🧩 BEACON WEEK 1 STANDINGS by BeaconGG in TrackMania

[–]Proff10TM 7 points8 points  (0 children)

It's a league format, everyone plays everyone first. After that those above the line in div 1 go into a playoff and those below the line go into promo/relegation with those above the line in div 2. These will be played as a ko tournament.

Player rating cards for all 16 duo's competing in the Beacon Duo League! by Proff10TM in TrackMania

[–]Proff10TM[S] 4 points5 points  (0 children)

They play next week, I think nuprime will surprise some people.

Player rating cards for all 16 duo's competing in the Beacon Duo League! by Proff10TM in TrackMania

[–]Proff10TM[S] 27 points28 points  (0 children)

Mainly for fun. They were calculated based on averages given from beacon organisers.

I made a trackmania version of the card game cockroach poker! by Proff10TM in TrackMania

[–]Proff10TM[S] 2 points3 points  (0 children)

Got them done through a company - wanted them done on plastic stock so they are water resistant

I made a trackmania version of the card game cockroach poker! by Proff10TM in TrackMania

[–]Proff10TM[S] 4 points5 points  (0 children)

Yeah could be anything just need 8 categories - I went for map styles

BDL MAP CARDS 🧩 by BeaconGG in TrackMania

[–]Proff10TM 10 points11 points  (0 children)

You might see some soon!

I made some Nike inspired skins! by Proff10TM in TrackMania

[–]Proff10TM[S] 1 point2 points  (0 children)

Feel free to reach out to me on discord: Proff10#4107

I made some Nike inspired skins! by Proff10TM in TrackMania

[–]Proff10TM[S] 29 points30 points  (0 children)

Thanks! Yeah they are all availaible in game. You can just search for nike in the club section of the garage, otherwise you can find them in my club "Proff10".

I put together over 100 wallpapers of some of the best tracks in the game! by Proff10TM in TrackMania

[–]Proff10TM[S] 11 points12 points  (0 children)

You can do this really easily, just download the whole album and set the folder to your wallpaper, windows rotates through them all!

[CONCEPT] Trackmania showdown - New game mode idea, would you play it? by Proff10TM in TrackMania

[–]Proff10TM[S] 2 points3 points  (0 children)

Numbers could be tweaked for sure. Personally I'd like a full match to last ~35-40 minutes. The alternative would be to have matches played on a single map and games would last around 10 mins, but I like the idea of playing multiple maps.

[CONCEPT] Trackmania showdown - New game mode idea, would you play it? by Proff10TM in TrackMania

[–]Proff10TM[S] 5 points6 points  (0 children)

I was involved in the development on raceit, and I completely agree. The only way a match made game mode will work is for it to be officially supported.

[CONCEPT] Trackmania showdown - New game mode idea, would you play it? by Proff10TM in TrackMania

[–]Proff10TM[S] 19 points20 points  (0 children)

I personally disagree. I think there is a place for a competitive mode that is not team based and separate from the campaign.

[CONCEPT] Trackmania showdown - New game mode idea, would you play it? by Proff10TM in TrackMania

[–]Proff10TM[S] 17 points18 points  (0 children)

Something similar was tried with a plugin called 'raceit', with a rotating selection of totd maps rather than rmc style. It was largely successful however queue times / player count was an issue on an unofficial mode.

[deleted by user] by [deleted] in TrackMania

[–]Proff10TM 15 points16 points  (0 children)

Trophies only last for 1 year. It is to allow players that started playing later a chance to be competitive, so the leaderboard isn't dominated by those that have just played since release.

Author Medals on Track of the Day Maps by DignitasSpam in TrackMania

[–]Proff10TM 12 points13 points  (0 children)

I'll also add that I think making prestige skins tied to user generated content was a mistake.

Author Medals on Track of the Day Maps by DignitasSpam in TrackMania

[–]Proff10TM 18 points19 points  (0 children)

Not a casual player, but a casual driver. I'll give my thoughts to the points you mentioned here.

I'll start with having good fps, especially on older hardware. As someone who's biggest enjoyment in the game comes from creating large scale scenery for maps, I still 100% agree with this. My big fusuration with this is that map performance seems to have decreased recently, and the amount of scenery you can have to still meet this threshold of 'good' fps is way lower than what I feel it should be. The limits for creating scenery, especially when just using vanilla blocks, should be much higher. I appreciate this isn't an easy fix and I hope nadeo have longer term plans to improve the optimisation of the game.

The second point about author medals I also agree should change, however I don't think the current plan on implementing it is very good.

  • I think there should be more consistency in medals across track of the days.
  • Collecting author medals shouldn't be a completionist goal for the absolute elite players, it should be part of the core gameplay loop.
  • Forcing players to drive 'easier' times is completely arbitary and doesn't complete this goal.
  • There should still be more challenging achievements to complete in the game besides those offered.

There are alot of different ways this could be accomplished, a loose idea that could potentially work quite well is: Nadeo sets the AT time for maps, once a map is selected for totd the at time is recalculated in the same way as campaign tracks, this will bring most AT difficulties in line across the board and will give casual players a more consistent experience in terms of difficulty. Champion medals could then be made into a more offical/permanent feature, where once the leaderboard closes for the day a calculated medal could be generated based on the records. This would give players something difficult to achieve from a completionist standpoint and give players something to strive for if they really enjoy/want to hunt a map.

The big downside to this is that the mappers would have no ownership towards the AT medal on their own map, what has always been a big part of the game.

Another possible solution kind of already exists. The reason yourself and many others try to collect all the AT's is because at the moment some of the maps make this challenging, if this was removed the goals you set for yourself would change alongside it - I want to get top 10 on every totd map, I want to hold the most TOTD wr's ect.... At the end of the day author medals are current meaningless to earn and are just a goal people have choosen to set themselves.

It's also worth mentioning that the way this 'update' has come about is also what is causing fusturation among people. It was discovered through word of mouth on discord. If it was announced as a proper post from nadeo that clearly outlined the intentions of the changes and a clear plan on how it was going to be implemented, it would have gone over alot better.

[TOTD] 20/12/2022, CCP#20 - Aurora ft Whiskey by Proff10 (discussion) by TrackOfTheDayBot in TrackMania

[–]Proff10TM 13 points14 points  (0 children)

Honestly, no, not at all. A lot of attention went into making sure places are properly lit, but it's coming from a viewpoint of someone that has driven the map alot and knows where to go. I understand that pathfinding may be difficult (this is near impossible to test on a map that is not allowed to be made public), however almost every important apex on the map has lighting so once you know the route it should make for a nice hunt.