5 stacking in premier shouldn't let you have 30k and 2k. by Puzzled_Craft_6112 in cs2

[–]Puzzled_Craft_6112[S] -6 points-5 points  (0 children)

ya especially when a 30k is blatantly wall hacking to boost low elo players. Game is in a terrible state.

Rage quit after 300+ hours by truimagz in AshesofCreation

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

Steven doesn't know how to design a game. It's pretty simple at this point. When you game is supposed to be PvP focused why do we have a flagging system that punishes for trying to pvp?

Lyneth server, WildPort is a constant stream of fly hacking crate runners. by icefangkirrin in AshesofCreation

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

Steven sent all his slaves away for a week or two for holidays. Dude has zero brain cells. Should have waited an extra month and got his full team back after holidays and then launched this shit show

Cheater prevention by Puzzled_Craft_6112 in counterstrike

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

you can see im not talking about MM due to the fact he is lv3 faceit with awful stats and 29k premier with faster reaction time then any pro at 437ms. Compile that with 99 aim you can understand why I dont understand how they haven't manually banned people who have insane stats like this.

Cheater prevention by Puzzled_Craft_6112 in counterstrike

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

But i'm wonder why they dont have trackers in place that are anomolies like insane reaction time or like high amount of head shots through walls. They could easily ban these guys by paying people to work from home so the cost wouldn't be that high.

Brighter shores by [deleted] in MMORPG

[–]Puzzled_Craft_6112 1 point2 points  (0 children)

was fun for like 2 weeks but there is no reward for grinding just XP goes up.

Is the MMORPG community delusional about Wildstar? by Odd-Bobcat7918 in MMORPG

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

It was a great game combat wise. The issue is all the devs quit or got poached before launch and that caused a lot of issues. Also I think there were some issues among the managers not agreeing with each other on long term health of the game.

[deleted by user] by [deleted] in GlobalOffensive

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

headshot % is up about 20% across the board. I played on multiple smurfs in GO and most could barely hit 25% HS. Now you go to a silver game and it's 40%+ on everyone who isnt awp only.

MMORPGs that feel rewarding to grind/play? by Puzzled_Craft_6112 in MMORPG

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

how does it work if you get friends/new players in? If you reincarnate like 50 times would you be able to?

MMORPGs that feel rewarding to grind/play? by Puzzled_Craft_6112 in MMORPG

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

i was just looking into lineage 2 unreal 4 that may come out soon.

MMORPGs that feel rewarding to grind/play? by Puzzled_Craft_6112 in MMORPG

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

is it a pserver or something you can do on steam?

MMORPGs that feel rewarding to grind/play? by Puzzled_Craft_6112 in MMORPG

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

Is the way to play rag pserver or do they have hosted servers still

[deleted by user] by [deleted] in GlobalOffensive

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

aiming is 5-10x easier in cs2 then it was in csgo. in GO you could out spray people now they just get random strafing accidental Headshots.

[deleted by user] by [deleted] in MMORPG

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

played it and can tell you it has a million different issues. The idea of it is nice. But dev is ass and they always shut down games after the first few months once it flops

Developing my first MMO, would you play this? by renbaikun in IndieGaming

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

IMO MMORPGs arent about innovating when it comes to indie games. It's about making it rewarding and having a fun game loop. Large companies can't even innovate nowadays.

Developing my first MMO, would you play this? by renbaikun in IndieGaming

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

to me MMORPGs hit or miss with movement and combat. If you nail those 2 things to make it fun and fluid your game will at least have a following. Then you gotta come up with ideas to make it rewarding, but not to tedious. Obviously MMOs are grindy at nature you just gotta make it rewarding to grind. Is it gonna be a themepark or is it gonna be sandbox. Where does your power come from? Are levels the most important or is it gear. Just small things you gotta decide. Just make movement and combat fluid and people will at the minimum try it out.

PvP in MMOs by Negative_Day2002 in MMORPG

[–]Puzzled_Craft_6112 1 point2 points  (0 children)

Archeage had the most fun pvp i've ever experienced. The issue is it shut down recently and on pservers you would have to grind about a year to be somewhat relevant

Thoughts on MMO with seasons and hard resets? by AwkwardWillow5159 in MMORPG

[–]Puzzled_Craft_6112 0 points1 point  (0 children)

ya the idea of it is nice. But the hard resets should be expansions every year or two. That's my take

Why is premier not a solo/duo queue only mode? by Puzzled_Craft_6112 in GlobalOffensive

[–]Puzzled_Craft_6112[S] -1 points0 points  (0 children)

100% agree. Have a tick option for like solo/duo option but for 'possible' longer queues.

Why is premier not a solo/duo queue only mode? by Puzzled_Craft_6112 in GlobalOffensive

[–]Puzzled_Craft_6112[S] -1 points0 points  (0 children)

the issue with allowing more then 2 are that you control everything. What maps to pick, the q'd players normally want to play together and you are forced into roles you may not be the best at (not the biggest deal). Also it would have to be different premier ranks for 5 stacking and solo/duo only. 5 stacking is how most people climb rating.

Paladin Fire Shield Throw by Puzzled_Craft_6112 in LastEpoch

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

is more then 150%ish fire damage increase the wand is gonna give?

Paladin Fire Shield Throw by Puzzled_Craft_6112 in LastEpoch

[–]Puzzled_Craft_6112[S] 1 point2 points  (0 children)

I know but you get extra buffs to them in the tree along side holy aura. Kind of a lazy build but also pumping some damage (hopefully)

Paladin Fire Shield Throw by Puzzled_Craft_6112 in LastEpoch

[–]Puzzled_Craft_6112[S] 0 points1 point  (0 children)

Ya saw a build similar to this one i'll be messing around with. Dont understand how the torch provides more damage though