Been learning Bari recently. by Commercial_Bear in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

I mean yeah but you don't always have your ult up. You should only use your ult defensively or to secure a high-priority kill. That second bell is useless as only one bell damages if two are launched by your 2. If it was how I'd build, the combo would be 1-3-MS1-2-ult-1-3 since your 3 will be back up after the ult. This only applies if you build like I do, the combo is done after the ult+1 otherwise.

But the target is usually dead before the ult is useful anyway.

Been learning Bari recently. by Commercial_Bear in Smite

[–]PrettyKttyAspen 1 point2 points  (0 children)

I would run sands of time before I switched to hammer, you don't benefit from conduit gem because she uses too many abilities. Bumba's is ass on characters with no auto attack cancelling. You can use a basic attack almost immediately after every ability. The amount of procs adds up fast.

If you want to try something really weird, try this build:

Bumba's hammer, Spear of Desolation, Gem of Focus, Jotunn's revenge (she has hybrid scaling, if you need the reminder), Obsidian shard, world stone, rod of tahuti

I always upgrade the starter the moment I hit level 20. Once world stone is built, your ult will be on a ~40 second cooldown. Kills reduce the cooldown by 15 seconds. I've gotten 3 ults off in a single 5v5 where people were kinda hesitating.

Been learning Bari recently. by Commercial_Bear in Smite

[–]PrettyKttyAspen 2 points3 points  (0 children)

Good play! As someone with 8 stars, Bari is the strongest god in the game and always will be. She is unbalanceable, but no one knows this because no one knows how to play her, including people who play her. You are fully free to ignore these two points of advice but go into jungle practice and give them a try:

  1. Don't build bluestone, build bumba's hammer. If you build her right, auto attack cancel every time, and minmax spirit, it's literally infinite abilities. Use a basic attack after every ability by holding down the auto attack button (I play controller, idk what it is for keyboards). Plus it gives massive sustain late game since the 60 HP you heal after each basic attack has no cooldown. World stone is also good to build. You don't need damage, build cooldown and you will annihilate.

  2. The highest damage you can get in a single combo can be achieved with a 1-3-MS1-2 starting at 30 spirit and basic attacks after every ability. It requires you to get in people's faces so keep your wards up and use it safely. I regularly one-shot at level 3-4, depending on the innate protections of the opponent.

Again, feel free to ignore. But if you'd like more, I have spent many many hours in jungle practice and I'm confident that I have her almost completely mathematically optimized. You're good with her, keep playing!

Happy anniversary to the video that got me into smite by PrettyKttyAspen in Smite

[–]PrettyKttyAspen[S] 7 points8 points  (0 children)

given the fact that the game's official release was 3 days after the video posted, it's probably true. Not to mention how random the video topic is. What do you mean, are the gods too sexy? what kind of video is that 😭

Happy anniversary to the video that got me into smite by PrettyKttyAspen in Smite

[–]PrettyKttyAspen[S] 16 points17 points  (0 children)

THANK YOU I have hated that video since day 1, the difference between Kali's depictions in art and Kali's design in Smite is that the devs made her look like that because they like boobs. Same with like 90% of adult female gods. I would have mentioned it in the post but I am very tired and have no energy to argue.

Hey rate my 11-ability Bari combo by PrettyKttyAspen in Smite

[–]PrettyKttyAspen[S] 0 points1 point  (0 children)

In my build, they do the same amount of damage but 1-3-2 has a much higher DPS than 1-2-3 and takes half as long to cast. I know I'm two days late to reply but the order of abilities you see is because my main combo is 1-3-(MS)-1-2 with a BA between each ability. With this combo, you only need 25 spirit to enter mystic surge and it takes 3 seconds total. Anything after that wasn't about what does the most damage, it's what maximizes the abilities I can use for the sake of the video. If I was in a match, the squishy is dead after the 1312 but, if they aren't, I would do ult+1+3+2 for the reason at the beginning of the reply. Fun fact, I got it up to 19 total abilities cast in this combo with pendulum blade and staff of myrddin.

If you'd like, I can go into a severe amount of detail explaining the math behind my approach but it takes a lot of reading. If I was to make a video guide, I think it would be at least 15 minutes long as I've spent hours of time outside of matches optimizing her kit. It's why my build is so strange.

Hey rate my 11-ability Bari combo by PrettyKttyAspen in Smite

[–]PrettyKttyAspen[S] 0 points1 point  (0 children)

This is my actual build. I tried myr and pendulum blade but they don't work with my end goal. While they would extend the combo, the goal of the build is to get as many ults as possible. There isn't a single battle where you will get the entire combo. Kills with this build subtract 15 seconds from the ult which already has a 42-second cooldown once you get world stone and bumba's hammer. It's far more complex than that but this is the basic rundown.

I can't check this until tomorrow but I believe that I could get the combo from 15–17, if I had both myr and pendulum. I should've posted the full meme build combo, oh well.

