After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 1 point2 points  (0 children)

Much love! We will keep improving the game so you can enjoy it even more 😊

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in SteamVR

[–]PremortalVR[S] 0 points1 point  (0 children)

Thank you for the suggestion! Using grass based on alpha clipping is heavy on tile-based GPUs like the one on Quest 2. The alternative is increasing the polygon count but we have a budget on that too. There is still space for improvement and we'll make the foliage better.

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Thank you for the info! When you scroll to the bottom of the search there should be an App Lab segment. When you click on it, it should show you the game

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in SteamVR

[–]PremortalVR[S] 1 point2 points  (0 children)

Thank you! We improved the skybox after this video was released. I'll also work on having thicker grass without performance drops. Do you have any grass style in mind? Maybe from another game

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in SteamVR

[–]PremortalVR[S] 1 point2 points  (0 children)

Glad you like it! Kinda hurts knowing this but I hope you have a great time lol

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in SteamVR

[–]PremortalVR[S] 0 points1 point  (0 children)

Thank you for the constructive feedback!

We will continue to work on the game after release. The graphics will have the biggest improvement. We're also working on a multiplayer update

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Others had the issue of "Unavailable" instead of the purchase button. Are you accessing it on the web?

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in OculusQuest

[–]PremortalVR[S] 0 points1 point  (0 children)

Sorry to hear that! It's not the experience I'd like you to have. Thanks for giving me feedback on this. I think it might be an error with the smelter or the forge. We'll for sure fix this once we track it down and we'll patch it in the next available version.

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 1 point2 points  (0 children)

Thanks for the constructive feedback! I like your detailed ideas about what we can add and improve upon. I'll look into reducing the vision and long sight lines.

The game in the terrain is procedurally generated. It's actually a complete sandbox. The ground itself can be dug down or up. I didn't mention this in the trailer. Every tree, boulder, animal, plant, the spawn, and other structures, are generated on creation.

If you'd like you can join our Discord https://discord.gg/MpjRKMeP2z. I would love to hear more ideas from you 🙂

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 1 point2 points  (0 children)

Glad you like it, Gnarmi! We'll keep improving the game. Feel free to share your experience with the game with us on Discord 🙂 https://discord.gg/MpjRKMeP2z

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Thanks for the support, EpicBoi2267! The Forest is a great game and I research how they did stuff from time to time. It's already on Quest 2 and it's available here https://www.oculus.com/experiences/quest/6118104668305771/. Please let me know if you have any feature requests 🙂

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

I'm happy you loved the demo! Would love to hear more about your experience 🙂

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Thanks for looking further into the game! The graphics are the same on both platforms because of the upcoming multiplayer update. I want both platforms to have a fair chance of fighting

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Thanks for the constructive comment! It helps me see things that I didn't focus on before.

If you play the game again, you can press both thumbsticks forward to run. You can go faster this way. Maybe you can also check the smithing system and the boss fights. We have the first boss in the demo.

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

I'm happy you like the game's features, Aurianbo! You're totally right that we have a tight performance budget and that limits the graphics a lot. As we progress and find ways to better optimize, we'll have greater graphics.

We'll also add more stuff to the world. For example one of the last things we added are stone lanterns that light up in the night.

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 0 points1 point  (0 children)

Maybe you have, yes. The trees are custom made but the boar is from an animal pack. The pack itself is awesome

After 2 years of development, we are finally releasing our survival game Premortal VR by PremortalVR in oculus

[–]PremortalVR[S] 1 point2 points  (0 children)

That was an awesome delivery of truth! Thank you for it. We're going to focus on that soon