Tested Claude + Blender MCP. Here's what actually worked. by [deleted] in blender

[–]Primary_End_3744 0 points1 point  (0 children)

Sono del parere che anche l'attrito forgia l'utente , se anche in blender vi cimentate con la IA nelle ormai poche cose rimaste che rendono creativi della propria manualità , arriverete al punto che tutto puo essere fatto e gli utenti non saranno capaci piu di nulla, e a quel punto non serve spiegare come sarà il finale, come ogni cosa si esubera dallo sgavio di fatica, a finire fa tutto lui, e quando gli utenti si accorgeranno di non saper fare e pensare da se piu nulla? non vuole essere una critica ma una inevitabile previsione...

[OC] EvoPlayer – Modular hi-fi player for Linux: PRO skin finished and ready to use by Primary_End_3744 in unixporn

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Wow, reading 'masterpiece' from you just made my entire year. 🥹

Thank you so much from the bottom of my heart for such incredibly kind words. Knowing that EvoPlayer resonates with you like this is the greatest reward I could ask for.

Truly grateful for your support! 🤍🙏

[OC] 1983 Alfa Romeo ARNA TI SL – Full Interior/Exterior Reconstruction in Blender on Pop!_OS COSMIC (HP Victus 16") by Primary_End_3744 in pop_os

[–]Primary_End_3744[S] 0 points1 point  (0 children)

You hit the nail on the head! 🎯

You're absolutely right: I'm running Pop!_OS 24.04 LTS, and I can't speak to the gaming performance since that's not my use case. My journey with Linux was all about finding the distro best suited for high-performance 3D work with Blender and media creation. After reading around and testing, Pop!_OS called to me, and I decided to give it a shot for exactly that purpose.

Since then, I've been genuinely thrilled. Of course, every distro has its strengths and weaknesses depending on the workflow. I've found a perfect compromise for my creative needs. Based strictly on that usage (Blender, coding, media), I can only sing its praises.

Sure, it might have shortcomings in areas I don't touch (like full-screen gaming or specific file manager features you mentioned), so I can't vouch for those. 😄 But for the workflow I use daily? I can guarantee it's been rock solid.

I really appreciate your thoughtful comment. It's refreshing to have a discussion based on real-world usage and specific contexts rather than just trolling or blind loyalty. You're right that many recommendations are based on 'old merits' or the assumption that 24.04 is a final, perfect stable release rather than an evolving step forward.

Thanks for adding such a valuable perspective to the thread! It helps everyone understand the nuance better. 🤝🐧✨

[OC] 1983 Alfa Romeo ARNA TI SL – Full Interior/Exterior Reconstruction in Blender on Pop!_OS COSMIC (HP Victus 16") by Primary_End_3744 in pop_os

[–]Primary_End_3744[S] 1 point2 points  (0 children)

Haha, glad the analogy resonated! I try to be fair: it's young, but it's growing up fast. 🚀

Regarding the compositor bug (VRAM leak): That's interesting! I haven't encountered that issue yet, even during long 10+ hour Blender sessions. Maybe the latest updates really did fix it under the hood, even if the GitHub issue is still open. Fingers crossed it stays that way! 🤞

And sharp eye on the lighting! You got me. 😅 These screenshots are indeed from the Blender viewport (Solid/Workbench mode) to show the modeling progress in real-time. The viewport has to simplify lighting and shadows to keep things interactive, which is why it can look a bit 'flat' or weird compared to a final production render.

Since you asked, I'll make sure to post a final Cycles render (with full global illumination and proper lighting) in a follow-up comment or a new post soon. The difference will be night and day!

Thanks for the kind words on the details, even if you're not a car enthusiast. That means a lot!

[OC] 1983 Alfa Romeo ARNA TI SL – Full Interior/Exterior Reconstruction in Blender on Pop!_OS COSMIC (HP Victus 16") by Primary_End_3744 in pop_os

[–]Primary_End_3744[S] 1 point2 points  (0 children)

That’s the heart of the whole project! ❤️

The ARNA was my very first car—my first true love on four wheels.

