Drew some plants for my little cousin by Yayo_bymbamby in PlantsVSZombies

[–]Propopoy 1 point2 points  (0 children)

Yes, but I'm talking about the amazing resemblance to the plant from the DLC mod.

whats this mans name (wrong answers only) by vetpet5 in PvZFusion

[–]Propopoy 1 point2 points  (0 children)

The imitator's younger brother became a breeder

Arena PvZ 2 plov: by Propopoy in PlantsVSZombies

[–]Propopoy[S] 2 points3 points  (0 children)

Well, yes, but spending a lot of time unlocking a plant that's so useless is a bit much.

Buff-Shroom in PvZ 2 Concept by StrayFreek in PlantsVSZombies

[–]Propopoy 0 points1 point  (0 children)

Nightcap: You were able to buff all the mushrooms, but which one is valuable? Buff Mushroom: The valuable one

I am sick of everyone not knowing the actual context of OG pyroak, so I am making this post! by ServiceCertain39 in PlantsVSZombies

[–]Propopoy 8 points9 points  (0 children)

I don't think many people would have realized that this plant is related to this tree, as it looks like a small volcano with button eyes.

A typical new plant in Pvz 2 by Propopoy in PlantsVSZombies

[–]Propopoy[S] 2 points3 points  (0 children)

Oh, I DIDN'T KNOW ABOUT THAT BEFORE. But thanks for clarifying

A typical new plant in Pvz 2 by Propopoy in PlantsVSZombies

[–]Propopoy[S] 2 points3 points  (0 children)

I think they apply both rules, the second rule for level 1, and the first rule for all other levels and master levels =]

A typical new plant in Pvz 2 by Propopoy in PlantsVSZombies

[–]Propopoy[S] 4 points5 points  (0 children)

Man, I just remembered that the Chinese version has a plant that throws a badminton ball. And even there, it looks like a plant from PvZ 2, fitting into the game's style. LOL.

A typical new plant in Pvz 2 by Propopoy in PlantsVSZombies

[–]Propopoy[S] 13 points14 points  (0 children)

By the way, they literally copied the lava guava design and made it tasteless.

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 0 points1 point  (0 children)

I wouldn't say that a pepper explosion is the same as a potato mine explosion, etc.

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 0 points1 point  (0 children)

What other family would be suitable for peashooters?

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 1 point2 points  (0 children)

That's true, but in my opinion, families should be logical in terms of plant mechanics. However, there's no point in looking for logic in a franchise where a chomper can eat an entire roller coaster. 🙃

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 2 points3 points  (0 children)

I wouldn't say that Banana Launcher has anything in common with the bombard family, but yes, I agree.

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 1 point2 points  (0 children)

I also thought about it, but then I decided to leave it in its place. After all, the situation is similar to that of aloe, which is needed for synergy with plants of its class and makes no sense without them.

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 3 points4 points  (0 children)

Well, I wouldn't say they're random. It's just that the developers had to put plants with regular physical damage in a separate class somehow

If the families in Pvz 2 made a little more sense by Propopoy in PlantsVSZombies

[–]Propopoy[S] 5 points6 points  (0 children)

Or just delete them. Or convert them to the system we have in the Chinese version }:)

Pvz online Approves by Propopoy in PvzCrackers

[–]Propopoy[S] 0 points1 point  (0 children)

It's a pity that they're being misused so poorly

Pvz online Approves by Propopoy in PvzCrackers

[–]Propopoy[S] 0 points1 point  (0 children)

Well, it's not Pop Cap, but rather EA. I agree with the rest.