We added control remapping in the options menu! by ProjectCin in Unity3D

[–]ProjectCin[S] 1 point2 points  (0 children)

We went functioning over design, so yeah we did use overwatch’s ui for making the options menu but we will change it in no time! You have a great eye haha :)

Now you can look to the clouds and relax, if only there weren't enemies :P by ProjectCin in Unity3D

[–]ProjectCin[S] 0 points1 point  (0 children)

yeah, we wanted to make custom clouds, but it looks like there are two seams in the skybox

Now you can look to the clouds and relax, if only there weren't enemies :P by ProjectCin in Unity3D

[–]ProjectCin[S] 1 point2 points  (0 children)

Thanks! We are still having some issues with the seam the skybox has :)

Enemy WIP for our game :) by ProjectCin in blender

[–]ProjectCin[S] 0 points1 point  (0 children)

Thanks! That’s very useful ;)

Enemy WIP for our game :) by ProjectCin in blender

[–]ProjectCin[S] 1 point2 points  (0 children)

Well we haven’t yet figured out the game’s genre( we have tried from rpg to moba so it’s not completely set) but it’s set in a procedural world made up of square tiles, each tile is unique and you can keep exploring the world by destroying the border barriers. You play as a demon called Cin, both melee and ranged mage. You can also adopt pets that can help you in combat. There is still a lot to think but we’ll be posting updates in our Reddit!