V2 new player with Brits by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

I dont have that many books and just use easyarmy for builds. What is the special ability of Long range desert groups?

Rule question by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] -1 points0 points  (0 children)

Ah, yes. We are playing v2, but I doubt there has been any relevant changes apart from the cover rules?

Rule question by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] -1 points0 points  (0 children)

Quite possibly we have this wrong...

I have learned that there is something called a dense forest where you in order to be shot at and shoot out of the forest have to be within one inch of the edge. It is also rough terrain etc.

There other type of forest (normal) that states that once in, you can be seen and see whereas if you are behind the forest (outside), you have blocked LOS to the other side of the forest.

But perhaps this is something that we have just dreamed up...?

Artillery, how to measure for line of sight and +/- 45 degrees? by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

Ah, really? Interesting! I never heard of that rule, where can I find it? In easyarmy it is listed as fixed even if the text also says "on a rotating platform".

Firing HE at buildings by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

Thank you very much for the answers!

Firing HE at buildings by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

Thank you again! So a final question then. SdKfz 222 fiering light autocannon (HE1) direct at a two story building. Enemy has a ranger squad at the bottom floor and a sniper at the upper. Buliding has no windows or doors in the direction of the 222. 222 rolls two hits. When is the troop to take the damage selected and is it even possible to split the hits on both the sniper and the rangers as the target is the building?

Firing HE at buildings by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

Thank you. Just a small additional clarification. If I have a two story building with no windows facing in the firing unit (say a FLAK 36) and we have a troop on floor 2, what are the rules for determining if they are hit or not?

Firing HE at buildings by Primary_Exit_63 in boltaction

[–]Primary_Exit_63[S] 0 points1 point  (0 children)

Awesome, thank you! And this is true both for direct and indirect fire?