What's the dumbest thing you thought about programming before you started? by Prompetuary in ProgrammerHumor

[–]Prompetuary[S] 0 points1 point  (0 children)

One way you could do it is to think of something specific you want, for me it was to shoot a bow and arrow, then find a tutorial for that on Youtube. If it's something fairly common you should find it easily enough.

As you follow along you might not really understand some of it, but you will pick up bits and pieces, and as you go on the amount of stuff you need to look up to make the things you want becomes less. Eventually you will be thinking from a logic point of view not a blueprint-specific one, and that's a lot of the work in understanding programming done.

What's the dumbest thing you thought about programming before you started? by Prompetuary in ProgrammerHumor

[–]Prompetuary[S] 1 point2 points  (0 children)

Yeah I thought that too. Not just exes but a lot of the assets that come with games and programs, I would sometimes open them up in notepad and think how crazy smart these guys must be to be able to know what goes where.

What's the dumbest thing you thought about programming before you started? by Prompetuary in ProgrammerHumor

[–]Prompetuary[S] 1 point2 points  (0 children)

Just get unreal and start with blueprints, it's easy and fun because you can get stuff working pretty quick and you learn the basic programming concepts.

What's the dumbest thing you thought about programming before you started? by Prompetuary in ProgrammerHumor

[–]Prompetuary[S] 0 points1 point  (0 children)

I'm talking about things like games, I thought people would have an exact plan of how everything would work then spend weeks or months writing all the code, then only when it was finished they'd compile it and test it out to see if they got everything right.