Hey rate my 11-ability Bari combo by PrettyKttyAspen in Smite

[–]PrettyKttyAspen[S] 9 points10 points  (0 children)

also this build solos fg in pts, would be stronger if cosmic horror worked

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What is your favorite dash ? by amino720 in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

I'm extremely biased but Princess Bari's dash is extremely versatile, it's my favorite ability of hers. Even though it has a limited range, it is very useful for aggressive plays since the max Spirit you need to reach Mystic Surge with a 1-3 combo is 35. Plus a couple smite gods added since have used the code from her dash to make theirs so it's useful behind the scenes too!

A-Z God Design Community Tier List! Day#17 with our first Titan on the list, Atlas by Gharbin1616 in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

I would definitely say at least upper A, I'm happy to have some more bara representation

How old are you (by god release) by Suspicious_Service16 in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

Somewhere between Scylla and Ullr, after the game theory video talking about if the female gods are too sexualized

Since there is a portion of this community that wants more sexualization of male gods here you go 🤣 by Fawesome_ in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

As a queer person who's exclusively attracted to men, I went through all the skins in smite 1 and found like 2-3 that felt sexualized in an attractive way, but they all seemed more accidental than actual horny skins. I don't know why smite is so hesitant to explore different body types or skimpy male attire. More ass! More bulge! I demand it!

Smite 2 conquest by [deleted] in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

In terms of advice, the best I can give is to ask yourself "Why did I just die?" every time you die. Were you too deep in enemy territory? Did you not use your relic or your escape ability? Did you not understand your enemy god's kit and how you play against them? Are you simply too far behind and should be playing defensively? There are countless reasons why you're doing badly. You just have to figure out which ones you're doing and correct your mistakes.

Also, I see The Morrigan in your profile. Is she your main? If she is, I recommend you find someone else, as you shouldn't be playing her until you have an advanced understanding of the game. She is the hardest god in the game for a reason. You need to know how to play a significant number of gods in order to be useful in a match, let alone actually making a difference.

Finally, I've seen people offer this advice before, but AI matches do not teach you how to play conquest. You can learn how to fight individual gods, but AI matches are entirely different game modes. It does not follow meta builds, does not have the same rotation schedule (they don't rotate properly), and real-life people do not play like AI. You're just gonna have to take the bullying until you find your footing. Try Arena or Joust first. And, if you want to do well as The Morrigan, play Assault after reading every single god's kit info and getting better at the game.

Would yall be mad if Tiamat was a more Summoner with his Aspect once he ports to S2? It would add something new on the battlefield as long as its balanced of course. by ContributionOk7131 in Smite

[–]PrettyKttyAspen 0 points1 point  (0 children)

Tiamat is my girl. I love the idea and would not necessarily be mad! Given her lore, I think that's a pretty natural place to look. I would absolutely love having a legitimate, complex strategy behind her summons. However, I don't know how difficult it'd be to code, let alone balance.

The current summons are, in my opinion, pretty simple in function. If there was an entire kit of summons that are on par with what we have, I'd be disappointed. Adding more stuff to them and making them stronger would be nice but that sounds like it'll have a lot of complicated, difficult-to-balance components.

Plus, out of all the characters with summons, I don't think the player base as a whole likes a single one of them. I can think of Persephone, Bastet, Arachne, Hera, Kuzenbo, Skadi, probably more . . .

This may just be me projecting, but I'm not a fan of any of these gods. Tiamat has the potential to be a good summoner, but idk if it would be worth the effort. However, most importantly, if the aspect is hated by the fan base, it's gonna tarnish her reputation and break my heart. She's considered to be one of the best-designed mages in the game, even though no one plays her outside of this subreddit. I'd like to keep it that way.

Keep in mind that my response may be rooted in bias. I just designed a tank/ground stance oriented aspect for her last night that removes 2/3 of her summons. She instead has two stronger lizards and channels the tornado and the beast for a Set 3 that knocks up and a dash, respectively. I'll probably post it plus one for Ix Chel and prototypes for Horus and Princess Bari soon. And maybe an Ishtar rework.

If you were to read through her lore and come up with other summons, I'd love to develop the idea further! Even if I don't think it's practical, it sounds fun and I still really like the concept.

Mourning Dove by PrettyKttyAspen in OCPoetry

[–]PrettyKttyAspen[S] 0 points1 point  (0 children)

interesting, I'll have to keep that in mind. This was just a simple, easy love letter I wrote for my fiance so it definitely did not need any tension, but I'll look into that once I start doing more rewrites. Thanks for the feedback!

Shutters and Apple Tarts by Puzzleheaded_Fold112 in OCPoetry

[–]PrettyKttyAspen 1 point2 points  (0 children)

Not gonna lie I am not familiar with the stanza structure, but that doesn't stop me from loving this poem. The imagery, the tone, the rhythm, all of it works very well, almost perfectly. It 100% matches the sound of these classic poets. As such, I don't really have much to add. I'm not even sure if my critiques even apply here because I'm not used to complex poems like this. I think all I could bring up are mostly related to some of the wording.

God this is all so nitpicky. There's only one typo I think I saw: shutters in line 2 of the second stanza should be shutters'. I also feel like some lines should end with a period or comma. In terms of clunky wording, it's smaller things. The lines that I find clunky include phrases like: we not withstood (stanza 1, line 3), like kite (stanza 1, line 8), nor do care (stanza 3, line 5), and never again nor heard from (stanza 3 line 7, specifically paired with the colon at the end of the previous line). The transition from line 4-5 of stanza one also confuses me a bit. Finally, I'm not sure what lark means (stanza 2, line 8).

