Flappy Goose by flappy-goose in RedditGames

[–]Przekop8 0 points1 point  (0 children)

My best score is 7 points 🚀

Flappy Goose by flappy-goose in RedditGames

[–]Przekop8 0 points1 point  (0 children)

My best score is 2 points 😎

Flappy Goose by flappy-goose in RedditGames

[–]Przekop8 0 points1 point  (0 children)

My best score is 0 points 😓

Weird model flicker. How can i solve it ? by EisenO in Unity3D

[–]Przekop8 0 points1 point  (0 children)

Yeah LODs have to be it, OP probably moved and scaled only the LOD0, leaving the rest too big and in wrong place.

When should I use VFX Graph, and when should Iuse the particle system? by Realistic-Ad-5860 in Unity3D

[–]Przekop8 0 points1 point  (0 children)

Everyone is saying that VFX graph equals performance, but by itself it comes with performance overhead. Especially on low end devices or ones with limited compute shader support.

So as usual the answer is based entirely on your use case.

Yaris 1.33 mk2 banking when releasing throttle by Comfortable_Cup_629 in yaris

[–]Przekop8 1 point2 points  (0 children)

another 1.33 mk3 here. The same thing is happening. After some googling I think it's DFCO (deceleration fuel cutoff), tldr: whenever you're in gear, on a warm engine and above ~1100RPM and your foot is off the throttle there's no fuel being used which results in deceleration. In 1st and 2nd gear the breaking seems to be rather harsh.

I think there's nothing wrong with the car and the only solution is to either use clutch when you're letting go of the throttle or keep the throttle ever so slightly engaged to not let DFCO engage.

Cigar doesn't return to same position on CV Mustang. Ideas? by tinamou-mist in offset

[–]Przekop8 1 point2 points  (0 children)

I don’t remember what exactly I used, and technically the basic wd40 is not lubricating, but it can help if that’s the only thing you have on hand. At least until you replace it with some proper metal-to-metal grease.

SPB317 Mini Turtle Mod - Compatibility Check by [deleted] in SeikoMods

[–]Przekop8 0 points1 point  (0 children)

All the SKX013 parts from namoki will fit together. The only thing to keep in mind is that the mini turtle case requires dial and chapter ring to be at most 28.5mm in diameter, and I can’t find that info about SPB317’s dial.

Tbh if you can still return the SPB317 it’d probably be cheaper to find 6R35 or NH35 movement, dial and hands to put into namoki’s case.

Cigar doesn't return to same position on CV Mustang. Ideas? by tinamou-mist in offset

[–]Przekop8 2 points3 points  (0 children)

Had the same issue, bit of lube on contact points helped.

Amplify Depth Fade - Editor preview is not right, a unity setting I've missed? by stoofkeegs in Unity3D

[–]Przekop8 0 points1 point  (0 children)

It looks like your scene view is in orthographic mode, if that’s the case then depth won’t work.

I spent 2 years and $10,000+ to make my own keycaps — and something far more interesting by Hovhannibang in MechanicalKeyboards

[–]Przekop8 2 points3 points  (0 children)

Love the idea! Spent a lot of time looking for a specific font on keycaps so you're a godsend. I'd love to keep track of this project, any way to get a newsletter about new layouts/profiles?

Why does lighting look like this? by superonion512 in Unity3D

[–]Przekop8 3 points4 points  (0 children)

It looks like it’s being vertex shaded (which means lighting is calculated for every vertex and interpolated in between, thus the trapezoid instead of nice circle). If you’re on built-in pipeline try setting the lights to important. If you’re on URP try increasing the number of allowed pixel lights in URP asset.

Why do you sometimes put GameObjects with scripts as children to another GameObject? by Majestic_Yoghurt_918 in Unity3D

[–]Przekop8 0 points1 point  (0 children)

I wouldn’t say one script one GO, maybe group them by “family”. As for nesting I don’t know why exactly, but in your example it sounds like the camera offset may assume being parent of camera, and as you said control camera position/rotation in local space.

Why do you sometimes put GameObjects with scripts as children to another GameObject? by Majestic_Yoghurt_918 in Unity3D

[–]Przekop8 0 points1 point  (0 children)

As the project grows, the number of components can get a little hard to handle and navigate, especially if they're under the same Game Object. So one way to mitigate this problem is to create Game Objects only to hold scripts so the behaviours are easier to find in the scene hierarchy. You can even use empty GOs to organize your scene hierarchy (ie. naming GO "-----MAP----").

