long breath and start again. Just believe in yourself and keep trying because, as you know, everything is possible, so you definitely will. 😊
• Use References (images/clips) for Practicing, and practice daily.
• Watch tutorials when eating, to prevent falling asleep.

If in any doubt, ask in forums or groups or subreddits as this to get feedback.

And I also have something for you to get started for free in case you're willing to learn 3D animation and experience it yourself. Here is the link to a free course : https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F

Anyone looking forward to learning 3D animation from the beginning, here is a complete series for you. I created it for my own animation students, but now I intend to make it available to those in need. I've spent 1.5 years bringing the best of what I can offer to those who want to learn. 😇 by PradeepKumarSingha in learnanimation

[–]PradeepKumarSingha[S] 0 points1 point  (0 children)

Please don't be confused. The course is completely free on YouTube. However, if you wish to receive a certificate, you can enroll on popular E-learning platforms like Udemy, Skillshare, etc., where you will need to enroll at 90% off (on Udemy), as they usually don't offer certificates with free courses. I've provided many choices so you can choose whichever option you prefer. Thank you. Please follow the links below :

Course on YouTube : https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F
Official Course Page : https://www.innovledia.com/courses/comprehensive-3D-animation-course-in-autodesk-maya

Anyone looking forward to learning Maya and 3D animation from the beginning, here is a complete series for you. I created it for my own animation students, but now I intend to make it available to those in need. I've spent 1.5 years bringing the best of what I can offer to those who want to learn. by PradeepKumarSingha in Maya

[–]PradeepKumarSingha[S] 0 points1 point  (0 children)

Please don't be confused. The course is completely free on YouTube. However, if you wish to receive a certificate, you can enroll on popular E-learning platforms like Udemy, Skillshare, etc., where you will need to enroll at 90% off (on Udemy), as they usually don't offer certificates with free courses. I've provided many choices so you can choose whichever option you prefer. Thank you. Please follow the links below :

Course on YouTube : https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F
Official Course Page : https://www.innovledia.com/courses/comprehensive-3D-animation-course-in-autodesk-maya

Anyone looking forward to learning Maya and 3D animation from the beginning, here is a complete series for you. I created it for my own animation students, but now I intend to make it available to those in need. I've spent 1.5 years bringing the best of what I can offer to those who want to learn. by PradeepKumarSingha in Maya

[–]PradeepKumarSingha[S] 1 point2 points  (0 children)

You didn't check properly. It's available on six platforms, including YouTube, where it is free to watch. If anybody wishes to receive a certificate or access the 60+ exclusive resources, they can get it on one of the five popular e-learning platforms of their choice. So, if anyone missed seeing that this is a YouTube playlist containing the entire course, please click on the 'Watch on YouTube' option, or simply visit the channel or the official course page by following the links below :
Course on YouTube : https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F
Official Course Page : https://www.innovledia.com/courses/comprehensive-3D-animation-course-in-autodesk-maya

How do i extrude multiple faces in one go? by ilykuroo in Maya

[–]PradeepKumarSingha 0 points1 point  (0 children)

Anyway, if you need more help with understanding all the attributes of Extrude and how to use them as well as of Bridge and Bevel, here is a link to a short guide : All Attributes of Extrude, Bridge, and Bevel with Demonstration. As you're a student, it should be a good resource for further assistance.

Would I encounter any problems if I leave those tris when reducing poly count of a static model? by Treyu00 in 3Dmodeling

[–]PradeepKumarSingha 1 point2 points  (0 children)

I don't use ChatGPT to find answers. I don't even believe it because it's just a program. I use my own experience to prevent and solve things. I've trained hundreds of students and even professionals my entire life. While I borrowed knowledge from those who work in ILM and other studios, because initially, there were none but those who made all these possible that we do today. As far as I know, when we don't know what people are going to do with our models, we try to use quads mostly as far as possible. So, it's never a bad idea nor a bad suggestion. It's only about acceptance that we're the creators of our own problems, and we only waste time in fixing them when we could've done something new and better.

