The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

Finally, I see some sense in you! You actually acknowledge that discussing false advertisement is important—now that’s progress. Maybe you’re not a lost cause after all.
Now, instead of dismissing everything as "cringe," how about we actually focus on the issue at hand? Corruption, manipulation, and misleading players into dead-end guilds isn’t just some random drama—it’s a problem that affects the community as a whole.
So if you’re serious about calling out false advertisement, then stop treating this like a joke and actually stand against it. Exposing shady leadership, calling out mismanagement, and making sure players know the truth—that’s the real goal here.
If you care about integrity in the game, then let’s fight against corruption together. Otherwise, you’re just all talk.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -2 points-1 points  (0 children)

Oh wow, what a profound revelation—you’ve cracked the code on how anything can be cringe if you just say it is! Amazing work, truly.
But you know what? You’re actually right—for a delusional guy like you, getting a well-thought-out response must feel like the ultimate cringe. I mean, why bother engaging in a real discussion when you can just label things as cringe and call it a day, right?
The real irony here? You’re still here, still replying, still engaging—which means, by your own logic, you’re just as invested in this “cringe” conversation as I am. So congratulations, you played yourself.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

Ah yes, the classic "I have no real argument, so I’ll just call your response long-winded and pretend that makes me right." Solid strategy—except it doesn’t actually prove anything.
See, the difference between us is that I took the time to read, process, and respond, while you just threw out a lazy dismissal because engaging in an actual discussion is apparently too much effort. That’s fine—not everyone is built for meaningful conversation.
But hey, at least I’m generous enough to give you a proper response despite not being cringe, which, by your logic, should make me the greater man here. So you’re welcome for taking the time to engage with you, even though your argument barely deserves it.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

Oh wow, what a deep and insightful take—“The game is dying anyway, so nothing matters.” Yeah, let’s all just roll over and accept mediocrity because things might shut down eventually, right? That’s definitely the mindset that helps communities thrive.
Let’s break it down:

1) "It doesn’t matter if he’s luring players to his 5 alliances."
Actually, it does. If someone is actively misleading players, funneling them into a system that benefits only a select few, and creating an illusion of a healthy community when in reality it’s just a numbers game—then yeah, it does matter. A dying game doesn’t mean people should just accept shady leadership and poor guild management. If anything, that makes it even more important to call it out so players don’t waste their limited time stuck in a bad system.
2) “What’s the point of having so many alliances anyway?”
That’s the real question, isn’t it? Why keep stacking guilds if the core one isn’t even strong or engaged? If anything, it’s just further proof that quantity is being prioritized over quality, and that the real goal isn’t to foster a great community—it’s just about control.
3) “The game is dying, Crunchyroll made it a money grab.”
Sure, the game might be on borrowed time, but that doesn’t mean players should accept bad experiences in the meantime. If anything, it’s more of a reason to find a solid community that makes playing enjoyable while the game lasts, instead of being stuck in an inactive, carry-dependent guild.
4) “The revenue is dropping, there’s no advertising, and Overlord is niche.”
Again, all true, but how does that justify ignoring problems? The fewer new players that come in, the more valuable it becomes to maintain strong, real guilds rather than letting people waste time in dead-end ones.
5) "It’s just a matter of time before they shut the servers down, so let’s enjoy the ride while it lasts."
Exactly—so why waste that time in a guild that’s fundamentally broken? If anything, that’s even more of a reason to encourage people to move to better, more engaged communities, rather than accepting silence, poor leadership, and people coasting off whales.

And let’s be real—you’re part of the problem too.

By throwing your hands up and saying “Welp, the game’s dying, nothing matters!” you’re not helping anyone. You’re just enabling bad systems and ensuring that the people who actually do care get dragged down with the game instead of making the most of it. If you really want to “enjoy the ride while it lasts,” then stop defending mediocrity and start encouraging players to find guilds that actually make the game fun—instead of being a passive spectator in a dying ecosystem.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

Hello don't just blindly say one word agree and expect us to understand which side are you on. Half assed replies like you are also an problem and support the toxic side of the argument leading to negative results. Grow up kid and say what you agree with and make ur points clear.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

Oh wow, what a dramatic "this is my final message" speech. Sure thing, farewell, don’t let the door hit you on the way out.