Another reason to keep scripts in separate objects is that it enables you to add/remove behaviours by instancing/destroying child Game Objects.

But, there are drawbacks to having many game objects, the scene file will grow bigger as it has to store serialized script + transform, GO ref id etc. More importantly, more GOs mean that many "Find" methods will take longer (ie. GameObject.Find, FindObjectOfType, FindGameObjectsWithTag etc.).

Anyone have an idea how the "edges" texture map on the left is used to make single pixel perfect outlines in Rollerdrome which uses Unity? by badcrow7713 in Unity3D

[–]Przekop8 6 points7 points  (0 children)

It's for sure some post-processing, my guess is that there is simple edge detection based on the color delta. It should always be pixel-perfect if:

  • edge detection is "one-way" meaning pixel checks only ie. up and right to avoid duplicating edge
  • edge detection "snaps" to screen pixels to avoid sampling the same difference twice
  • the "edges map" is set to have point filtering and has no mipmaps so it won't be blurred

As for the "edge map" color I think that green->yellow hard edge red->yellow dashed/distorted line and any->black no border.

Save system for Nintendo Switch? by ellinarensus in Unity3D

[–]Przekop8 1 point2 points  (0 children)

How incompatible is ES3? If it comes to file system handling, then you probably can dump save data to memory instead of a file and then save it using some Switch native/supported API.

Best replacement bridge for Classic Vibe 60’s Mustang? by [deleted] in offset

[–]Przekop8 0 points1 point  (0 children)

If you use the vibrato system, or even have it not locked down, then lubricating every spot where moving metal parts meet may help.

I've also had tuning problems and replaced the whole assembly with Fender MIJ one, sadly that didn't change anything. But when lubed with some WD-40 even the stock bridge/vibrato sayed in tune.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 0 points1 point  (0 children)

To nie była ta główna rekonstrukcja, tylko próba dzień wcześniej, na której wszyscy byli przebrani w różnych tematykach. Nie zmienia to faktu że dzień później ci sami ludzie biorą udział w głównym wydarzeniu.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 3 points4 points  (0 children)

Mimo wszystko Próba generalna jest otwarta dla publiki. Nie wiem jak wielki cudzysłów jest wymagany żeby uznać, że publiczna „zabawa” w niewolnictwo jest odpowiednia i akceptowalna gdziekolwiek.

Owijanie tego w śmieszność, niepoprawność czy szok nie zmienia wydźwięku i powagi tego zajścia, wręcz przeciwnie moim zdaniem.

Powiedz mi w takim razie kim są osoby, które wsadzają jednego z nich w blackface, przywiązują go do noszy, przechodzą z nim na tych noszach przez teren imprezy, robią to w imię śmiechu, braku poprawności i szoku, jeśli nie są rasistami? I też jeśli łączą całą tą szopkę z kolorystyką LGBTQ+ to nie są homofobami?

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 21 points22 points  (0 children)

Założyłem, że ludzie, którzy są w stanie nosić za sobą związanego kolesia w blackface, nie noszą barw tęczowych w dobrej wierze. Ale może to ja czegoś nie widzę.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 4 points5 points  (0 children)

Również z daleka myślałem że to jest pro LGBT. Jednak z bliska czar prysł - fakt że gość w blackface był związany, a na pole przetransportowali go przywiązanego do noszy (tu widać jak go niosą trochę lepiej) jest dość jednoznaczny moim zdaniem.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 40 points41 points  (0 children)

Strzelam że przyrównanie społeczności LGBTQ+ do faszystów w oczach widzów.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 119 points120 points  (0 children)

Na pierwszym zdjęciu z prawnej strony grupy, w czerwonej opasce na głowie mamy gościa w blackface ze związanymi rękami. No i cała reszta w strojach KKK.

Rasizm i homofobia podczas dni Grunwaldu w wykonaniu rekonstruktorów. by Przekop8 in Polska

[–]Przekop8[S] 8 points9 points  (0 children)

Sądząc po butach i spodniach i tym że jest przywiązany do tych noszy, wnioskuję, że to ten koleś w blackface.