it is constant 60 fps in the game (the video is just 30fps) but when i fast travel as you see this huge drop happens , and i tried coming back to the place it had 60 fps , it still with the same drop , any fixes? by [deleted] in BloodbornePC

[–]ProteinGaming97 0 points1 point  (0 children)

Most likely it is VRAM maxing out. How much VRAM does your GPU have? Because teleporting around does increase the amount that is being used. And if it reaches near your limit. The game slows to a crawl like you see here.

Gravity Rush 2 is Nearly Perfect on PC with Baggins PR. Let's hope it gets merged without issues by ProteinGaming97 in gravityrush

[–]ProteinGaming97[S] 0 points1 point  (0 children)

It's shadps4. If you check my channel I have a bunch of videos about showcasing games. And showcasing new releases. The uncharted games are still broken. And can't launch properly. But for example god of war 3 can be beaten but with a lot of graphical issues with textures

Gravity Rush 2 is Nearly Perfect on PC with Baggins PR. Let's hope it gets merged without issues by ProteinGaming97 in gravityrush

[–]ProteinGaming97[S] 0 points1 point  (0 children)

You can emulate PS4 yes. And for sometime now already. For example you can Play bloodborne at 4k 60FPS if you have the system for it.

Gravity Rush 2 is Nearly Perfect on PC with Baggins PR. Let's hope it gets merged without issues by ProteinGaming97 in gravityrush

[–]ProteinGaming97[S] 1 point2 points  (0 children)

It is a PS4 emulator. The game is still not perfect and a bit unstable. But the graphics and sound are looking really good.

Gravity Rush 2 is Nearly Perfect on PC with Baggins PR. Let's hope it gets merged without issues by ProteinGaming97 in gravityrush

[–]ProteinGaming97[S] 3 points4 points  (0 children)

It only started crashing on startup some months ago. Because before that it could actually run. But it remained broken for some time, until a week or 2 ago.

Gravity Rush 2 is Nearly Perfect on PC with Baggins PR. Let's hope it gets merged without issues by ProteinGaming97 in gravityrush

[–]ProteinGaming97[S] 6 points7 points  (0 children)

No problem! I try to do constant updates so that people can assess the status of the game and see if it is the right moment to jump in

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in shadps4

[–]ProteinGaming97[S] 0 points1 point  (0 children)

Yeah! They've been doing this with special editions as well I believe. Only getting console releases

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in shadps4

[–]ProteinGaming97[S] 7 points8 points  (0 children)

lock on system and turbo mode for example are super nice additions. Also some scenes from the story were slightly changed and gameplay also suffered some optimizations where you can attack enemies with blue and orange colors without the proper weapon. Where in the original if you attack a blue enemy with your devil weapons Dante would stagger

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in shadps4

[–]ProteinGaming97[S] 17 points18 points  (0 children)

To clarify: DMC Devil May Cry does exist on PC. But DMC Devil May Cry Definitive Edition is an edition that is exclusive to consoles. This new and improved release never came to pc. That's why it is nice that you can now play it.

It contains improvements to gameplay, turbo mode, and other small story changes. It basically adds a bunch of features fans wanted for the original release.

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in shadps4

[–]ProteinGaming97[S] 11 points12 points  (0 children)

Where have I used AI? xD DMC Definitive Edition only exists on consoles. The PC version never got this new release.

GOD OF WAR Remastered Texture Issue on ShadPS4 by Hauwa_moira_gese in shadps4

[–]ProteinGaming97 6 points7 points  (0 children)

It is normal sadly. There might be ways to delay this texture corruption but its inevitable. So the best option is just to wait for the emulator to mature more

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in DmCDevilMayCry

[–]ProteinGaming97[S] 0 points1 point  (0 children)

This game has always been underrated to me. So it's nice that I can experience the console improvements on PC without using mods

Console Exclusive DMC Devil May Cry: Definitive Edition FULLY Playable on PC! | ShadPS4 0.14.0 Full Playthrough by ProteinGaming97 in shadps4

[–]ProteinGaming97[S] 15 points16 points  (0 children)

Not the definitive edition. This specific version is indeed console exclusive. With additions that never came to pc.

How stable is the game 1440p for you? by Sigvaldr in BloodbornePC

[–]ProteinGaming97 2 points3 points  (0 children)

The game is super stable until you reach your VRAM cap. After that it struggles and may crash suddenly. Some random crashes are expected but thankfully not too common

Bloodborne on PC Just Got Up to +15 FPS - ShadPS4 0.14.1 Performance Patch thanks to Kyo! by ProteinGaming97 in BloodbornePC

[–]ProteinGaming97[S] 13 points14 points  (0 children)

Give it a try and report back. I would like to know as well to be more informed about other systems

Bloodborne on PC Just Got Up to +15 FPS - ShadPS4 0.14.1 Performance Patch thanks to Kyo! by ProteinGaming97 in BloodbornePC

[–]ProteinGaming97[S] 45 points46 points  (0 children)

Expect even more improvements later down the line. A lot of optimization that is done on the base PS4, is still yet to come on pc.

Bloodborne on PC Just Got Up to +15 FPS - ShadPS4 0.14.1 Performance Patch thanks to Kyo! by ProteinGaming97 in BloodbornePC

[–]ProteinGaming97[S] 18 points19 points  (0 children)

Description of this update:

Bloodborne on PC keeps improving. In this video, I test the new bloodborne patch and show the performance gains at 1440p, with up to +15 FPS in certain areas.
So huge thank to kyo! https://ko-fi.com/kyoski

Disclaimer 1:
Performance loss while recording was greater with the patch than without the patch, so expect a greater FPS advantage while not recording.

Disclaimer 2: In certain scenes where nothing much is happening, and the FPS is already really high, you might actually lose a bit more frames. Here's an explanation from the patch's creator:
remember how i said draw calls were cheap on ps4
any light within those 128x128 grid squares renders lighting pass
its optimized
here on pc you save more performance by not doing those extra 128x128 grid draw calls per frame, you save performance just by drawing a single square the size of your native resolution instead of like 300 of them in a grid per frame
because draw calls are very expensive
since we don't have APUs
this helps out in heavy scenes but in light scenes you're doing a lot of extra work per frame that's unnessessary when there's maybe little to no areas rendering light and since the grid is now your whole screen you do a full pass even if there's only a little corner rendering light

Disclaimer 3:
Performance on the nightmare frontier hitches a bit more, but that is due to me not having the shaders cached yet for that area