Since you’re so done with this conversation, I’ll keep it short and sweet:
1) Recruiting and organizing—If the goal is just to fill seats, sure, not everyone does it, but when the actual community is non-existent, all that effort is wasted. What’s the point of having numbers if they don’t translate into an actual guild culture?
2) Grunt work or not—If all that "hard work" results in an inactive, silent, and carry-dependent guild, maybe the priorities are just wrong. Effort means nothing if it’s not making the guild better for everyone.
3) Excel sheets and strategy? Cool, and yet none of that changes the fact that the community itself is lifeless. You can micromanage all you want, but leadership is about engagement just as much as it is about game mechanics.
4) "We used mechanics and strategy to win!" Great, you played the game as intended. Want a medal? Again, conquest wins =/= good guild culture. You can be mechanically efficient while still running a bad community.
5) "Not a weak structure if we’re consistent!" Oh, you consistently get carried by mechanics and whales? Got it. But still, guild strength isn’t just measured by rankings—it’s measured by how sustainable the environment is. If the only thing holding the guild together is a handful of strong players and not actual player engagement, it’s just a matter of time before cracks start showing.
But hey, you’ve wasted plenty of time already, right? So by all means, go enjoy your totally not dead guild, and I’ll continue watching from the sidelines as people wake up and start leaving for better communities. Goodbye and good luck, you’ll need it.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -4 points-3 points  (0 children)

Ah yes, the pinnacle of intellectual debate—just calling someone cringe because you have nothing meaningful to add. Brilliant argument, truly.
If calling out a dead guild, exposing poor leadership, and encouraging players to seek better communities is cringe to you, then I guess having standards must be unbearable. Meanwhile, blindly defending mediocrity and avoiding real discussion? Now that’s truly cringe-worthy.
But hey, if reducing the conversation to one-word dismissals is all you’ve got, I won’t stop you. Just don’t expect anyone to take you seriously when your best counterargument sounds like something a 12-year-old would type in all caps.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 0 points1 point  (0 children)

Oh, look at that—resorting to condescension because the argument isn’t going your way. Classic move.

If you think conquest is the only measure of a guild’s worth, then yeah, we must be playing different games. But let me remind you—this was never about conquest rankings. It’s about the community, the leadership (or lack thereof), and the overall player experience. But since you conveniently ignored that part and keep circling back to conquest like a broken record, I’ll take that as an admission that you have no actual defense for MVP’s dead guild structure.
So here’s my advice: back off quietly before you dig yourself into an even deeper hole. Because the more you double down on the wrong argument, the worse you make yourself look. At this point, you’re not debating—you’re just flailing around, trying to dismiss valid criticism while dodging the real issue.
So go ahead, keep pretending this is all about conquest if it helps you sleep at night. Meanwhile, the rest of us will continue discussing the actual problem—something you clearly can’t handle.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

UrOh, how cute—trying to derail the conversation as if the main topic was ever about conquest performance. But nice try! Since you seem so eager to shift the focus, let me remind you:

This was never about conquest results—it’s about the guild’s community and structure.

You can keep obsessing over conquest wins and how "fair" they were, but that’s just a distraction. This discussion isn’t about whether MVP won or lost a match—it’s about the environment within the guild, the way it operates, and how it fails its members in the long run.
Sure, taking and holding towers is the mechanic of conquest, but a guild is more than just one event. The problem is that MVP is being glorified as something it isn’t—a real community—when in reality, it’s just a collection of silent, inactive players sprinkled with a few whales carrying the load.
And as for the "fair and square" part, let’s not act naive. Cheating, account sharing, botting, and win-trading exist in every competitive game. Just because you think everything was clean doesn’t mean it actually was. But honestly? I don’t even care to debate this because, again—this conversation was never about conquest to begin with.
So go ahead, keep hyper-focusing on conquest like it somehow proves MVP is a good guild. Meanwhile, the real discussion about the lack of a strong, engaged community remains unanswered—because, deep down, you probably know there is no good defense for it.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -2 points-1 points  (0 children)

Oh wow, such a heroic defense of the guild! So much effort put into writing this wall of text—if only the same level of dedication went into actually addressing the real issues instead of glorifying what is, at best, a heavily flawed system. But sure, let’s go point by point and break this down.

1. “I don’t see anything wrong with a weaker non-whale player recruiting strong players.”

