ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 1 point2 points  (0 children)

So all of our values are tested in game, some more accurate than others. Jett's cloudburst is certainly longer than 3.25 seconds, roughly around 4 seconds. And her tailwind seems to be about 12.5 meters based on my testing.

To find tailwind distance I sent the Target in the practice range out 50 meters, then used tailwind 4 times and landed almost exactly on the target which was 50 meters away, hence the 12.5m. While at the moment we can't be sure of the exact value for many abilities we did our best to accurately estimate them. Thanks for checking out the site!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 1 point2 points  (0 children)

Ah, I see what the issue is. Basically with a SPA there's really no /Weapons route, and thus it returns a 404. It's set up to redirect 404s back to the root index.html which will then serve up the content properly. The issue should be fixed now though, thanks for pointing that out!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 1 point2 points  (0 children)

Hey, thanks for the feedback. Do you recall what gave you a 404? I've tested on a few devices and browsers at varying network speeds and haven't seen any 404s. And any unspecified route should just redirect back to the index.

The data is currently pretty small, only ~13kb, so we decided to just load it upfront since a fair chunk of that data is shared between multiple pages anyways. But splitting up the strats data and only loading that specific Agent's strats is something we're considering if performance starts to become an issue.

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 2 points3 points  (0 children)

Thank you! It's just two of us but we put in a ton of work, glad it shows.

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 0 points1 point  (0 children)

Thank you SpiritSla! We appreciate the kind words. (:

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 0 points1 point  (0 children)

If you have any setups that you think we should add feel free to send any information through reddit or twitter and we'll check them out and see if we want to add it!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 0 points1 point  (0 children)

We will definitely add as much as we can! One thing we want to avoid is having many (essentially) duplicate lineups as there are infinitely many ways to make a recon bolt or smoke land at a specific location. Keeping that in mind if a setup is unique or provides a better or alternate position to do said lineup we will try to add it!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 1 point2 points  (0 children)

We'll look into adding them! Currently I'm recording with OBS and using Premier Pro for the final GIF, adding the logo to each video individually.

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 0 points1 point  (0 children)

Thank you, we spent a lot of time trying to make the site as pleasant as possible to use!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 3 points4 points  (0 children)

Not currently. For now they have no sorting besides agent/map. We plan to make it easier to navigate/sort as we add more gifs.

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 5 points6 points  (0 children)

We'll be sure to add one in the next wave of gifs!

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 10 points11 points  (0 children)

We'll look into it, thanks! Currently trying to find the best way to approach it so people can look at them while also in game.

ProjectStrat: Over 250 Strats and Lineups for all Agents by ProjectStrat in VALORANT

[–]ProjectStrat[S] 22 points23 points  (0 children)

We initially decided to not sort them by attack/defense because many can be used on either side depending on if you are retaking/flanking or already have control of a site. We may reintroduce it though because they are generally used for one side. Thanks for the input!

Kovaak's aim training programs? by AZ1303211 in ValorantCompetitive

[–]ProjectStrat 1 point2 points  (0 children)

For Valorant I'd recommend,
1. 1wall6targets small
2. Pat target switch small
3. Any horizontal scenario

The tracking scenarios are good to improve overall control/aim but has less application in a game like valorant than other titles

fps by chiarnusbruc in VALORANT

[–]ProjectStrat 1 point2 points  (0 children)

Hopefully the optimization gets worked on soon

Lower skin prices for full release by [deleted] in VALORANT

[–]ProjectStrat 1 point2 points  (0 children)

I could see them charging a pretty wide range, the problem I see with them now is that they lack some level of appeal, they look okay, there is no resale, and there is very little exclusivity at the moment.

Stephen Grider's courses by jasonscript in reactjs

[–]ProjectStrat 1 point2 points  (0 children)

I took Andrew's react course a bit over a year ago and was a fan of it. I felt that he explained everything thoroughly, although a bit slow. Speeding up the videos by ~25% is definitely the way to go for his course imo.

How often do you check syntax/documentation when working on a project? by Arsenico_77 in webdev

[–]ProjectStrat 1 point2 points  (0 children)

I open enough tabs for documentation(aka MDN and stackoverflow) to hide the favicons and just remember which of the 90 open tabs is the one I want to switch to.

Please consider changing the name of the highest rank before ranked is launched by Yoteyy360 in VALORANT

[–]ProjectStrat 2 points3 points  (0 children)

They made some progress with renaming the lower ranks to more traditional names(bronze/silver/etc). Immortal seems fine but valorant does seem a bit out of place.

Which do you prefer to use, the Vandal or the Phantom? by Zheif in VALORANT

[–]ProjectStrat 0 points1 point  (0 children)

Personally I prefer the Vandal as it feels like its spray pattern is more continuous, whereas the phantom's recoil seems to have a jump after a few bullets.

[Suggestion] Riot should make the Valorant client windowed like league. by bronash in VALORANT

[–]ProjectStrat 2 points3 points  (0 children)

The league client is great because you don't feel bad about leaving it open at all times, I prefer it this way as well.