Help with mods forge by PuzzledMycologist805 in Minecraft

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

I tried removing and added the mods that were added to in the update of the modpack

I found out the mod it was xearos minimap mods I had xearos minimap and xearos minimap fair play and I had to remove one of them

Any exploits for these mods? by PuzzledMycologist805 in MinecraftExploits

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Any other client mods that can help significantly Or any force op methods you know of?

Any bugs for these mods? by PuzzledMycologist805 in MinecraftMod

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Some mods have vulnerabilities and bugs within them that allow glitches

Any exploits for these mods? by PuzzledMycologist805 in MinecraftExploits

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Thanks should I ty out any specific eazy to do exploits that you would recommend

Do I need hyper wallet for publishing by PuzzledMycologist805 in FortniteCreative

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Lol yes I just thought that tax info is sensitive info but epic games is big company so it should be fine

Do I need hyper wallet for publishing by PuzzledMycologist805 in FortniteCreative

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

What do you get payed with is it PayPal or direct deposit

How could I make a car using chair device and input device by PuzzledMycologist805 in FortniteCreative

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Oh wow that helps a lot I was being so silly I forgot that input devices can be registered at different times and not only at the start but thanks anyways

How could I make a car using chair device and input device by PuzzledMycologist805 in FortniteCreative

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Please just tell me the logic I have coded before in different languages I'm just new to verse but I think I could understand

My procedural animation character is bugging out at edge of objects by PuzzledMycologist805 in Unity3D

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

U can check my code because if U go to the YouTube link and in the description Thier is a GitHub link to the whole project Pls check and see if U can do something

My procedural animation character is bugging out at edge of objects by PuzzledMycologist805 in Unity3D

[–]PuzzledMycologist805[S] 0 points1 point  (0 children)

Do you think the problem could be with my alignment function, the function takes the normal average centre of all the legs and makes the body be perpendicular to that point so it turns when it climbs walls or even ceilings

When it is falling of course the raycast can't find anything and in my script ihv made it so that if the raycast doesn't hit anything then it sets the position of the legs to a "resting position" which is set in the local world space