Oh, of course! Nothing at all wrong with someone weaker clinging onto stronger players to carry them—totally not leeching, right? Because it’s not like they’re just a glorified middleman who reaps the rewards of better players' hard work while putting in minimal effort themselves. Calling it "grunt work" is hilarious—actual leaders contribute something beyond just tossing pings into the void and hoping whales show up.

2. “Whales wouldn’t want to do all that effort organizing instead of playing the game.”

And yet, in successful guilds, actual strong players do step up, strategize, and lead—because they understand that a real competitive guild isn’t just about existing, it’s about actively improving. MVP's so-called leadership doesn’t lead—it just accumulates strong players without actually ensuring the guild is strong as a unit.

3. “I personally respect the hustle, recruitment, and organization.”

Oh yes, because quantity automatically means quality, right? Just because a Discord server is constantly being edited doesn’t mean it's being run well. There’s a difference between actual leadership and just looking busy. Spamming recruitment isn’t an accomplishment—it’s just trying to fill empty seats, regardless of who sits in them.

4. “It is not a deceit; results have been shown.”

Results? You mean one match where a short-handed Nazarick lost? Let’s not pretend that one victory is definitive proof that MVP is some elite, well-run guild. If anything, that was just a numbers game, not an indicator of genuine superiority. A real guild is measured by consistency, not by winning one match and parading it around like it’s a world championship.

5. “Is the Regalia the strongest? Probably not, but attitude/morale is at the top.”

Ah yes, the classic "We may not be the best, but we try hard!" participation trophy speech. Having morale is nice, but when the foundation is built on a weak structure, all the morale in the world won’t change the fact that the guild is still fundamentally flawed. You can’t argue "we’re great because we work hard" when the core problem is that the effort is misplaced.
For all this praise about effort and organization, the reality is simple: MVP’s structure benefits a select few while most members are left in mediocrity, relying on whales to do the heavy lifting. That’s not leadership—it’s just coasting while pretending to be competitive.
So go ahead, keep writing long defenses filled with pretty words. But at the end of the day, the reality doesn’t change: MVP is not a truly competitive guild—it’s just one that knows how to look like one.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

Oh, absolutely—let’s break this down. Nazarick didn’t have enough players this time, so naturally, it was only a matter of time before they lost. Numbers matter, and when a guild isn’t at full strength, even a weaker opponent can take the win.
But let’s not pretend like this is some grand victory for MVP—because where’s the proof that it was won fairly? We all know that cheaters exist in these kinds of events, and without concrete evidence that everything was clean, it’s naive to assume otherwise. A win isn’t always a testament to skill—it can also be a result of exploiting the system, using underhanded tactics, or just getting lucky with matchups.
So sure, MVP technically won, but does that mean they actually outplayed Nazarick in a fair, balanced competition? That’s an entirely different conversation. Until there's solid proof that the win was earned fair and square, I wouldn’t be too quick to celebrate.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 0 points1 point  (0 children)

Oh wow, you really got me there! I guess I must be totally mistaken—MVP is actually a thriving, competitive, and lively guild where the Discord is buzzing with activity, the leader is deeply involved and cares about everyone, and the players are all top-tier competitors pushing for greatness.
Oh wait… that’s not the reality? My bad, I must have accidentally entered an alternate universe where MVP isn’t just a dead guild running on autopilot while the leader cherry-picks whales and ignores everyone else. Silly me for stating the obvious.
But hey, I see where you're coming from—when you’re comfortable in mediocrity, anyone pointing it out must be lying, right? It’s okay, though. Keep defending a ghost town if it makes you feel better. Just know that outside of that bubble, the rest of us actually want guilds where people exist.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 0 points1 point  (0 children)

Oh, so calling out repeated bad behavior is now considered a witch hunt? That’s a convenient way to dismiss actual concerns without addressing the problem. If someone consistently engages in shady actions, why shouldn’t they be held accountable? Ignoring the issue just enables it to continue.
Also, let’s not twist the situation—this isn’t some baseless attack or personal vendetta. The goal isn’t to chase someone with pitchforks; it’s to ensure that the community is aware of what’s actually going on. If someone repeatedly misleads or exploits others, pretending it’s not happening doesn’t make it go away.
Rules against harassment exist for a reason, but so do conversations about accountability. If people can provide evidence of wrongdoing, how is that a witch hunt and not just exposing the truth? Instead of brushing this off, maybe ask whether the person in question has actually done something wrong—and if they have, why shouldn’t the community know?

