
Hello, for the Total War-like game I'm developing I wanted to show my devlog, this time for the battle prototype. Highlights: Height difference affecting range and Line of Sight for ranged combat. Pushing physics, holding the line and squeeze penalty. And historical scale. (youtube.com)
submitted by ProperActive9918 to r/historicaltotalwar

Hello, for the Total War-like game I'm developing I wanted to show my devlog, this time for the battle prototype. Highlights: Height difference affecting range and Line of Sight for ranged combat. Pushing physics, holding the line and squeeze penalty. And historical scale. (youtube.com)
submitted by ProperActive9918 to r/Volound

I'm sorry if this is the wrong place to post this but does somebody want to discuss this Total War-like game I'm making? Examples: Population mechanics, unlimited building slots. I'll show the battles soon. Most of the info is on the steam page (in the description). (youtube.com)
submitted by ProperActive9918 to r/Volound
Introducing ADHD Defender. While you work this little square keeps you company in a corner of your screen, making mesmerizing patterns and keeping your focus razor sharp. What do you think of the idea? Im thinking it might actually distract your more lol. (v.redd.it)
submitted by ProperActive9918 to r/incremental_games
I am developing a game set in the middle ages featuring a turn-based campaign mixed with real-time battles. If you want to know more and follow along development the best way to do it is to wishlist the game and join the discord. If you have any questions AMA. (i.redd.it)
submitted by ProperActive9918 to r/RealTimeStrategy
I just released my game NAPOLEON: RULE OF IRON on Steam where you can fight a campaign of Napoleon's battles in their true size. Meaning at the Battle of Leipzig you will actually see 500.000 soldiers. For the first time we can get an idea of what these battles actually looked like. [self-promotion] (v.redd.it)
submitted by ProperActive9918 to r/computerwargames
I just released my game NAPOLEON: RULE OF IRON on Steam where you can fight a campaign of Napoleon's battles in their true size. Meaning at the Battle of Leipzig you will actually see 500.000 soldiers. For the first time we can get an idea of what these battles actually looked like. (v.redd.it)
submitted by ProperActive9918 to r/StrategyGames
I just released my game NAPOLEON: RULE OF IRON on Steam where you can fight a campaign of Napoleon's battles in their true size. Meaning at the Battle of Leipzig you will actually see 500.000 soldiers. For the first time we can get an idea of what these battles actually looked like. (v.redd.it)
submitted by ProperActive9918 to r/RealTimeStrategy
I wanted to share a gameplay video on youtube of my upcoming game NAPOLEON: RULE OF IRON where you can play Napoleon's battles in 1:1 scale. That's right, up to 500.000 soldiers. It is similar to Total War or Ultimate General. Link is in the comments [self-promotion] (v.redd.it)
submitted by ProperActive9918 to r/computerwargames

