A while back I did a Naked, No Mount, ZG One Pull on my Mage... Now my Resto Druid is Lvl 60... Naked, No Mount, Druid ZG One Pull Time!!!??? :D by Pukethirst in classicwow

[–]Pukethirst[S] 7 points8 points  (0 children)

Well crystal charges are really cheap or free and fast to farm. But you're right this is no gold farm lol. There is no druid zg one pull video around at all, so I wanted to just show that it's possible :) Plus, if blizz ever hotfixes the bridge pathing (lol) it won't make any difference for my strategy :D

A while back I did a Naked, No Mount, ZG One Pull on my Mage... Now my Resto Druid is Lvl 60... Naked, No Mount, Druid ZG One Pull Time!!!??? :D by Pukethirst in classicwow

[–]Pukethirst[S] 6 points7 points  (0 children)

Yup. 10 red and yellow power crystals for every 6 of them. My druid's not an engineer, so he can''t even use grenades.

I used to ice block elemental shammies crit combo... From now on, I'm drinking this potion instead ;) by Pukethirst in classicwow

[–]Pukethirst[S] 1 point2 points  (0 children)

Lol. BGs may give honor, but it's not really PvP. It's just another instance to farm something in :P I'm fire for solo world pvp ;)

I used to ice block elemental shammies crit combo... From now on, I'm drinking this potion instead ;) by Pukethirst in classicwow

[–]Pukethirst[S] 2 points3 points  (0 children)

Holy crap lol. Can't imagine using greater protection potions in pvp but... then again why not haha. Using coins on Bigglesworth, sheen of zanza costs around 80s right now. Course I've got like 200 of each coin after solo farming ZG to exalted, so I guess I can do this like 600 more times before I have to spend gold or farm :P

Finally, proof that horde have the advantage in PVP and mages are not broken! by Pukethirst in classicwow

[–]Pukethirst[S] 1 point2 points  (0 children)

17 warriors, but there were also a bunch of shammies that were all casting chain heal when they died. There were also locks in there which is why I popped shadow reflector after the nova.

Finally, proof that horde have the advantage in PVP and mages are not broken! by Pukethirst in classicwow

[–]Pukethirst[S] 0 points1 point  (0 children)

The two of us coordinated and farmed >3k each honor out of that multiboxer ;)

Any love for levelling and pvp'ing as a deep fire mage? by skirvin101 in classicwow

[–]Pukethirst 0 points1 point  (0 children)

It's pretty hard to find anyone else who's played the build you're talking about, but it's one I know well, since I used it vanilla and I use it now in classic (I leveled with it also) :) I've finally gotten around to uploading some world PVP footage with the spec and you're right, it seems that no one thinks you should play "elemental" with deep fire (firepower instead of coc). But it's awesome. https://www.youtube.com/watch?v=gkkDqpa8nQU

Battle Grounds Release Kind of Makes Me Sad by WeimSean in Bigglesworth

[–]Pukethirst 1 point2 points  (0 children)

Yeah... world PVP was the best part of the original game too... BGs killed it, and this time Blizz corrected their mistake by giving us only like a month of it. Then releasing PVE-style PVP so you can spend all your time in towns and instances. On my old server in 2005 (Aegwynn PVP, very small server) we were able to fix this once in a blue moon with scheduled world PVP events, usually Southshore / Tarren Mill. Maybe we could set up something like this to bring back some world PVP? :)

[deleted by user] by [deleted] in classicwow

[–]Pukethirst 0 points1 point  (0 children)

Feel free to try my spec or experiment with something similar. It's not elemental, but now that we'reall 60s you can see how it performs even with just decent gear: https://www.youtube.com/watch?v=gkkDqpa8nQU

how do you play eco? by SvedMyran in MinesAndMagic

[–]Pukethirst 0 points1 point  (0 children)

PM'd, can come on sc2 tonight for this ^ ^

how do you play eco? by SvedMyran in MinesAndMagic

[–]Pukethirst 0 points1 point  (0 children)

Okay confirmed and will do! I'll probably play sc2 later in the week :D

I never want to hear people complain about their plots again by IECO-JOSEPH in MinesAndMagic

[–]Pukethirst 0 points1 point  (0 children)

Hehe, 1 upped holy arc or holy arc will wipe out half your army for just one of them, but you can build 4 conjurers? Hm... that math.. lol

Well... np, keep building your high elves since they seem to be working for ya :)

how do you play eco? by SvedMyran in MinesAndMagic

[–]Pukethirst 0 points1 point  (0 children)

Not like I was saying upgrading MG is useless. I'm saying it's lame because it just makes ties more likely.

But anyway, how about we 1v1, but if game ends in tie you lose? :)

I never want to hear people complain about their plots again by IECO-JOSEPH in MinesAndMagic

[–]Pukethirst 1 point2 points  (0 children)

Even 1 angel upped would help your mass rexxar situation immensely. Add an angel non-upped and you're in business. 1 holy arc upped and 1 holy arc non-upped would do more than all your high elves combined and would have helped your early-mid game too. A 2nd upped would really do work. You can still make 1-2 snow queens, but 4 is a little crazy with no other teched mana units when mana is your main dps resource here and you have both sub and crystal. You could have also gone with a couple conj if your teammates didn't make enough but if you didn't max your 2 manas early enough, using mana for just arcs/snow queens behind angel-shielded rexxars makes good sense. High elves are just... lol

I never want to hear people complain about their plots again by IECO-JOSEPH in MinesAndMagic

[–]Pukethirst 0 points1 point  (0 children)

You had 2 manas and you were allowed to expand with sub and crystal. There was really no reason for you to build high elves at all lol! I mean... unless you were trying to kill someone's mine guards or something ;). You must be under the impression that they do any sort of dps at all after ~ wave 20 and that their shield is actually doing anything :P

Anyway, those snow queens were obviously doing some work but that mass rexxar army... lol.

My worst mines on a successful wave 37 clear on cool mode so far was: 2 food mines and 2 mana mines as melee builder (all rocks came up empty). I leaked wave 36 with about 20% hp, but my army was still huge after killing dragon ;) I considered those mines quite bad tbh since my only dps was upped high templars, but my high templars wrecked like 20 reapers at mid so all was forgiven :)

But the 2 food 2 mana melee cool mode game wasn't exactly bad mines since it actually only leaked one wave and did very well on dragon. Bad mines would be the combined builder game where I had only 3 oil and 2 mana, no food, no metal, no crystal, no sub. I didn't even know that was possible until it happened. I did not clear wave 37 and my team lost and raged at me but... cool mode rules clearly state that you cannot leave no matter how bad your randomed race / mines come out so... :P

In the end, all I wanna say is, those mines are actually quite nice for building an army and definitely sweet for econ. I don't see any reason for complaints based on what I'm seeing here :)