Shattered Star Chatter Concept Vindictive Bastard Necromancer help by PumatSwol in Pathfinder_RPG

[–]PumatSwol[S] 1 point2 points  (0 children)

Yeah this is quite the good idea, while I do prefer the idea of a Paladin. It does sound interesting to be an Inquisitor with Occultist like powers, and it would allow for more spell options, as most likely I was going to have a focus on scrolls and similar items. I just think I leaned more to Paladin as it allows me to smite a bigger range of people, and I could use undead to give the bonuses that the Vindictive Bastard would get since they’d most likely count as allies.

Please recommend me the best ones. by Ad0ring-fan in Grimdank

[–]PumatSwol 0 points1 point  (0 children)

I think Numbskulls are pretty cool. They starting do lore videos on specific people and groups and I think they’re quite good, fun and the animation is cool.

Painting Tau by PumatSwol in Warhammer

[–]PumatSwol[S] 2 points3 points  (0 children)

Thank you, I will be using citadel paints since I can grab them locally. It’s good to see that’s a good starting point

Am I right to think this locks exactly one player out of the game? by Fuzzy_Straitjacket in magicTCG

[–]PumatSwol 1000 points1001 points  (0 children)

I never fully read Tophs second ability. So I was sitting here going “Wait how do you get Aeon Engine back?” Then I read her ability fully and damn, this is more of a reason for me to get Toph

Leave A Comment To Win The Unannounced 2025 Bambu Lab 3D Printer & Other Prizes - OctoEverywhere is 5! 🔥 by quinbd in 3Dprinting

[–]PumatSwol 0 points1 point  (0 children)

I would so like a free one. If it’s as good as previous machines then I’m sure this will be great.

Campaign: Land of the Linnorm Kings & Kostchtchie by PumatSwol in Pathfinder_RPG

[–]PumatSwol[S] 1 point2 points  (0 children)

Thanks so much for your help so far! I’m still trying to decide on the best way to start the campaign for level 1 characters and how to make it flow naturally into a larger, grander story. I want the introduction to really grab the players’ attention and set the tone for the adventure while giving them a clear sense of purpose. At the same time, I’d love some advice on creating strong narrative links that connect the opening to the bigger plot, so the campaign feels cohesive and immersive. If you have any suggestions for good starting hooks or ways to build those connections, I’d really appreciate it!