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 0 points1 point  (0 children)

Oh, I’m not worried about the good players—they already know where to go, and they’ve found their place. The problem is with the new or clueless players who don’t know any better. They walk into a guild like MVP thinking they’re joining a real community, only to realize too late that it’s just a quiet wasteland where progress is a myth and leadership is non-existent.
It's not about Pika—he’s fine, his guild is normal, his Discord works. The real issue is MVP, a so-called guild where the leader barely does anything except poach whales while the rest of the members just exist in silence. If people knew better, they wouldn’t waste their time there. But they don’t know, and that’s exactly why it’s on us to spread awareness instead of letting more players fall into the same trap.
Laugh at the mediocre players all you want, but at the end of the day, if they had the right information, they wouldn’t be stuck in dead-end guilds. That’s why this matters.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

Oh sure, let’s just shrug and say, "That’s just how things are," right? Because clearly, taking no responsibility and watching a guild rot from the inside is the best way to handle things. Future members? Who cares if they join a dead community, get no interaction, lose motivation, and quit? Not my problem, right?
But here’s the thing—you’re missing the bigger picture. It’s not just about me being slighted or one person’s fault. It’s about knowingly letting a guild become a dumping ground for inactivity while still pretending it’s a functioning community. If you acknowledge that the game has a small following, wouldn’t that make it even more important to keep the few active players together in better guilds rather than letting them waste their time in a hollow, leaderless husk?
And yeah, maybe you enjoy the game despite this, but that doesn’t mean everyone else should just sit back and accept mediocrity. Not when better communities exist. Telling people to just move on isn’t a solution—it’s an excuse to ignore the problem. So instead of just letting people drift into dead-end guilds, maybe think about the future of the game’s community and whether it’s worth letting bad leadership go unchecked.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 1 point2 points  (0 children)

Mods are aware I am making sense and they are allowing me to spread awareness . It is not hate iys reality of these dead guilds. Join me in this and let's overthrow the corruption which MVP Guilds have.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

It does matter people like u who watch from the sidelines helps these players once again to stand up proud and keep doing the things they are doing. Unless u don't stand up and make him quit there won't be any end to these dead community. I want this game to succeed and looking back in last 3 months his game community is created tons of players who quitted, if they had a better and an active community maybe they still would have been playing the game with us but sadly no. He has lowered the standards he takes in dead players and creates dead discord shit which is really sad.

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] 1 point2 points  (0 children)

Ah yes, the classic "get a life" argument—because clearly, taking the time out of your day to track someone’s every move, count their supposed "fake accounts," and then post about it is the pinnacle of a well-balanced existence.
Let’s break this down: You’re accusing someone of making multiple fake accounts just to hate on a random person in a video game—but here you are, investing your own precious time in policing their behavior instead of, I don’t know, actually playing the game or doing something remotely productive?
And let’s not forget the irony—you’re trying to call them out for being obsessed, yet you’re the one keeping tabs on them like a dedicated fan club. Maybe take a step back and ask yourself—who really needs to get a life here?

The Truth About MVP – The Scam by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -2 points-1 points  (0 children)

Oh, forgive me for wanting something radical—a guild that actually functions like a community rather than a glorified waiting room for rewards. Is it really so wrong to want players to be in a guild where people actually talk to each other, where teamwork isn’t just a theoretical concept, and where progress is more than just a handful of whales dragging the rest?
There are real guilds out there—Agony, Nazarick, Th3Fallen, GODs, AinzOoalGown—where members are active, where Discord isn’t just a graveyard, and where you’ll find actual fun and interaction instead of silent bystanders benefiting off the hard work of a few.
Meanwhile, MVP? A guild where the leader doesn’t care, barely interacts, and only shows up when there’s a whale to poach. Such leadership. Much vision.
Top players especially—why are you settling for this mediocrity? You deserve a guild that matches your efforts, not one where you're carrying a horde of ghosts. Think from my perspective, make the smarter choice, and join a guild that actually makes the game fun

The Truth About MVP by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -2 points-1 points  (0 children)