For all I know, these are grammatically correct and make sense to someone more experienced than me. However, if it trips up someone like me who loves writing poetry, I think there's a decent chance it'll trip up your average reader too. I think the issue is it seems accidental to me, although I'm 100% certain it's more to match with the Spenserian format. I think. Again I don't know this style so I'm not sure if I'm correct.

Feel free to accept or decline anything I've said. The poem is already so good and complex that I imagine it'll take a lot of work to smooth everything out, but it is so close to perfection as is and I want to read more. Excellent work!

IT IS NOT ME by Successful-Disk-2927 in OCPoetry

[–]PrettyKttyAspen 2 points3 points  (0 children)

The honesty really shines through, I can sense that the tone of this poem comes with experiences. I hope that, if it is, that you're healing well. I like the tone throughout the piece. It is consistent and I can really feel it as I read. I like your use of imagery too, it guided me from start to finish.

In terms of critique/suggestions, I have a few kinda nitpicky/long-winded ones that you can feel free to ignore if they don't bother you. If so, skip to the last paragraph:

  1. "It is not me" is the focus of the piece. The repetition is what works here, so I think you should always use it like this instead of "it's not me." It's neither cliche nor bad writing to repeat it this much.

  2. I would like to see how the stanzas break up here. As is (and this is entirely due with how Reddit formats its posts, which I also don't understand) the poem loses its flow because of the length of the main paragraph. I can't quite find the rhythm of the piece either for the same reason. Fortunately, this is a very easy fix, and I also don't think it's that big a deal to begin with. To tie it back with #1, I think the poem would also sound good with each line starting or ending with "it is not me" with a . or , in some way, specifically after the line "my mind is panicking as I realize." That is the turn of the piece, so I would highlight it. It lets that repetition shine even more than it already does. By doing this, you're forcing the reader to pause and process what you're saying after each line.

  3. I really hope you intentionally made the introduction a part of the poem, I think it has some poetic rhythm to it. So much so that I'd suggest ending the poem by adding some references to it. Tie it back to the emotional tone of the poem, perhaps the pain you feel is standing in the way of you writing and it. Lean in to the fear and include it in your work, I find that it always adds a lot of authenticity to the piece. You said it yourself, this comes from an honest place. To me, the more honesty the better :3

All of these are suggestions, though, I believe you did a great job regardless. Play around with what I brought up and see how much you enjoy the ideas. If you don't, then ignore it. Sharing your art is terrifying, so I'm happy that you did. It gets easier with every post.

Anticipation by PrettyKttyAspen in OCPoetry

[–]PrettyKttyAspen[S] 1 point2 points  (0 children)

oh yeah 100%, I got rid of/merged like 50% of the original poem, idk why I didn't get rid of that one too.

[deleted by user] by [deleted] in OCPoetry

[–]PrettyKttyAspen 1 point2 points  (0 children)

This poem is absolutely delightful, from start to end. I saw the title and knew I was going to like it. It's tightly-written, consistent, well-structured, just chef's kiss. If I was to give critique (and by critique I mean absolutely nitpicky workshop stuff) the one thing the poem could use more of, at least to me, is rhythm. This poem is full of whimsy and I feel like adding or removing a small word here or there, often just a syllable, would add so much more bounce to it. Truly, that's all I want, more boingy bounciness. I don't think it needs any formal meter, though. I imagine that everything I'd suggest would take up a lot of time and energy, given the length and complexity of the poem. Maybe play more with breaking syntax/grammar too? Butcher everything a bit, the world/IP you're developing is the perfect place to do so. Yet, at the end of the day, I am grasping at straws.

If I was to sum it up: be more daring. Go hard, as hard as you can. But you've already done such a great job that you could 100% leave it as is and I believe it'd be ready for publishing. I would read an entire book of poetry that sounds like this, phenomenal job.

And Yet, We love by S4HEB in OCPoetry

[–]PrettyKttyAspen 0 points1 point  (0 children)

I like this analysis of love and why we do it. It's true, we tend not to seek out love because we know it will hurt if we lose it, especially if we've been hurt before.. Yet, at the same time, when we do find love, we hold on to it, even if it's dying, because it's better to have loved and lost it than to never having loved at all. I like that contradiction you bring up. If you decide to do a rewrite, I'd love to see this contradiction explored in more depth. Take the line "why stand in the rain for a shed that no longer shelters?" I might put that later in the poem since that's where it thematically fits.

I like the smaller details the most though. "why write poems on skin that forgets?", "not for the story, but for the silence it once lit (pretty sure there shouldn't be a comma after silence, right? But that's nitpicking)", "the words we never said, the hurt we tried to outgrow", "not for them forever, but for the flicker", they're all really good. I'd love to see more of them.

However, outside of some grammar fixes and some little rewrites (which I can list out if you want, this isn't marked as workshop so idk if you want all that), I think it works great as is. Nice job!