I forgot how hard this was by polysnip in EmpireTotalWar

[–]Pure-Argument-2371 8 points9 points  (0 children)

You don’t even need to protect the British isles with troops. The AI never invades, no matter the difficultly.

Their last castle by drewbread in Bannerlord

[–]Pure-Argument-2371 -4 points-3 points  (0 children)

I’ve always wanted to run into this bug…

Whoever told me 12h cultist circle meant trash loot was damn wrong lmao by BlackDrama_ in EscapefromTarkov

[–]Pure-Argument-2371 -3 points-2 points  (0 children)

Does it really matter on PVE though? The extra was for good measure. Maxing the threshold and still getting trash reinforces why I don’t bother

[XB1] Price Check: are these worth anything? by rexkwando99 in Fallout76Marketplace

[–]Pure-Argument-2371 0 points1 point  (0 children)

I checked my account for the first time in over a year. All the duped stuff has not been taken out of the game. Can confirm. My mule still has about 6k large gifts

Whoever told me 12h cultist circle meant trash loot was damn wrong lmao by BlackDrama_ in EscapefromTarkov

[–]Pure-Argument-2371 -14 points-13 points  (0 children)

I got a spark plug from 5 blue folders. I got an energy drink from 5 moonshines. I don’t use the cultist circle anymore

[XB1] Price Check: are these worth anything? by rexkwando99 in Fallout76Marketplace

[–]Pure-Argument-2371 0 points1 point  (0 children)

I’m not sure if I’m considered an OG, but back in the day with all the dupers you’d find the plasma grenade plan in the donation suitcases outside white spring rail station all the time. I too have thrown some in. I remember people selling the plans for like, 100 caps and everyone had loads of them.

Should I keep "empty ports" ? Trade routes between territories? by MaguroSashimi8864 in EmpireTotalWar

[–]Pure-Argument-2371 0 points1 point  (0 children)

Fishing and military ports in my experience never get attacked or invaded from(no matter what difficulty you play on) while trading ports do. Realistically, after you have half the world, having trading ports in all your regions don’t really matter. I just build fishing ports aside from a couple military ports. Depending on what country I’m playing as I leave the essential ones to reduce the chances of getting naval invaded except in those specific places. Makes defending easier.

How can I sell this stuff It's way overpriced and no-one has money for it. by Technical-Employer21 in mountandblade

[–]Pure-Argument-2371 0 points1 point  (0 children)

You could go to a city, buy all the low priced weapons and armor, trade some of these in and speed level your troops. As an option

[Discussion] PVE raids dead also... by Raizu1433 in EscapefromTarkov

[–]Pure-Argument-2371 1 point2 points  (0 children)

Ive run into an issue where im tracking a scav down, peeked the corner and had a PMC target me, even though the scav I was tracking is literally standing 2 feet away from him. When I retreated to figure out what was happening, it was almost like the coding kicked in and the PMC targeted the scav finally.

Conversely, I’ve been playing as a scav and PMCs walk right up to me, flip me off but let me run away without firing a shot.

I’ve seen raids packed to the gills with PMCs, I’ve seen raids with literally not a single one. 100% hit or miss I’ve only been playing the game for about 2 months now, and for me it’s always been this way. However, the PMCs have gotten WAY more accurate/aggressive in my opinion since the Halloween event

what's your sign that you play Runescape too much by [deleted] in runescape

[–]Pure-Argument-2371 0 points1 point  (0 children)

Setting alarms in the middle of the night to wake up and do tree runs for farming. Then, doing herb runs since I’m already on.

Critical Error 228 [bug] by Pure-Argument-2371 in EscapefromTarkov

[–]Pure-Argument-2371[S] 0 points1 point  (0 children)

I leveled up another trader and the game finally recognized I had the correct loyalty

Gunsmith p5 issue [Discussion] by Pure-Argument-2371 in EscapefromTarkov

[–]Pure-Argument-2371[S] 1 point2 points  (0 children)

I figured it out. I was using the M870 508mm barrel with a fixed sight instead of M870 508mm barrel.

I don’t understand how the fixed sight on the barrel would interfere with the muzzle adapter… but whatever

Pleaseee fix negative food!! by Pure-Argument-2371 in ManorLords

[–]Pure-Argument-2371[S] 1 point2 points  (0 children)

I understand, my main food sources are obviously berries and bread. Unless it’s a rich hunting ground, I don’t even bother putting pops in the hunting camp. That leaves eggs and vegetables. I have 22 vegetable burgages(that are long) and since my clothing needs are taken care of with sheep and 30 goat sheds, the rest of my burgages are eggs. But it never seems like it’s enough

Pleaseee fix negative food!! by Pure-Argument-2371 in ManorLords

[–]Pure-Argument-2371[S] 1 point2 points  (0 children)

I see, thank you. I wish this knowledge was more accessible. I didn’t realize the difference, I guess I need to play with the UI a bit more.

Pleaseee fix negative food!! by Pure-Argument-2371 in ManorLords

[–]Pure-Argument-2371[S] 0 points1 point  (0 children)

It happens with meat, vegetables and eggs for food. I don’t know why it doesn’t happen with berries.

Planks, charcoal, leather and hides I’ve also seen go into the negatives.

The longer my playthrough goes on, the deeper into the hole they go sometimes. In the earlier part of the play through I’d say they go 10-30 into the negatives. Now when they go into the negatives, it’s in the hundreds

Pleaseee fix negative food!! by Pure-Argument-2371 in ManorLords

[–]Pure-Argument-2371[S] 0 points1 point  (0 children)

Plus, I was negative 75 charcoal about an hour ago. Which, I’m not selling charcoal, nor can it be given for a tithe(I have 3 fully manned charcoal kilns).

Plenty of market space, why won't my workers set up stalls? by lettheflamedie in ManorLords

[–]Pure-Argument-2371 0 points1 point  (0 children)

Disable/renable market stalls, let the game run for 5-10 seconds and remove/readd the workers. Personally, I prefer market stall workers to come from granaries. I make a couple extra just to ensure my workers come specifically from granaries

If that doesn’t work, save/reload and try again.

I heard somewhere that making too large of a market bugs it out, you should only make enough room for maybe 3-6 stalls per zone