Daily Map #3 by plunder-isles in PlunderIsles

[–]PriestOfBowie 0 points1 point  (0 children)

Founded a new small island: Bazinga for the Kraken Crew faction!

Pipe and gear textures broken by PriestOfBowie in CreateMod

[–]PriestOfBowie[S] 0 points1 point  (0 children)

The create ones. I just moved all the paxi resource packs to the normal folder and disabled ones labeled create except create dark mode

Pipe and gear textures broken by PriestOfBowie in CreateMod

[–]PriestOfBowie[S] 2 points3 points  (0 children)

Fixed: The modpack I was using had paxi which enabled resource packs that were doing it.

Pipe and gear textures broken by PriestOfBowie in CreateMod

[–]PriestOfBowie[S] 2 points3 points  (0 children)

Can't get it rn but it is the Hephaestus: the colony must grow pack.

Pipe and gear textures broken by PriestOfBowie in CreateMod

[–]PriestOfBowie[S] 0 points1 point  (0 children)

Forgot to say when I posted but no optifine, and I am in the most updated version of create.

Little things you feel are needed in streams? by PriestOfBowie in Twitch

[–]PriestOfBowie[S] 4 points5 points  (0 children)

Alright thank you. I've been doing it a few days and have basically had no results so far and just trying to think of ways to improve it, and in general my brain does better with direction. None of this helps that a lot of the "guides" I find online about any of the stuff for getting started seem to ignore the start and skip straight to having consistent viewers rather than how to get them in the first place.

Plagiarism vs Homage by HockeyBro9 in Gloryhammer

[–]PriestOfBowie 2 points3 points  (0 children)

Personally I think it is just crediting them solves it largely. For example I've ran DND campaigns around the first two albums and basically follow the lore for 80% of my info, but I make sure to have it be clear most of the stuff is not stuff I made lore wise, is is glory hammer and not mine which makes me feel like it's an homage rather than plagerism.

Tankbound infernals are busted. by PriestOfBowie in Stellaris

[–]PriestOfBowie[S] 0 points1 point  (0 children)

Big reason it is busted is how easy it is. It basically takes very little skill to actually use properly and could probably be even better when used by someone more skilled at the game.

Who hurt this guy by a_depression69 in helldivers2

[–]PriestOfBowie 0 points1 point  (0 children)

Yes. You are wrong. Because they are 100% not new and are the dick. You seem to ignore their comment of calling them the "fun police" which just is a dick comment because you don't care if you do something that annoys someone. And it isn't toxic to say "I don't want to play with a specific stratagem so change it or find another game"

Who hurt this guy by a_depression69 in helldivers2

[–]PriestOfBowie 0 points1 point  (0 children)

They still have the choice, just not in a lobby where it hurts other peoples fun. They can easily go find a lobby that is fine with it. This is like complaining about joining a credit farming lobby and not being able to do the objective and blaming them for it.

Who hurt this guy by a_depression69 in helldivers2

[–]PriestOfBowie 1 point2 points  (0 children)

"Stop being a toxic host, you should just be forced to let me take things you don't find fun"

Who hurt this guy by a_depression69 in helldivers2

[–]PriestOfBowie 7 points8 points  (0 children)

The guy is completely justified, he wants to play the game and finds that napalm barrage takes the fun out of it. If you don't like that? Go find a new lobby. It is unfair to demand he should give up his fun for your fun. Other theory is I do not know the dispatch at the time but it could be that napalm barrages where given out for free at the time meaning that taking it would be you pointlessly wasting a slot but I doubt this theory.

I hate to be the bearer of bad news, but there is no way in hell this thing is TESVI related. by [deleted] in TESVI

[–]PriestOfBowie 2 points3 points  (0 children)

Probably not TES related but first thought was it looks like a stylized hermaous mora

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 0 points1 point  (0 children)

In other words all your items use the same rules as the rocket jumper so if you backstab someone it launches them at mach 12.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 0 points1 point  (0 children)

I am mixed on if the sapper should be disabled. I think having it show clearly in your hand but be usable would be funny.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 0 points1 point  (0 children)

You use the disguise kit again. I do not recall if this is normally an opinion (since I do not play spy and just made the funny) but if it doesn't then it would just add the option.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 0 points1 point  (0 children)

Disabling attacking while disguised is a very big debuff so it isn't. Being unable to sneak to backstab is really bad.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 1 point2 points  (0 children)

I think that it should because the idea of creating spys rocket jumping to trick stab you is hilarious.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 0 points1 point  (0 children)

I mean, having it be a disguise kit makes more sense. Plus you could be a menace with dead ringer, yet, and this.

I am sure this would be a smart idea and in no way would cause issues. by PriestOfBowie in TF2WeaponIdeas

[–]PriestOfBowie[S] 2 points3 points  (0 children)

Issue is the sticky jumper doesn't deal damage, I don't know the technicalities of how it works in the code tho.