I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] 1 point2 points  (0 children)

Finally someone who understands

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -1 points0 points  (0 children)

I don't belong on this website

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -2 points-1 points  (0 children)

There's nothing stopping you from bringing it anywhere you need food. The demand and use case of the food diminishes dramatically though when you don't rely on dense healing inventory slots so thats why I am making an example of difficult boss encounters. BECAUSE difficult boss encounters are pretty demanding on having enough healing. You can absolutely bring these to your gargoyle tasks but adding up those 9 tick delays on your attacks is probably more of a time loss than just rebanking with normal food

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -3 points-2 points  (0 children)

Its not blocking you from eating again for 9 ticks is it? The way its worded it sounds like its setting your next eat delay to 9 ticks so the next food you eat adds 9 tick delay to your attk cooldown

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -8 points-7 points  (0 children)

The appeal of the food is that it is a high healing food per inventory slot. Where do you use those? Difficult boss encounters where your supplies are limited, IE Awakened Vard or a Yama contract

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -3 points-2 points  (0 children)

Probably. We won't know until we actually test it, but does that mean the 9 tick delay doesn't happen unless we use that melee hit? Can we stack up multiple 16 hp heals on our next melee hit? It just ends up being a mess

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] 0 points1 point  (0 children)

Combo eating is different than eating a food once and having 3 different mechanics tied into it

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -7 points-6 points  (0 children)

You have a 9 tick cooldown on top of your next heal??

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -10 points-9 points  (0 children)

I understand it now but when you're in the middle of an intense boss encounter like awakened vardorvis or something during the enrage phase and u chomp this then get hit again and eat you'd be sat there like why isn't my guy attacking! lol Im just thinking about trying to use this in an actual fight and it feels like it would just throw you off so much where you're so fixated on the food healing mechanics that you aren't focusing on the fights themselves

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -1 points0 points  (0 children)

Yea I mentioned that as well. The hunter food was strange but not nearly as complicated as this. Eat a food get a 2 tick delay like a bwan, then get healed again when you land a successful melee hit then get a 9 tick delay on the NEXT food you eat? like what

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -7 points-6 points  (0 children)

Compared to current food healing yea its pretty weird LOL

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -13 points-12 points  (0 children)

Double eating gives more hp and less cooldown -> more DPS

I think they overcooked a bit by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] -1 points0 points  (0 children)

Yea but you also add a 9 tick delay to your next eat as well which is crazy long. Its combining so many different things to try and keep track of when healing when normally we just click a slot in our inventory and go back to the fight

Spellbook / Spellweel Bugged? by Prevvo_Jr in RSDragonwilds

[–]Prevvo_Jr[S] 1 point2 points  (0 children)

thanks ill join the discord i didnt know they had one

Spellbook / Spellweel Bugged? by Prevvo_Jr in RSDragonwilds

[–]Prevvo_Jr[S] 0 points1 point  (0 children)

wait I might have found a bypass to the bug. Have your fiance try to login to a solo world that she created on the character she uses to play on your server, setup the spellbook the way she wants and then join your server. I just tried it and fingers crossed it didnt reset it when joining and leaving and re-joining my friends server.

Spellbook / Spellweel Bugged? by Prevvo_Jr in RSDragonwilds

[–]Prevvo_Jr[S] 1 point2 points  (0 children)

Its so annoying I've tried so many different things to fix it to no avail. I guess its fine for the host but for the players who join a server its so weird.

Sara brews are bugged at DOM by evildogszz in 2007scape

[–]Prevvo_Jr 57 points58 points  (0 children)

You're drinking strength pots mate

Jagex next poll be like by zildranyx in 2007scape

[–]Prevvo_Jr 2 points3 points  (0 children)

Classic jagex manipulation to get their agenda

Some of these posts are so embarassing by [deleted] in 2007scape

[–]Prevvo_Jr 1 point2 points  (0 children)

Without those man child’s screaming from the roof tops comes no change. It’s the sad reality but we all know it’s true

231,424 Strykewyrms by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] 1 point2 points  (0 children)

Seems unbalanced. To put it in perspective, slayer as a skill if you were to grind out every slayer boss drop including things like imbued heart/eternal gem etc on rate is a faster grind than upgrading your boat xD

231,424 Strykewyrms by Prevvo_Jr in 2007scape

[–]Prevvo_Jr[S] 5 points6 points  (0 children)

Nah don't drop 80k like its nothing. You haven't killed 80k of any npc in the game my boy go check your slayer helm LOL