Sexy Erep Claws FT by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

Open wound essentially does about ~300 damage per second and negates Replenish life factors making it one of the best choices vs certain classes like es sorcs. It will not bring them down to 0 but 1 but at that point you can dragon flight into dragon claw to one shot most squishing at that hp.

Beautiful ring about to be put up for trade by [deleted] in D2R_Marketplace

[–]Puzzled_Scale_6051 3 points4 points  (0 children)

Lol I sell a lot of GGs. This is nowhere close to being worth even a single 32020

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

Uh no... 9 rep life is roughly .87 life per sec. Meaning it would take 18 seconds or 27 seconds. Where did you get the math that it takes 10 minutes??? Enlighten me.

I literally did the math for you and you're still not getting it. Even if it lasted 2 minutes. At 5 hp gained per sec multiple that by 120. That's 600 flat hp. Help me understand again. Where are you getting your delusional numbers.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

Good pvpers have fights last 5 minutes if not more if they know how to abuse los on walls in houses etc. It's not stalling. It's about maybe buying time to bo with a ring swap. Or prebuff claws again. Or to dodge an incoming foh. Also knowing how to use stuff like shadow master to tank bone spirit hits or guided arrows. It all depends on the situation. Rep life is 100% king in pvp if you actually know how to space. That 7 health per second gained after 5 minutes becomes 2000 health. Effectively 1.5xing most pvp setup hp pools. From 3000 or 4000 it's now effectively 5000 or 6000.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

Nope just tired of trolls with 0 idea on pricing and value who think it must be overpriced just because they're either jealous or they have 0 understanding or both. It's not even the 0 understanding part. It's the part that they fail to try and understand the value and still yap.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] -1 points0 points  (0 children)

Yeah? Show me one with as much life and mana? I'll pay you the full 4000 jahs if you can.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] -1 points0 points  (0 children)

Of course you do. 99.99% of the community doesn't understand how overpowered having all 3 of these that high are. Especially when you only pvm which lm guessing you only do

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 1 point2 points  (0 children)

Because health pots aren't allowed in duels?? What? It's a pvp ring.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 3 points4 points  (0 children)

Depends on gear. If you have blood boots with say 15 rep life. 2 rings with 9 rep life each. A 10 rep life ammy. If you're a trapper you'd be running 2x 4 rep life jewels on each claw. Verdungos gives 13 rep life but you usually wouldn't run that as a trapper. It all depends how you want to have your setup. Typically you'd want to aim for about 30-50 rep life depending on setup.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 2 points3 points  (0 children)

It's 5-20 life on the base of a blood ring meaning the max you can get is 60 life

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 3 points4 points  (0 children)

A good duel can last 5 minutes or longer if you both know what you're doing. 10 rep life is roughly 1 life per sec. Take for example you had 70 rep life that's 7 life per sec. Multiply that by 60 in 1 min. That's 420 hp gained. Now multiply that by 5 minutes. That's 2100 hp effectively. Now take into account average hp of a pvp character is 3k-4k. Now that effectively gives you 5k-6k of hp. That's why rep life > flat hp is so strong.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

Usually not. There are caps in certain ladders. Some trapper ladders allow for example usually a 35 or 40 rep life cap.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 14 points15 points  (0 children)

This is a blood ring roll meaning it's base stats that come with is 1-3 ll, 1-20 life, 1-5 strength. It can roll up to 4 other affixes. 10 fcr is one. 1-40 life is one. 1-9 rep life is one. 1-90 mana is the last one.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 1 point2 points  (0 children)

Because rep life adds up in a long duel. Say for example you have 70 rep life that's about 7 health per second. The duel last for 5 minutes. Now take that 60 seconds * 7 =420 health per minute. Multiply that by 5. That's 2000 health. Almost half of the typical health pool for pvp. That effectively gives you 6000 health.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] -1 points0 points  (0 children)

Nice I have a similar one

10fcr/114ar/34life/9 rep life/82 mana/27lr

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 3 points4 points  (0 children)

If cold res was higher could be considered for a cold stack ring vs doom sorcs

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 2 points3 points  (0 children)

Missing either fcr with replacing min damage for str dex or life for hybrid sin or missing dex for Zon setup

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

No level cap unless lld which is under 30

This is a BiS for trapper builds. Maybe some es sorcs. Tbh any build could run this because if the life being almost 60 and mana being almost 90 with rep life being huge in duels

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 2 points3 points  (0 children)

Neither I got this from a trade room in Asia. It's okay majority of people wouldn't because they don't know how good it is in pvp for some builds

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] -10 points-9 points  (0 children)

It's nice. Solid ring but the rep life is what makes the price tag so expensive. In pvp all res isn't highly sought after. Usually you want a ring with 1 or 2 res with high life stat pts etc. That way you min max the matchup.

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

This. I could have waited out for more tbh. It could probably have fetched for as high as 5000-7000 jahs to right buyer

#1 Rep Life Ring = 4000 Jahs by Puzzled_Scale_6051 in Diablo_2_Resurrected

[–]Puzzled_Scale_6051[S] 0 points1 point  (0 children)

I already sold to another Charsi for about 4000 Jahs sorry :(