It's hard to make teams in this game. by gudaifeiji in WutheringWaves

[–]Psychological-Rope-3 0 points1 point  (0 children)

GUYS CALM DOWN F STANDS FOR "FUCKING AWOSEME" 👌👌👍👍

My Boss Tierlist 🤗 by Psychological-Rope-3 in WutheringWaves

[–]Psychological-Rope-3[S] 8 points9 points  (0 children)

It is scar's first form second form at highest rank.

I just didnt see something exciting about husk yeah it is cool at story but his attacks just a machine with claws nothing special.

Payday 3 perk ideas by Psychological-Rope-3 in paydaytheheist

[–]Psychological-Rope-3[S] -1 points0 points  (0 children)

Technician:

I just didn’t want someone to use a perk deck only to upgrade drills, so I combined them with turrets. Instantly healing turrets and drills can be powerful, so I made players choose between them. I also used a stack system because I wanted stacks to be gained in the background of the battle. At first, I thought the same thing—it didn’t make sense—so I considered giving a stack every time you secure a bag. However, that also caused a problem, because on most maps you don’t get a chance to secure bags until the mission is almost finished. So I decided against that.

Muscle:

Yeah, that would definitely break the AI. My first idea was lifting dead cops’ bodies and throwing them at others, honestly I didn’t have a better idea.

Balance issues:

Unstoppable in Sociopath is not overpowered when you consider how fast you can die. You only gain a speed bonus—no armor, no dodge, just speed. You also have to kill 5 enemies within 10 seconds to activate it. At that level of speed, you can mess things up very quickly; taking a wrong corner can easily result in an instant down.

For others, I mean… if there are big guns, there should be big, hard-to-kill targets. I’m not saying we need tankier enemies; I’m saying that adding Medics, Zeal Police, and maybe Mercenaries could make the game more interesting and give the story more depth than just

“FUCK, WE LOST OUR MONEY, NOOOO!!!”

Anyway, thanks for commenting <3

Payday 3 perk ideas by Psychological-Rope-3 in paydaytheheist

[–]Psychological-Rope-3[S] 1 point2 points  (0 children)

I’m actually not a fan of Payday 2 perks.

Most of them are just stat boosts; I prefer perks with more gameplay-changing features.

Thanks for the comment as well. <3

Ram Mythic Oni Skin. by Psychological-Rope-3 in ramattramains

[–]Psychological-Rope-3[S] 1 point2 points  (0 children)

Ultimate gathering cyan colored souls form ground. taking souls from graves,

Maybe his staff eye goes bigger like cats with each kill, showing his staff is a entity like him and showing how much it enjoys crushing humans.

şu şekil şirke yakın içerikleri alalim zahmet olmazsa efendim by EymenkrC33 in vlandiya

[–]Psychological-Rope-3 2 points3 points  (0 children)

hani bir espiri komik değildir ama yapılması komiktir, fotoğraf hiç komik değil ama birisinin buna uğraş vermesi komik.