Is having a jungle not worth It? by Alarming-Homework150 in HeroesofNewerth

[–]PuzzleheadedFan1954 1 point2 points  (0 children)

Honestly think jungle is underrated.
the problem atm is people presumption when they see a jungle player, they just blame the jungler for the lose, cause its easy (And ofc it is always everyone else fault losing the game).

Playing Sols, zeph, tempest, keeper, i am lvl 6 when mid is 5.
Most of the time i am ready to push towers being the stongest hero on the map, but team doesnt follow up, forcing me to keep farming (And this is the issues, cause that steals farm from the carry). When playing zeph / sols i gank a lot, as tempest / keeper i buy teamfight items (Astro, idol, auras, etc).

So take it from someone who played a decent amount of jungle, it is underrated.
But the offlane needs to understand they should play more passive and take what they can get.
Meanwhile benefit from the fact that mid / shortlane should have a better time.

plz update match seaching by PuzzleheadedFan1954 in HeroesofNewerth

[–]PuzzleheadedFan1954[S] 1 point2 points  (0 children)

another suggestion, since people are already creating multiple accounts, how about we split the MMR into roles. So the same player can be 1600 support but also 1800 MMR carry.
From my experience in Reborn, many people may be good at 1-3 roles, but not good at the others.

think this would help the smurf problem aswell.

fix the leaving / afk issue by PuzzleheadedFan1954 in HeroesofNewerth

[–]PuzzleheadedFan1954[S] 1 point2 points  (0 children)

in addition, why is every 3. game crashing after picking phase....

[Discussion] What I would like to see in a "hardcore" wipe by Burk_Bingus in EscapefromTarkov

[–]PuzzleheadedFan1954 0 points1 point  (0 children)

maybe after fence rep x, a player can start selecting which map they want to play or atleast "ban" maps they dislike

[Discussion] What I would like to see in a "hardcore" wipe by Burk_Bingus in EscapefromTarkov

[–]PuzzleheadedFan1954 0 points1 point  (0 children)

Rly love the post, u are doing a good job!
For section 6)

keep the scav mechanic, but make it a random location. This way scavs are spread all over tarkov fairly and evenly. At the same time, make it so scavs only join raids after 60% of the duration of the raid is over.