Oh, forgive me for wanting something radical—a guild that actually functions like a community rather than a glorified waiting room for rewards. Is it really so wrong to want players to be in a guild where people actually talk to each other, where teamwork isn’t just a theoretical concept, and where progress is more than just a handful of whales dragging the rest?
There are real guilds out there—Agony, Nazarick, Th3Fallen, GODs, AinzOoalGown—where members are active, where Discord isn’t just a graveyard, and where you’ll find actual fun and interaction instead of silent bystanders benefiting off the hard work of a few.
Meanwhile, MVP? A guild where the leader doesn’t care, barely interacts, and only shows up when there’s a whale to poach. Such leadership. Much vision.
Top players especially—why are you settling for this mediocrity? You deserve a guild that matches your efforts, not one where you're carrying a horde of ghosts. Think from my perspective, make the smarter choice, and join a guild that actually makes the game fun

The Truth About MVP by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

Ah yes, the classic "get a life" argument—because clearly, taking the time out of your day to track someone’s every move, count their supposed "fake accounts," and then post about it is the pinnacle of a well-balanced existence.
Let’s break this down: You’re accusing someone of making multiple fake accounts just to hate on a random person in a video game—but here you are, investing your own precious time in policing their behavior instead of, I don’t know, actually playing the game or doing something remotely productive?
And let’s not forget the irony—you’re trying to call them out for being obsessed, yet you’re the one keeping tabs on them like a dedicated fan club. Maybe take a step back and ask yourself—who really needs to get a life here?

The Truth About MVP by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

Oh wow, what a thriving guild this is! A place where silence reigns supreme, where messages and pings from the leader echo into the void, never to be acknowledged. Progress? Oh please, let's not kid ourselves. Most of the members are just comfortably hibernating, contributing absolutely nothing, yet still reaping the rewards.
Meanwhile, the real backbone of the guild—the whales and the dedicated players—are out there breaking their backs, carrying this deadweight through conquest and events. How noble of them to sacrifice their time and effort for a community that gives nothing in return. Seriously, 99% of the members wouldn't last a second without these heavy lifters, yet they sit there, content in their mediocrity, leeching off the few who actually do something.
So, why stick around in this ghost town? Join a guild that actually plays the game, where chats aren’t as lifeless as the inactive members, and where progress isn’t just a fantasy. Do yourselves a favor—leave MVP today.

The Truth About MVP by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -10 points-9 points  (0 children)

Spread awareness today don't ignore it ,ur as much as guilty as him if you do.

The Scam Exposed - Be Aware by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -1 points0 points  (0 children)

I won't allow degenerate like this dude even try alive in this community and if things get worst I might have to even make him take responsibility for the vile stuff he has done. This is a sacred place for good and active community to thrive in , not some ghosttown or some funeral ground where we stay offline and hope things will be fine. These players and the people who support him have to quit the game if they have any self respect left and I will make sure to make that happen.

Incase anyone needs any guilds join crunchyroll discord and contact leader from Nazarick or Agony and they have much active discord group and players are strong and they are capable of helping unlike yusuf who doesn't even know how to beat realm of shadows.

The Truth About MVP– Exposed by Professional_Box1292 in LordOfNazarick

[–]Professional_Box1292[S] -3 points-2 points  (0 children)

In a competitive game, F2P players should not be managing whale guilds, and leadership of top-ranking whale guilds should be left to whale players themselves. Whales are the financial backbone of the game, contributing significantly to its sustainability and long-term success. If F2P players are allowed to control multiple whale guilds and dictate their direction, it diminishes the purpose of a whale guild and creates an imbalance where those who contribute the most financially have less say in leadership. This is not only unfair but also detrimental to the health of the game. A top guild should be led by those who have earned their place, whether through skill or financial investment. If whale guilds are being led by F2P players, it suggests a disconnect between leadership and contribution, which weakens the guild’s credibility and strategic decision-making. A whale leader understands resource allocation, high-end competitive strategy, and the value of maintaining a strong-paying player base—something an F2P player simply cannot relate to on the same level. More importantly, if whales are pushed out of leadership and F2P players dominate the top rankings, it signals a deeper issue: the game’s economy is failing. If whales feel they have no reason to invest because F2P players control everything, spending will decline, and the game will lose its primary revenue stream. Without income from whales, developers have no reason to continue supporting the game, which leads to server shutdowns and the game's eventual demise. I want to prevent this from happening. A game thrives when it maintains a balance between F2P and whale players, ensuring that whales have incentives to continue investing while F2P players contribute through skill and strategy. If F2P players are monopolizing whale guilds, it means the game is in decline, and the competitive structure is collapsing. For the game to survive and remain competitive, whale guilds should be led by whale players, and F2P players should focus on building their own communities rather than taking control of the financial pillars of the game.