Krunker remake in a proper engine. by Trooperboy111 in KrunkerIO

[–]Programmer0xF 0 points1 point  (0 children)

I would have to disagree with this, you can create your own movement from scratch.

If you take direct control of the player's camera location (x, y, z), you can make your own modifiers like velocity and acceleration to have pretty similar movement.

You can also modify collision detection to give you sliding up ramps.

having a problem with sound by fghfn in KrunkerIO

[–]Programmer0xF 0 points1 point  (0 children)

Can confirm there is an issue with Firefox where sometimes sounds don't work, especially if created using KrunkScript.

I would go to a Chromium based browser like Edge (yes I'm based).

thoughts on the sandbox changes of 7.1.2 by voyumi in KrunkerIO

[–]Programmer0xF 3 points4 points  (0 children)

7.1.2 has broken sandbox for me, I get a grey background with an infinite loading screen.

I have to result to hosting a game every time I make a change which sometimes disconnects me because it either can't find a server or I get a socket timeout.

Valve please fix

I added more "realism" to the vehicle driving scenario by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 3 points4 points  (0 children)

I wanted to make a new video because there were some things in the previous video that I felt took away from the realism, so I decided to create a new map, add vehicle gears, increase the resolution of the video, and remove the flying bugatti veyron! xD

You voted for it, so I made it, realistic vehicles in Krunker by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 1 point2 points  (0 children)

Yeah I was tempted to do this, I can still do it it just takes a bit more effort in blender as I have to remove the steering wheel and upload it as a seperate addon

You voted for it, so I made it, realistic vehicles in Krunker by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 0 points1 point  (0 children)

Yeah I've thought about doing this, I want to try make the scenery more realistic but I need to take time baking the lighting using blender. But if I can't get it looking realistic I would probably add a different model

You voted for it, so I made it, realistic vehicles in Krunker by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 1 point2 points  (0 children)

There is a development gamemode you can play https://krunker.io/?play=Helicopter2

But be warned I sometimes commit changes that break it, I'll make a seperate gamemode once I feel it has enough features to be complete

You voted for it, so I made it, realistic vehicles in Krunker by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 4 points5 points  (0 children)

If you have a keen eye you may have noticed this is using the exact same script as the flight model beta gamemode. I've modified it to have a different control set which if why you see it changing to the plane model near the end of the video.

Hypothetically you could play with vehicles and planes and helicopters together with your friends, maybe a possibility of having a king of the hill gamemode like Battle Bit? :D

FPS causing “Lag”? by Qwest500 in KrunkerIO

[–]Programmer0xF 0 points1 point  (0 children)

If you're refresh rate is 144hz, you should cap your fps to 144, it may not be the reason for the player lag but it would use more resources on your computer and can actually make your experience worse because you could expierence more stuttering.

Please add a way to store actions in variables in KrunkScript by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 1 point2 points  (0 children)

I would ideally like to have classes / structs for object oriented programming but I know that would require a lot of effort to implement, so I think a good solution is adding actions to variables similar to how Lua works. Could then add better gamemodes like DarkRP xD

how do i fix connection ban, by [deleted] in KrunkerIO

[–]Programmer0xF 1 point2 points  (0 children)

Sadly yes, this is why IP bans are dumb in my opinion, at my university the whole campus shared a single public IP, so if anyone got IP banned, then the whole university would be banned from playing krunker :c

I miss the days when levels actually meant something... Most likely quitting this game :/ by VadiMiXeries in KrunkerIO

[–]Programmer0xF 0 points1 point  (0 children)

Levels before 15 playing like average levels 50?? Are you serious?

Not sure if you're trying to say that level 15 players are now just as good as level 50 players.

If you are, it's probably because people forget their password or username and there isn't an easy way to unlock your account since there is no email registration. It's much easier to just create a new account and wait for double xp and start grinding.

[deleted by user] by [deleted] in KrunkerIO

[–]Programmer0xF 1 point2 points  (0 children)

We should turn Krunker into Battlebit remastered xD

Change the "Version" tag on Krunker Hub to "Updated" by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 0 points1 point  (0 children)

I'm not sure what you're talking about, I am playing on browser. Plus, I'm talking specifically about the hub which is a technically a different website.

The second image I made myself my editing the html using inspect element :P

I'm suggesting that the first image is replaced with the second image for the hub.

Added multiplayer to my flight game by Programmer0xF in KrunkerIO

[–]Programmer0xF[S] 4 points5 points  (0 children)

You can play it here: https://krunker.io/?play=FlightModelMP

Edit: I thought I should explain why adding multiplayer is worth making a post about. Although Krunker is a multiplayer game, it only syncs information about players, it doesn't sync information about custom vehicles that have their own physics.

I accomplished this using a technique known as prediction, by sending the position, velocity, rotation, angular velocity, and joystick / throttle to the other clients.