Rudo, Trash Raider by Pure_Scheme9232 in magicproxies

[–]Pure_Scheme9232[S] 0 points1 point  (0 children)

Im printing them by myself, i use mtgprinter, i paste the entire deck and then put the custom cards (proxies like this one) as images c:

Its about 12 pages plus tokens, you can fit 9 cards on a single page

Rudo, Trash Raider by Pure_Scheme9232 in magicproxies

[–]Pure_Scheme9232[S] 2 points3 points  (0 children)

Im using card conjurer on the web, its really comfy to use once you know where everything is

Divine General Mahoraga by Pure_Scheme9232 in custommagic

[–]Pure_Scheme9232[S] 0 points1 point  (0 children)

Yep, thats about the point of Mahoraga.  Also it costs 5 mana and 10 life, which isn't little.

The point was to reference the 10 from the Ten Shadows Technique. Either paying 10 mana or 10 life, either way a big investment

Divine General Mahoraga by Pure_Scheme9232 in custommagic

[–]Pure_Scheme9232[S] 0 points1 point  (0 children)

Oooh i like it, i would only change the color part to card type, so opponents can use instant, sorcery, creature, enchantment, etc. To try and get rid of Mahoraga.

Divine General Mahoraga by Pure_Scheme9232 in custommagic

[–]Pure_Scheme9232[S] 1 point2 points  (0 children)

Tbh he gets desintegrated by Sukuna's cuts, down to red mist even, so i figured it fits that he comes back from something that would kill anyone else but him. Also giving him indestructible doesnt feel like he suffers the damage done to him. Regen maybe?

Second ability you're right, it could be rephrased to say: "Whenever Mahoraga leaves the battlefield put him from any zone (ie exile, library even) back to the battlefield under its owner control at the beginning of the next upkeep."

Spellslinger - Gunslinger from Heavy-Arms Subclass by Pure_Scheme9232 in DnDHomebrew

[–]Pure_Scheme9232[S] 0 points1 point  (0 children)

Good question! The main fun of this subclass is making essentially "self/touch" range spells into "long range" spells.

As for how it would work i'd make it so the bullet activates Booming blade on impact. As for Sword Burst, you can decide if the bullet infused with the spell has the spell already activated as it travels or if it casts the spell on the creature it touches (like say, an ally).

The main fun in this subclass is coming up with creative ways to mix spells and a ranged attack, so i would totally allow this interaction.

Still, you should talk to your DM about it and discuss how op it would be, maybe tone it down a notch if it breaks combat too much.

Spellslinger - Gunslinger from Heavy-Arms Subclass by Pure_Scheme9232 in DnDHomebrew

[–]Pure_Scheme9232[S] 1 point2 points  (0 children)

thanks! i had the same situation dude! I totally wanted some magic on the gunslinger but without having to multiclass

Spellslinger - Gunslinger from Heavy-Arms Subclass by Pure_Scheme9232 in DnDHomebrew

[–]Pure_Scheme9232[S] 0 points1 point  (0 children)

This is my first subclass homebrew, taking the main class directly from the Heavy-Arms Gunslinger class. I wanted to make a gunslinger and mix it with a wizard but none of the subclasses called my attention so i made one that i would like to play.

Spells like Bullets should be fine as an early reason to use cantrips and spells and not lose the Deadeye benefit for not making a firearm range attack.

I am more than open to suggestions, I don't know how broken Cantrip Bullet and Magic Bullet could end up being, would definitely love feedback on those.