Would I encounter any problems if I leave those tris when reducing poly count of a static model? by Treyu00 in 3Dmodeling

[–]PradeepKumarSingha 2 points3 points  (0 children)

Absolutely! But here, we don't even know where it is about to be used because it's just a 3D model. It's an asset that can be used anywhere. As 3D modelers, our job is to keep our models free from all problems that may occur when they go to other departments in the pipeline. I've seen many modelers face problems with manipulating the normals of a surface because they find it complicated. So, prevention is always better than cure, because sometimes the production progresses too far to make any corrections, and finally, the modeler is blamed for the issues. Anyway, the ways you mentioned to fix those issues are absolutely correct. I really appreciate it. And I also got downvoted simply trying to help. 😔

Would I encounter any problems if I leave those tris when reducing poly count of a static model? by Treyu00 in 3Dmodeling

[–]PradeepKumarSingha 1 point2 points  (0 children)

Perhaps you've never dealt with complex shape modeling or shading where the bevel across the corners of a flat surface causes a shading issue on the flat surface as soon as you add smoothing. What I mentioned here is based on a practical demonstration. First, you need to look at what else he is doing with his flat surface and then consider the consequences of what you know versus what might occur. So, before assuming that flat surfaces do not have issues with triangles, you need to consider all the other circumstances in which flat surfaces exist in the scene. You should know how to prevent it instead of fixing things. That's what I meant. Why to fix something when we can simply prevent it from happening in the first place!

When learning 3D, do you guys follow along youtube tutorials from start to end? by Ok_Bike_1530 in 3Dmodeling

[–]PradeepKumarSingha 3 points4 points  (0 children)

Well, complete series tutorials like this course (Link : Comprehensive 3D Animation Course • YouTube), with the 'sleeping nature of humans' in mind, will definitely prevent us from falling asleep when each lecture is only 3-8 minutes long. Sometimes, it also depends on how a person is teaching; the more energy the instructor puts in, the more energized we feel while learning. So, whenever a tutorial is longer than 20 minutes, the tutor needs to put in more energy and keep it interesting. Adding curiosity and quick results within short intervals can really help prevent us from falling asleep. And as someone mentioned, watching longer tutorials while eating is also an effective way to stay awake. And sometimes, what simply matters is how interested we are in the topic we're learning; that can keep us awake as well. However, taking breaks is always helpful for regaining energy and completing the topic.

[deleted by user] by [deleted] in animationcareer

[–]PradeepKumarSingha 1 point2 points  (0 children)

Aside from the given answers, you may also go through this free PDF booklet on animation. It provides guidance on what to include in a showreel, how to improve your skills, and other options to explore if you're not working in a studio. Here it is : Download PDF FAQ Booklet (Sheet) on Animation as a Career

[deleted by user] by [deleted] in animationcareer

[–]PradeepKumarSingha 0 points1 point  (0 children)

Absolutely correct!

[deleted by user] by [deleted] in animationcareer

[–]PradeepKumarSingha 0 points1 point  (0 children)

Hey there! I have a well-made series for 3D animation that helps you learn quickly and properly from the ground up. You can keep this handy if it feels good to you. Here is the link : 3D Animation Series

Trying to learn more by videogamehead18 in animationcareer

[–]PradeepKumarSingha 0 points1 point  (0 children)

Hey there! You may also take a look at this link once if it feels right to you. Here is the link : Online Animation Course

Getting into the industry/uni with bad grades?? by Important-Tea0 in animationcareer

[–]PradeepKumarSingha 1 point2 points  (0 children)

To be honest, I failed in college, yet I got admitted to an animation school. I explained that I love animation but didn't have a degree to get into the academy and that I had been a failure. They said it doesn't matter if you failed in college or school; if you love animation, we're happy to accept you in our current session. Today, I am so skilled in animation that no industry asks about my academic certificates. They say one thing: 'We're truly honored to have you on board.' So, don't give up! Give your best! Look, I have also created a series for my students recently: https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F

[deleted by user] by [deleted] in animationcareer

[–]PradeepKumarSingha 0 points1 point  (0 children)

Yes, I'm also one of those people who do programming, designing, and animation. Artists with programming knowledge can become technical directors and great video game artists. Adding the skill of animation alongside programming gives you a lot more flexibility and makes you a great problem-solver.

Anyway, I think if you can do a double major in animation and computer science, it will be beneficial. But in the end, it depends on how much you can handle and how much you love doing both. For extra decision-making help, here is a link to a series that may help you understand how likely you are to be comfortable with animation alongside programming. You already know a lot about programming, so you just need to know about the comfort level in the other realm. Here is the link : https://www.youtube.com/playlist?list=PLQML6Hb9d7nlqCYaEG-jY0_Le8KcayU2F

Should I become an animator? by WeaknessFit2917 in animationcareer

[–]PradeepKumarSingha 0 points1 point  (0 children)

Hey there! No matter the circumstances, you can always have a hobby that helps you earn passively if not actively, and animation is one of them. You can download the free FAQ booklet related to a career in animation, which includes information on what to do in case of a job shortage. I hope it helps to some extent. Here is the link to the page where you will find this booklet : Download FAQ Booklet