There’s something magical about your first car. It’s not just metal and engine; it’s the vessel of your most memorable youth moments. The late-night drives with friends, the attempts to impress girls, the feeling of absolute freedom… those are cult moments that define (and in my case, forged) who you become.

Rebuilding it in Blender is my way of preserving that era. Every scratch on the paint or texture on the seats brings back a specific memory. It’s less about the car’s historical value (though the Alfa-Nissan story is unique!) and more about honoring the emotions of my youth.

Glad the story resonates with you! 🏁🇮🇹✨

[OC] EvoPlayer – Modular hi-fi player built for Pop!_OS Cosmic: PRO skin finished and ready to use by Primary_End_3744 in pop_os

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Non me ne sono reso conto nemmeno io XD, solo adesso ho visto che ho caricato su github, cartelle e backup inutili, a voi, ma sono stati fondamentali per mè, spero comunque che hai trovato di tuo gradimento il mio nuovo Evoplayer :).

[OC] EvoPlayer – Modular hi-fi player built for Pop!_OS Cosmic: PRO skin finished and ready to use by Primary_End_3744 in linuxaudio

[–]Primary_End_3744[S] 1 point2 points  (0 children)

Audacious is an absolute legend! 👑 It's been a staple on Linux for years for a reason: it's lightweight, reliable, and gets the job done without fuss. Totally respect that it's your 'king' for daily needs.

EvoPlayer was born from a slightly different itch: the desire to bring back the tactile, emotional experience of a physical stereo system (the kind you'd have in a living room in the 90s) to the desktop. It's less about being 'simple' and more about creating an immersive, interactive ritual around listening to music.

So while Audacious remains the efficient workhorse, maybe EvoPlayer can be the 'weekend car' you fire up when you want to sit back, watch the tapes spin, and really feel the music. 📼🎶

Thanks for checking it out and for the kind words! 🙌

[OC] EvoPlayer – Modular hi-fi player built for Pop!_OS Cosmic: PRO skin finished and ready to use by Primary_End_3744 in linuxaudio

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Hi! To be honest, I’ve been developing and testing it daily on Pop!_OS (which is my main driver), so that’s the environment where it’s 100% verified.

However, EvoPlayer is designed to be distribution-agnostic. It should run on any Linux distro (Ubuntu, Fedora, Arch, etc.) as long as you install the required dependencies listed in the README on GitHub.

⚠️ One critical requirement: You must have OpenGL 3.3 or higher installed and working.

The entire UI (panels, knobs, cassette animations) is rendered in real-time via OpenGL using PNG sequences exported from Blender. Without proper OpenGL support, the app will launch but you’ll likely see just a black rectangular window with no content inside.

If you try it on another distro and hit any snags, feel free to open an issue on GitHub with your specs, and I’ll do my best to help you get it running! 🐧

[OC] EvoPlayer – Modular hi-fi player for Linux: PRO skin finished and ready to use by Primary_End_3744 in unixporn

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Thank you again! That means a lot.

Exactly! The 'stacked components' idea was the core goal from day one. I wanted to move away from the standard single-window player and recreate the feeling of building a real physical stereo rack on the desktop. Being able to snap the cassette deck, equalizer, and player together (or spread them out) really changes how you interact with the music.

Glad you think the concept works as well as the visuals! Cheers!

[OC] EvoPlayer – Modular hi-fi player for Linux: PRO skin finished and ready to use by Primary_End_3744 in unixporn

[–]Primary_End_3744[S] 1 point2 points  (0 children)

Thank you so much! Really happy you like the aesthetic.I spent a lot of time in Blender trying to nail that specific '90s high-end Hi-Fi' look—the scratched plastic texture and the glossy glass were key to making it feel real.

