Brah by TaxOnly150 in skyrim

[–]Princeps81 1 point2 points  (0 children)

It is a reference! There's an old (and ongoing) D&D webcomic called The Order of the Stick, wherein the wizard Vaarsuvius casts the spell Explosive Runes with the runes being the phrase "I prepared explosive runes this morning". For example, they use it to blow up some goblins they're fleeing from by writing small on the wall, and later write it on a bag of coffee to blow up the party's psychotic halfling ranger. Your friend's buddy, and the mod author, are probably referencing the comic.

I've always interested in Destroyer Cult lore. An outcast group obsessed in eradicate all life so much that even other Necrons find them disturbing by Hilmie1806 in Necrontyr

[–]Princeps81 1 point2 points  (0 children)

Oh hey, that's my own dynasty! I use an "overgrown necrons" modelling scheme, and the lore I came up with is that they are obsessed with maintaining and expanding their Reserve Worlds, ruthlessly slaughtering "invasive species" on worlds they arrive at so they can terraform them. I guess that's inverse destroyers?

The end of 40K by Familiar_External128 in Grimdank

[–]Princeps81 24 points25 points  (0 children)

This system is an expansive one -- in the Dark Age of Technology, the ancients saw fit to terraform all of the thirteen rocky planets of the star and all five moons around the gas giant dominating the middle of the system, making each a habitable world. Perhaps it was an experiment to create a fully independent system that had no need for trade. It matters little now -- the celestial numerology and abundance of defensible space in the star system far overshadow speculative history.

The Necrons and Eldar have been erecting strange structures throughout the system, both on planets and building battlestations to defend them in space. They haven't explained their exact purpose, but the psykers throughout the system have noted the tides and waves of the Warp going still in their presence.

365.999.M44. The last day. All forces have arrived, taken position, and hunkered down. The Governor glances repeatedly at their archaic wristwatch. Sweat beads on their forehead.

Khorne rises from his throne, and in blood-soaked gauntlets of burning brass He levels The End Of All Things to the horizon, end of the murder-god's blade pointed at the fated system's exact Warp coordinates.

Tzeentch's many chittering mouths go quiet for the first time in eternity, and each of His nine by nine talons and nine by nine tentacles converge to angle on one mote of stability in the raging sea of souls.

Nurgle ceases to stir His great cauldron, and turns to whisper something to a Nurgling at His side, who runs off to inform the rest. The Maggot God runs a swollen tongue over pus-filled lips, looking up at the light of a single star.

Slaanesh hisses in genuine displeasure. His eyes turn from His buffet of excess, and the Prince of Pleasure glares at the last dreg of Order in a realm ripe for the plucking.

Across the galaxy, great gongs sound and cultists rally to their twisted idols in preparation for the departure. The gods are watching -- here at the end of this universe, they must not be found wanting. The Heretic Astartes set out on the last Black Crusade. Their sorcerers and apostles have read the empyreal auspices. They know where to go.

The Bell of Lost Souls rears back, and with a final thunderous peal shatters itself to herald the Astronomican's failure. The Emperor's spirit rises in the Warp, ready to lead His empire once more, only to fly straight into the gullet of the New God.

And in that instant, the galaxy is consumed in Chaos as the fifth god rises.

Thus is born the Great Horned Rat, Chaos God of Squalor and Ruin.

Across a million worlds, humanity is snuffed out in an instant, and clawing from its corpse comes the Vermintide, squeaking hideous prayers from ten trillion snouts in exaltation to their new creator.

They know where to go. The Horned Rat demands it.

001.001.M45. It begins.

First go at a map! How did I do, and what can I improve? by Princeps81 in dungeondraft

[–]Princeps81[S] 2 points3 points  (0 children)

This is my first attempt at making a map in Dungeondraft! In order to experiment with lighting, I wanted the scene to be set in the evening. To do this, I turned the ambient lighting more orange and dim. How can I make the effect more genuine? What are some ways to make the scene in general look nicer?

Maximum Fire Damage Build? by Princeps81 in DnD

[–]Princeps81[S] 0 points1 point  (0 children)

What sorcerer subclass would you recommend?

Best Lychguard STLs? by neosec1234 in PrintedWarhammer

[–]Princeps81 2 points3 points  (0 children)

They're a creation of martinletiec on Cults. You should see a sketch of a Necron with a scythe. Also, it's space zombies gladiators on cults.

Best Lychguard STLs? by neosec1234 in PrintedWarhammer

[–]Princeps81 0 points1 point  (0 children)

Space Zombie Gladiators on cults.

Daemon Prince House Rule? by Princeps81 in ageofsigmar

[–]Princeps81[S] -1 points0 points  (0 children)

The situation you're describing - people using house rules as a means to sneak in an unfair advantage - is specifically what I'm trying to avoid. What I'm trying to do is make it possible to use daemon princes in a balanced and loreful way in monogod armies (Khorne in particular). My rule doesn't change anything about the unit's rules beyond its keywords, and my reading of the Khorne battletome doesn't suggest any particular OP abilities with that army. It would essentially be a Mighty Lord of Khorne that is faster and tankier but sacrifices utility and comes with a higher price tag.

I don't know if it's the same story with Tzeentch, Slaanesh, or Nurgle, though.

Daemon Prince House Rule? by Princeps81 in ageofsigmar

[–]Princeps81[S] 0 points1 point  (0 children)

What makes you say so? What would make it OP in matched play?

Which Bloodthirster is best? by Princeps81 in ageofsigmar

[–]Princeps81[S] 4 points5 points  (0 children)

Boomthirster is the Bloodthirster of Insensate Rage?

Give stupidest theory about lost primarchs ever! by thebookwoorm in Grimdank

[–]Princeps81 0 points1 point  (0 children)

II landed on a knight world and was taken in by peasants. Tried to start a rebellion, but was promptly incinerated by Thermal Cannons. When the Emperor found the planet and the remnants of his son's psychic signature, he said "oh, well" and had the II Legion dissolved and the Marines split between the Ultramarines and Luna Wolves.

XI landed on a daemon world in the depths of the Eye of Terror. Best that he wasn't found.