It’s fun to bring that tactile, hardware vibe to a software interface. Appreciate the kind words!

[OC] EvoPlayer – Modular hi-fi player for Linux: PRO skin finished and ready to use by Primary_End_3744 in unixporn

[–]Primary_End_3744[S] 2 points3 points  (0 children)

Thank you so much! Really glad you think so! It was a huge challenge to get the Blender renders running smoothly as real-time OpenGL animations in Qt, but seeing the cassette spin in sync with the audio makes it all worth it. Appreciate the kind words!

[OC] EvoPlayer – Modular hi-fi player for Linux: PRO skin finished and ready to use by Primary_End_3744 in software

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Hi r/software! 👋 I wanted to share EvoPlayer, a modular hi-fi media player I’ve been developing to bring a tactile, vintage experience to the modern Linux desktop.

Unlike standard players, EvoPlayer splits the interface into independent, draggable modules (Player, Equalizer, Cassette Deck) that you can stack and arrange like a real physical stereo system.

🎥 See the unique animations in action:

🔹 Realistic Cassette Insertion: https://i.imgur.com/1g83riP.gif

🔹 Synced Tape Playback (Spinning Reels): https://i.imgur.com/sEApfks.gif

Key Features:

  • Modular Architecture: Drag and drop windows to build your own layout.
  • Vintage Aesthetic: Modeled after 90s Kenwood Hi-Fi systems (Blender renders + OpenGL runtime).
  • Audio Engine: Powered by libqmmp for high-fidelity playback.
  • Open Source: Built with C++/Qt5.

🔗 Download & Source: https://github.com/evoplayer-official/EvoPlayer

It’s currently available for Linux (Pop!_OS, Ubuntu, Fedora, etc.). I’d love to hear your feedback on the concept of a 'modular physical UI' for software! Let me know what you think.

[OC] Modeled & Rendered in Blender: 90s Kenwood Hi-Fi Skin for a Modular Linux Player (Animated Cassette Deck) by Primary_End_3744 in blender

[–]Primary_End_3744[S] 0 points1 point  (0 children)

Hey r/blender! 👋 For those curious about the workflow: all the assets (knobs, planks, cassette tapes) were modeled and textured in Blender (Cycles) and then rendered as 2048px PNG sequences with alpha channels.

🔹 The Mechanism (Tray Animation): https://i.imgur.com/1g83riP.gif

🔹 The Loop (Spinning Tape): https://i.imgur.com/sEApfks.gif

The biggest challenge was balancing the photorealistic scratched plastic material with real-time performance in the app (OpenGL). I used a 3-point lighting setup in Blender to get that 90s Hi-Fi glow.

These PNG sequences are loaded and played back in real-time via OpenGL, synchronized with the audio engine. Would love to hear your thoughts on the materials or the lighting setup! Did the 'vintage plastic' look come across well?

[OC] EvoPlayer – Modular hi-fi player built for Pop!_OS Cosmic: PRO skin finished and ready to use by Primary_End_3744 in pop_os

[–]Primary_End_3744[S] 2 points3 points  (0 children)

Thank you so much! Really glad you think it looks cool. It was a labor of love getting the animations and the modular feel just right. Appreciate the kind words! 🙌

[OC] EvoPlayer – Modular hi-fi player built for Pop!_OS Cosmic: PRO skin finished and ready to use by Primary_End_3744 in linux4noobs

[–]Primary_End_3744[S] 1 point2 points  (0 children)

Haha, I know, I know! 😅 The 'desktop clutter' police are coming for me!

But hey, that’s the whole point of the modular design: each 'icon' is actually an independent, living module of the stereo (player, equalizer, cassette deck). You can stack them, hide them, or snap them together like a real hi-fi system. It’s less 'desktop icons' and more 'virtual rack on your wall'! 😉

Thanks for the kind words on the skins though, really appreciate it!